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Editor
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141ef101a9
Fixed a few issues in Editor: reselect the nodes back after unparenting; correct the child components and nodes insertion index after unparenting or dragdropfinishing; removed duplicate call to update node attributes.
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13 jaren geleden |
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NinjaSnowWar
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5ef102695d
Fixed poor script performance in NinjaSnowWar, which was caused by each AI controller scanning for new target each frame. Now choose target only once, or when old target has died.
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13 jaren geleden |
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Utilities
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7d8558a51f
Applied massive patch from weitjong.
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13 jaren geleden |
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Chat.as
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75a8823705
Use default zone's fog color to fill background when no viewports.
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13 jaren geleden |
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Editor.as
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cddaa40080
Fixed ScriptInstance.cpp to compile under GCC and LLVM. Better Eclipse build environment setup. General code cleanup. During Editor startup, resets scene when loading requested scene from file specified by the parameter fails.
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13 jaren geleden |
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LightTest.as
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ac8b85a3e9
Fixed LightTest.
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13 jaren geleden |
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NinjaSnowWar.as
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7d3ba86a15
Revert test code.
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13 jaren geleden |
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Physics.as
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2a4fbcdf54
Removed the old postprocess system. Instead renderpath fragments can be appended.
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13 jaren geleden |
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SpriteTest.as
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1c7f970e30
Synchronize float and integer position of sprites.
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13 jaren geleden |
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Terrain.as
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5160610e25
Refactored freely rotating / scaling UIElements into a separate Sprite class; removed rotation from the base class as it would not work correctly with element hierarchies in most cases.
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13 jaren geleden |
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TestScene.as
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5160610e25
Refactored freely rotating / scaling UIElements into a separate Sprite class; removed rotation from the base class as it would not work correctly with element hierarchies in most cases.
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13 jaren geleden |
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TestSceneOld.as
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5160610e25
Refactored freely rotating / scaling UIElements into a separate Sprite class; removed rotation from the base class as it would not work correctly with element hierarchies in most cases.
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13 jaren geleden |