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AutoExposure.glsl
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 лет назад |
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Basic.glsl
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07a75dc37b
Initial OpenGL 3.2 support.
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10 лет назад |
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Bloom.glsl
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6e118d237f
Unify naming of rendertargets between the Bloom & Blur postprocesses.
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10 лет назад |
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BloomHDR.glsl
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 лет назад |
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Blur.glsl
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 лет назад |
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ColorCorrection.glsl
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 лет назад |
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CopyFramebuffer.glsl
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 лет назад |
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DeferredLight.glsl
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3759570319
Remove rrr swizzle from lighting shaders to allow the spotlight to be colored. Convert the default spot textures to RGB color to avoid sampling only the R channel on D3D11.
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10 лет назад |
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Depth.glsl
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 лет назад |
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FXAA2.glsl
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 лет назад |
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FXAA3.glsl
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368cd56955
Fix FXAA3 shader on OpenGL 3. Add non-deprecated aliases for texture2DLod in Samplers.glsl. Thanks to Gunnar Kriik.
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10 лет назад |
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Fog.glsl
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 лет назад |
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GammaCorrection.glsl
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 лет назад |
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GreyScale.glsl
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 лет назад |
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Lighting.glsl
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2961166acb
Graphics code cleanup. Remove the GraphicsFeatures event, as now the features can not change during runtime. Move all OpenGL extensions checks to CheckFeatureSupport(). Fix an AMD GLSL compilation bug, which caused buggy 4-sample shadows.
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10 лет назад |
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LitParticle.glsl
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b96f47db61
Change order of matrix multiplies in GLSL to eliminate need to transpose matrix uniforms and make the order consistent with skinned & instanced rendering.
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11 лет назад |
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LitSolid.glsl
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2a34d35dec
Added missing vertex color variation to the LitSolid shaders.
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10 лет назад |
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PostProcess.glsl
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1d6a980136
Prevent attempting to compile the ColorCorrection function (uses unsupported sampler3D) on GLES.
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10 лет назад |
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PrepassLight.glsl
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3759570319
Remove rrr swizzle from lighting shaders to allow the spotlight to be colored. Convert the default spot textures to RGB color to avoid sampling only the R channel on D3D11.
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10 лет назад |
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Samplers.glsl
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368cd56955
Fix FXAA3 shader on OpenGL 3. Add non-deprecated aliases for texture2DLod in Samplers.glsl. Thanks to Gunnar Kriik.
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10 лет назад |
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ScreenPos.glsl
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b96f47db61
Change order of matrix multiplies in GLSL to eliminate need to transpose matrix uniforms and make the order consistent with skinned & instanced rendering.
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11 лет назад |
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Shadow.glsl
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 лет назад |
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Skybox.glsl
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 лет назад |
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Stencil.glsl
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 лет назад |
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TerrainBlend.glsl
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84cb5abf0b
Increased precision qualifiers to medium for better compatibility across mobile devices. Closes #763.
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10 лет назад |
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Text.glsl
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b26b2c470b
Fix Text shader non-SDF mode on OpenGL 3. Closes #685.
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10 лет назад |
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Tonemap.glsl
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 лет назад |
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Transform.glsl
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fc0d427557
Add support for GPU hardware instancing on Emscripten. In WebGL 1 it is exposed by the ANGLE_instanced_arrays ( https://www.khronos.org/registry/webgl/extensions/ANGLE_instanced_arrays/ ) extension, and in WebGL 2, it is enabled in core.
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10 лет назад |
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Uniforms.glsl
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b8c7c59eca
Configure amount of allowed bones for hardware skinning based on the rendering API. Allow 128 bones on Direct3D 11 & OpenGL 3. Add -mb (maxbones) parameter to AssetImporter & OgreImporter. When using OpenGL 3, allow deferred rendering to use different MRT formats without forcing an RGBA substitute rendertarget.
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10 лет назад |
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Unlit.glsl
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 лет назад |
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Urho2D.glsl
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 лет назад |
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Vegetation.glsl
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b96f47db61
Change order of matrix multiplies in GLSL to eliminate need to transpose matrix uniforms and make the order consistent with skinned & instanced rendering.
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11 лет назад |
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VegetationDepth.glsl
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 лет назад |
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VegetationShadow.glsl
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 лет назад |
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Water.glsl
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 лет назад |