Lasse Öörni 981b5bcac4 Use viewport sized intermediate rendertargets so that pixels outside the viewport never leak into post-processing. Added viewport multiplier mode to renderpath definition. Closes #265. 11 years ago
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D3D9GPUObject.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
D3D9GPUObject.h 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
D3D9Graphics.cpp 981b5bcac4 Use viewport sized intermediate rendertargets so that pixels outside the viewport never leak into post-processing. Added viewport multiplier mode to renderpath definition. Closes #265. 11 years ago
D3D9Graphics.h 981b5bcac4 Use viewport sized intermediate rendertargets so that pixels outside the viewport never leak into post-processing. Added viewport multiplier mode to renderpath definition. Closes #265. 11 years ago
D3D9GraphicsImpl.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
D3D9GraphicsImpl.h 02e543ba5c Support for per-pixel negative lights. Added BLEND_SUBTRACT & BLEND_SUBTRACTALPHA blend modes. Light code cleanup. 11 years ago
D3D9IndexBuffer.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
D3D9IndexBuffer.h 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
D3D9RenderSurface.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
D3D9RenderSurface.h 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
D3D9ShaderVariation.cpp 8f6d45da02 Log full shader name when a D3D shader variation compiles or loads itself. 11 years ago
D3D9ShaderVariation.h 9b17bc6328 Remove fullName_ member variance. 12 years ago
D3D9Texture.cpp ffe7a7699f Minor enhancement on getting optional resources and error handling. 12 years ago
D3D9Texture.h 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
D3D9Texture2D.cpp af9905a891 Fixed the check to reset Texture's requested levels when loading uncompressed. Fixes uncompressed images always having mipmaps. 12 years ago
D3D9Texture2D.h 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
D3D9Texture3D.cpp af9905a891 Fixed the check to reset Texture's requested levels when loading uncompressed. Fixes uncompressed images always having mipmaps. 12 years ago
D3D9Texture3D.h 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
D3D9TextureCube.cpp af9905a891 Fixed the check to reset Texture's requested levels when loading uncompressed. Fixes uncompressed images always having mipmaps. 12 years ago
D3D9TextureCube.h 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
D3D9VertexBuffer.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
D3D9VertexBuffer.h 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
D3D9VertexDeclaration.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
D3D9VertexDeclaration.h 6d5ddc23e0 Bump the copyright for 2014. 12 years ago