Lasse Öörni 6e118d237f Unify naming of rendertargets between the Bloom & Blur postprocesses. 10 лет назад
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AutoExposure.glsl 05a8b79fd2 Rename "Bin" subdir to "bin". 11 лет назад
Basic.glsl 07a75dc37b Initial OpenGL 3.2 support. 10 лет назад
Bloom.glsl 6e118d237f Unify naming of rendertargets between the Bloom & Blur postprocesses. 10 лет назад
BloomHDR.glsl 05a8b79fd2 Rename "Bin" subdir to "bin". 11 лет назад
Blur.glsl 05a8b79fd2 Rename "Bin" subdir to "bin". 11 лет назад
ColorCorrection.glsl 05a8b79fd2 Rename "Bin" subdir to "bin". 11 лет назад
CopyFramebuffer.glsl 05a8b79fd2 Rename "Bin" subdir to "bin". 11 лет назад
DeferredLight.glsl 3759570319 Remove rrr swizzle from lighting shaders to allow the spotlight to be colored. Convert the default spot textures to RGB color to avoid sampling only the R channel on D3D11. 10 лет назад
Depth.glsl 05a8b79fd2 Rename "Bin" subdir to "bin". 11 лет назад
FXAA2.glsl 05a8b79fd2 Rename "Bin" subdir to "bin". 11 лет назад
FXAA3.glsl 368cd56955 Fix FXAA3 shader on OpenGL 3. Add non-deprecated aliases for texture2DLod in Samplers.glsl. Thanks to Gunnar Kriik. 10 лет назад
Fog.glsl 05a8b79fd2 Rename "Bin" subdir to "bin". 11 лет назад
GammaCorrection.glsl 05a8b79fd2 Rename "Bin" subdir to "bin". 11 лет назад
GreyScale.glsl 05a8b79fd2 Rename "Bin" subdir to "bin". 11 лет назад
Lighting.glsl 2961166acb Graphics code cleanup. Remove the GraphicsFeatures event, as now the features can not change during runtime. Move all OpenGL extensions checks to CheckFeatureSupport(). Fix an AMD GLSL compilation bug, which caused buggy 4-sample shadows. 10 лет назад
LitParticle.glsl b96f47db61 Change order of matrix multiplies in GLSL to eliminate need to transpose matrix uniforms and make the order consistent with skinned & instanced rendering. 11 лет назад
LitSolid.glsl 2a34d35dec Added missing vertex color variation to the LitSolid shaders. 10 лет назад
PostProcess.glsl 1d6a980136 Prevent attempting to compile the ColorCorrection function (uses unsupported sampler3D) on GLES. 10 лет назад
PrepassLight.glsl 3759570319 Remove rrr swizzle from lighting shaders to allow the spotlight to be colored. Convert the default spot textures to RGB color to avoid sampling only the R channel on D3D11. 10 лет назад
Samplers.glsl 368cd56955 Fix FXAA3 shader on OpenGL 3. Add non-deprecated aliases for texture2DLod in Samplers.glsl. Thanks to Gunnar Kriik. 10 лет назад
ScreenPos.glsl b96f47db61 Change order of matrix multiplies in GLSL to eliminate need to transpose matrix uniforms and make the order consistent with skinned & instanced rendering. 11 лет назад
Shadow.glsl 05a8b79fd2 Rename "Bin" subdir to "bin". 11 лет назад
Skybox.glsl 05a8b79fd2 Rename "Bin" subdir to "bin". 11 лет назад
Stencil.glsl 05a8b79fd2 Rename "Bin" subdir to "bin". 11 лет назад
TerrainBlend.glsl 84cb5abf0b Increased precision qualifiers to medium for better compatibility across mobile devices. Closes #763. 10 лет назад
Text.glsl b26b2c470b Fix Text shader non-SDF mode on OpenGL 3. Closes #685. 10 лет назад
Tonemap.glsl 05a8b79fd2 Rename "Bin" subdir to "bin". 11 лет назад
Transform.glsl fc0d427557 Add support for GPU hardware instancing on Emscripten. In WebGL 1 it is exposed by the ANGLE_instanced_arrays ( https://www.khronos.org/registry/webgl/extensions/ANGLE_instanced_arrays/ ) extension, and in WebGL 2, it is enabled in core. 10 лет назад
Uniforms.glsl b8c7c59eca Configure amount of allowed bones for hardware skinning based on the rendering API. Allow 128 bones on Direct3D 11 & OpenGL 3. Add -mb (maxbones) parameter to AssetImporter & OgreImporter. When using OpenGL 3, allow deferred rendering to use different MRT formats without forcing an RGBA substitute rendertarget. 10 лет назад
Unlit.glsl 05a8b79fd2 Rename "Bin" subdir to "bin". 11 лет назад
Urho2D.glsl 05a8b79fd2 Rename "Bin" subdir to "bin". 11 лет назад
Vegetation.glsl b96f47db61 Change order of matrix multiplies in GLSL to eliminate need to transpose matrix uniforms and make the order consistent with skinned & instanced rendering. 11 лет назад
VegetationDepth.glsl 05a8b79fd2 Rename "Bin" subdir to "bin". 11 лет назад
VegetationShadow.glsl 05a8b79fd2 Rename "Bin" subdir to "bin". 11 лет назад
Water.glsl 05a8b79fd2 Rename "Bin" subdir to "bin". 11 лет назад