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Editor
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70b871ebfa
Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11.
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10 vuotta sitten |
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NinjaSnowWar
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 vuotta sitten |
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GreenTransparent.xml
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 vuotta sitten |
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Jack.xml
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 vuotta sitten |
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JackEnvMap.xml
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 vuotta sitten |
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LitSmoke.xml
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861a85fb1f
Separate unlit particle shaders & techniques for optional soft particle support. Soft particles versions of renderpaths. Soft particle shaders adapted from work by 1vanK & MonkeyFirst (https://github.com/1vanK/Urho3DSoftParticles). Fix Shadow shader failing for billboards. Fix ForwardHWDepth renderpath unnecessarily rendering depth in a separate pass. Closes #1623.
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9 vuotta sitten |
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LitSmokeSoft.xml
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a04bf5629a
Refactored soft particle handling to not use unique renderpath files. Closes #1670.
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9 vuotta sitten |
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Mushroom.xml
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 vuotta sitten |
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MushroomEnvMap.xml
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 vuotta sitten |
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MushroomWind.xml
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 vuotta sitten |
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MushroomWindUnlit.xml
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 vuotta sitten |
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PBRTerrain.xml
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f98d2cfd49
PBR sample terrain fixed (#2657)
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5 vuotta sitten |
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Particle.xml
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861a85fb1f
Separate unlit particle shaders & techniques for optional soft particle support. Soft particles versions of renderpaths. Soft particle shaders adapted from work by 1vanK & MonkeyFirst (https://github.com/1vanK/Urho3DSoftParticles). Fix Shadow shader failing for billboards. Fix ForwardHWDepth renderpath unnecessarily rendering depth in a separate pass. Closes #1623.
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9 vuotta sitten |
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RibbonTrail.xml
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f9e65027e3
Implementing RibbonTrail
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9 vuotta sitten |
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Skybox.xml
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 vuotta sitten |
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SlashTrail.xml
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f9e65027e3
Implementing RibbonTrail
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9 vuotta sitten |
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Smoke.xml
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861a85fb1f
Separate unlit particle shaders & techniques for optional soft particle support. Soft particles versions of renderpaths. Soft particle shaders adapted from work by 1vanK & MonkeyFirst (https://github.com/1vanK/Urho3DSoftParticles). Fix Shadow shader failing for billboards. Fix ForwardHWDepth renderpath unnecessarily rendering depth in a separate pass. Closes #1623.
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9 vuotta sitten |
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SmokeSoft.xml
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a04bf5629a
Refactored soft particle handling to not use unique renderpath files. Closes #1670.
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9 vuotta sitten |
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Stone.xml
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695f75099e
Remove specific AlphaMask & NormalPacked techniques, in favor of adding the necessary shader defines in the material instead.
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9 vuotta sitten |
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StoneEnvMap.xml
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695f75099e
Remove specific AlphaMask & NormalPacked techniques, in favor of adding the necessary shader defines in the material instead.
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9 vuotta sitten |
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StoneEnvMapSmall.xml
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695f75099e
Remove specific AlphaMask & NormalPacked techniques, in favor of adding the necessary shader defines in the material instead.
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9 vuotta sitten |
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StoneSmall.xml
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695f75099e
Remove specific AlphaMask & NormalPacked techniques, in favor of adding the necessary shader defines in the material instead.
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9 vuotta sitten |
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StoneTiled.xml
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695f75099e
Remove specific AlphaMask & NormalPacked techniques, in favor of adding the necessary shader defines in the material instead.
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9 vuotta sitten |
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StoneTiledH.xml
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695f75099e
Remove specific AlphaMask & NormalPacked techniques, in favor of adding the necessary shader defines in the material instead.
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9 vuotta sitten |
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Terrain.xml
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 vuotta sitten |
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UrhoDecal.xml
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21ead269a4
Set renderorder 0 to example alpha pass decal materials to make sure they render before e.g. particles. Closes #1862.
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9 vuotta sitten |
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UrhoDecalAlpha.xml
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21ead269a4
Set renderorder 0 to example alpha pass decal materials to make sure they render before e.g. particles. Closes #1862.
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9 vuotta sitten |
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UrhoDecalAlphaMaskTwoSided.xml
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63043ebdf3
Demonstrate alpha mask, render order change & occlusion disable with a new example material in the SceneLoadExample demo scene. Porting note added related to missing techniques.
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9 vuotta sitten |
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VColUnlit.xml
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 vuotta sitten |
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Water.xml
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 vuotta sitten |