Wei Tjong Yao 141ef101a9 Fixed a few issues in Editor: reselect the nodes back after unparenting; correct the child components and nodes insertion index after unparenting or dragdropfinishing; removed duplicate call to update node attributes. 13 jaren geleden
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Editor 141ef101a9 Fixed a few issues in Editor: reselect the nodes back after unparenting; correct the child components and nodes insertion index after unparenting or dragdropfinishing; removed duplicate call to update node attributes. 13 jaren geleden
NinjaSnowWar 5ef102695d Fixed poor script performance in NinjaSnowWar, which was caused by each AI controller scanning for new target each frame. Now choose target only once, or when old target has died. 13 jaren geleden
Utilities 7d8558a51f Applied massive patch from weitjong. 13 jaren geleden
Chat.as 75a8823705 Use default zone's fog color to fill background when no viewports. 13 jaren geleden
Editor.as cddaa40080 Fixed ScriptInstance.cpp to compile under GCC and LLVM. Better Eclipse build environment setup. General code cleanup. During Editor startup, resets scene when loading requested scene from file specified by the parameter fails. 13 jaren geleden
LightTest.as ac8b85a3e9 Fixed LightTest. 13 jaren geleden
NinjaSnowWar.as 7d3ba86a15 Revert test code. 13 jaren geleden
Physics.as 2a4fbcdf54 Removed the old postprocess system. Instead renderpath fragments can be appended. 13 jaren geleden
SpriteTest.as 1c7f970e30 Synchronize float and integer position of sprites. 13 jaren geleden
Terrain.as 5160610e25 Refactored freely rotating / scaling UIElements into a separate Sprite class; removed rotation from the base class as it would not work correctly with element hierarchies in most cases. 13 jaren geleden
TestScene.as 5160610e25 Refactored freely rotating / scaling UIElements into a separate Sprite class; removed rotation from the base class as it would not work correctly with element hierarchies in most cases. 13 jaren geleden
TestSceneOld.as 5160610e25 Refactored freely rotating / scaling UIElements into a separate Sprite class; removed rotation from the base class as it would not work correctly with element hierarchies in most cases. 13 jaren geleden