gleblebedev f98d2cfd49 PBR sample terrain fixed (#2657) 5 vuotta sitten
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Editor 70b871ebfa Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11. 10 vuotta sitten
NinjaSnowWar 05a8b79fd2 Rename "Bin" subdir to "bin". 11 vuotta sitten
GreenTransparent.xml 05a8b79fd2 Rename "Bin" subdir to "bin". 11 vuotta sitten
Jack.xml 05a8b79fd2 Rename "Bin" subdir to "bin". 11 vuotta sitten
JackEnvMap.xml 05a8b79fd2 Rename "Bin" subdir to "bin". 11 vuotta sitten
LitSmoke.xml 861a85fb1f Separate unlit particle shaders & techniques for optional soft particle support. Soft particles versions of renderpaths. Soft particle shaders adapted from work by 1vanK & MonkeyFirst (https://github.com/1vanK/Urho3DSoftParticles). Fix Shadow shader failing for billboards. Fix ForwardHWDepth renderpath unnecessarily rendering depth in a separate pass. Closes #1623. 9 vuotta sitten
LitSmokeSoft.xml a04bf5629a Refactored soft particle handling to not use unique renderpath files. Closes #1670. 9 vuotta sitten
Mushroom.xml 05a8b79fd2 Rename "Bin" subdir to "bin". 11 vuotta sitten
MushroomEnvMap.xml 05a8b79fd2 Rename "Bin" subdir to "bin". 11 vuotta sitten
MushroomWind.xml 05a8b79fd2 Rename "Bin" subdir to "bin". 11 vuotta sitten
MushroomWindUnlit.xml 05a8b79fd2 Rename "Bin" subdir to "bin". 11 vuotta sitten
PBRTerrain.xml f98d2cfd49 PBR sample terrain fixed (#2657) 5 vuotta sitten
Particle.xml 861a85fb1f Separate unlit particle shaders & techniques for optional soft particle support. Soft particles versions of renderpaths. Soft particle shaders adapted from work by 1vanK & MonkeyFirst (https://github.com/1vanK/Urho3DSoftParticles). Fix Shadow shader failing for billboards. Fix ForwardHWDepth renderpath unnecessarily rendering depth in a separate pass. Closes #1623. 9 vuotta sitten
RibbonTrail.xml f9e65027e3 Implementing RibbonTrail 9 vuotta sitten
Skybox.xml 05a8b79fd2 Rename "Bin" subdir to "bin". 11 vuotta sitten
SlashTrail.xml f9e65027e3 Implementing RibbonTrail 9 vuotta sitten
Smoke.xml 861a85fb1f Separate unlit particle shaders & techniques for optional soft particle support. Soft particles versions of renderpaths. Soft particle shaders adapted from work by 1vanK & MonkeyFirst (https://github.com/1vanK/Urho3DSoftParticles). Fix Shadow shader failing for billboards. Fix ForwardHWDepth renderpath unnecessarily rendering depth in a separate pass. Closes #1623. 9 vuotta sitten
SmokeSoft.xml a04bf5629a Refactored soft particle handling to not use unique renderpath files. Closes #1670. 9 vuotta sitten
Stone.xml 695f75099e Remove specific AlphaMask & NormalPacked techniques, in favor of adding the necessary shader defines in the material instead. 9 vuotta sitten
StoneEnvMap.xml 695f75099e Remove specific AlphaMask & NormalPacked techniques, in favor of adding the necessary shader defines in the material instead. 9 vuotta sitten
StoneEnvMapSmall.xml 695f75099e Remove specific AlphaMask & NormalPacked techniques, in favor of adding the necessary shader defines in the material instead. 9 vuotta sitten
StoneSmall.xml 695f75099e Remove specific AlphaMask & NormalPacked techniques, in favor of adding the necessary shader defines in the material instead. 9 vuotta sitten
StoneTiled.xml 695f75099e Remove specific AlphaMask & NormalPacked techniques, in favor of adding the necessary shader defines in the material instead. 9 vuotta sitten
StoneTiledH.xml 695f75099e Remove specific AlphaMask & NormalPacked techniques, in favor of adding the necessary shader defines in the material instead. 9 vuotta sitten
Terrain.xml 05a8b79fd2 Rename "Bin" subdir to "bin". 11 vuotta sitten
UrhoDecal.xml 21ead269a4 Set renderorder 0 to example alpha pass decal materials to make sure they render before e.g. particles. Closes #1862. 9 vuotta sitten
UrhoDecalAlpha.xml 21ead269a4 Set renderorder 0 to example alpha pass decal materials to make sure they render before e.g. particles. Closes #1862. 9 vuotta sitten
UrhoDecalAlphaMaskTwoSided.xml 63043ebdf3 Demonstrate alpha mask, render order change & occlusion disable with a new example material in the SceneLoadExample demo scene. Porting note added related to missing techniques. 9 vuotta sitten
VColUnlit.xml 05a8b79fd2 Rename "Bin" subdir to "bin". 11 vuotta sitten
Water.xml 05a8b79fd2 Rename "Bin" subdir to "bin". 11 vuotta sitten