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Animatable.cpp
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775c2906f8
Refactor attribute / shader parameter animation update into the ValueAnimationInfo base class to avoid code duplication.
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11 年之前 |
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Animatable.h
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775c2906f8
Refactor attribute / shader parameter animation update into the ValueAnimationInfo base class to avoid code duplication.
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11 年之前 |
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AnimationDefs.h
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113cb5584a
Rename AttributeAnimation to ValueAnimation make animaiton more general.
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11 年之前 |
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CMakeLists.txt
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6d5ddc23e0
Bump the copyright for 2014.
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12 年之前 |
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Component.cpp
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19bfdddce0
Refactor to make MarkNetworkUpdate() virtual method of Serializable.
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11 年之前 |
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Component.h
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19bfdddce0
Refactor to make MarkNetworkUpdate() virtual method of Serializable.
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11 年之前 |
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LogicComponent.cpp
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cb46d72783
Fix LogicComponent physics post-step to call the correct virtual function.
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11 年之前 |
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LogicComponent.h
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dfd119b41f
Fixed an obvious oversight
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11 年之前 |
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Node.cpp
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1689d9223b
Call ApplyAttributes() on the cloned component to make sure attribute side-effects happen.
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11 年之前 |
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Node.h
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5076f966e1
Expose CloneComponent() function to AngelScript & Lua and make it return the created component.
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11 年之前 |
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ObjectAnimation.cpp
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de6d39d74b
Add Load and save for material shader animation.
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11 年之前 |
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ObjectAnimation.h
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113cb5584a
Rename AttributeAnimation to ValueAnimation make animaiton more general.
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11 年之前 |
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ReplicationState.h
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6d5ddc23e0
Bump the copyright for 2014.
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12 年之前 |
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Scene.cpp
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19bfdddce0
Refactor to make MarkNetworkUpdate() virtual method of Serializable.
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11 年之前 |
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Scene.h
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19bfdddce0
Refactor to make MarkNetworkUpdate() virtual method of Serializable.
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11 年之前 |
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SceneEvents.h
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f9107d4fed
Add scene attribute animation update event.
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11 年之前 |
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SceneResolver.cpp
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6d5ddc23e0
Bump the copyright for 2014.
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12 年之前 |
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SceneResolver.h
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6d5ddc23e0
Bump the copyright for 2014.
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12 年之前 |
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Serializable.cpp
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19bfdddce0
Refactor to make MarkNetworkUpdate() virtual method of Serializable.
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11 年之前 |
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Serializable.h
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19bfdddce0
Refactor to make MarkNetworkUpdate() virtual method of Serializable.
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11 年之前 |
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SmoothedTransform.cpp
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6d5ddc23e0
Bump the copyright for 2014.
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12 年之前 |
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SmoothedTransform.h
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6d5ddc23e0
Bump the copyright for 2014.
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12 年之前 |
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SplinePath.cpp
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0f3d781c3b
Update copyright year in some files. Added copyright notice to ForEach.h.
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11 年之前 |
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SplinePath.h
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751b4f1c97
Changed SplinePath so that it is more flexible its logic is now separate from the scene hierarchy. Control Points are set and removed explicitly with the ability to define the order. Controlled Node is explicitly set so that the Move function affects that Node's WorldPosition.
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11 年之前 |
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UnknownComponent.cpp
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6d5ddc23e0
Bump the copyright for 2014.
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12 年之前 |
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UnknownComponent.h
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6d5ddc23e0
Bump the copyright for 2014.
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12 年之前 |
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ValueAnimation.cpp
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113cb5584a
Rename AttributeAnimation to ValueAnimation make animaiton more general.
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11 年之前 |
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ValueAnimation.h
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113cb5584a
Rename AttributeAnimation to ValueAnimation make animaiton more general.
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11 年之前 |
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ValueAnimationInfo.cpp
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775c2906f8
Refactor attribute / shader parameter animation update into the ValueAnimationInfo base class to avoid code duplication.
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11 年之前 |
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ValueAnimationInfo.h
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775c2906f8
Refactor attribute / shader parameter animation update into the ValueAnimationInfo base class to avoid code duplication.
|
11 年之前 |