Lasse Öörni 1fdf228359 Move the AngelScript API registration to the Script library and inverted the Script <-> Engine library dependency. 12 лет назад
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Direct3D9 1fdf228359 Move the AngelScript API registration to the Script library and inverted the Script <-> Engine library dependency. 12 лет назад
OpenGL 1fdf228359 Move the AngelScript API registration to the Script library and inverted the Script <-> Engine library dependency. 12 лет назад
AnimatedModel.cpp 5be5222cb8 Added ParticleEmitter attributes. 12 лет назад
AnimatedModel.h 98986d77dc Fixed resource pick fileselector becoming unavailable if a resource pick was cancelled. 12 лет назад
Animation.cpp 5e5d98581c Concatenate world rotation separately to fix GetWorldRotation() returning erroneous values when parent node has nonuniform scale. 12 лет назад
Animation.h 2afdf2675a Fixed Windows build. 12 лет назад
AnimationController.cpp a0a3428de5 Allow using AnimationController also for node animations. 12 лет назад
AnimationController.h a0a3428de5 Allow using AnimationController also for node animations. 12 лет назад
AnimationState.cpp 483e07c2e8 Print warning if node is not found for node animation. 12 лет назад
AnimationState.h 5550246c09 Export node animations from scene. 12 лет назад
Batch.cpp 5f834fe1b1 Fixed GCC 64-bit compiler warning. 12 лет назад
Batch.h 185f7833dd Convert a batch group to instancing only when the second batch is added. 12 лет назад
BillboardSet.cpp 5be5222cb8 Added ParticleEmitter attributes. 12 лет назад
BillboardSet.h 5be5222cb8 Added ParticleEmitter attributes. 12 лет назад
CMakeLists.txt ff564d3360 Switched to GLEW library for OpenGL extensions. 12 лет назад
Camera.cpp 26402a255a Renamed Camera::GetInverseWorldTransform() to Camera::GetView() as world transform includes scale, but camera view matrix should be unaffected by it. 12 лет назад
Camera.h 26402a255a Renamed Camera::GetInverseWorldTransform() to Camera::GetView() as world transform includes scale, but camera view matrix should be unaffected by it. 12 лет назад
CustomGeometry.cpp 5e5d98581c Concatenate world rotation separately to fix GetWorldRotation() returning erroneous values when parent node has nonuniform scale. 12 лет назад
CustomGeometry.h cd88d22e36 Renamed BillboardSet::Updated() to Commit() to match CustomGeometry API. 12 лет назад
DebugRenderer.cpp 26402a255a Renamed Camera::GetInverseWorldTransform() to Camera::GetView() as world transform includes scale, but camera view matrix should be unaffected by it. 12 лет назад
DebugRenderer.h a40fead7dc Updated license for the new year. 13 лет назад
DecalSet.cpp 3c244f9755 Allow live-reload of particle emitter parameters file. 12 лет назад
DecalSet.h e039330e62 Changed DecalSet to use raw binary buffer serialization for the decal data for more size-optimal and faster load/save. 12 лет назад
Drawable.cpp b8270df90b Added error logging for cases of components in detached nodes trying to find Octree or PhysicsWorld, or subscribing to update events. 12 лет назад
Drawable.h 606d374936 Added GetWorldBoundingBox() to CollisionShape. 12 лет назад
DrawableEvents.h a40fead7dc Updated license for the new year. 13 лет назад
GPUObject.h a40fead7dc Updated license for the new year. 13 лет назад
Geometry.cpp 7397399c7c Allow defining draw range without an index buffer if raw index data has been defined. Note: the validity of the draw range cannot be checked in that case. 12 лет назад
Geometry.h 4a3ec28769 Added point inside StaticModel check from Firegorilla. 12 лет назад
Graphics.h a40fead7dc Updated license for the new year. 13 лет назад
GraphicsDefs.cpp a40fead7dc Updated license for the new year. 13 лет назад
GraphicsDefs.h b2645460ef Refactored view queuing in Renderer. 13 лет назад
GraphicsEvents.h de3997dcfd Send events for view update begin/end and view render begin/end. 12 лет назад
GraphicsImpl.h a40fead7dc Updated license for the new year. 13 лет назад
IndexBuffer.h a40fead7dc Updated license for the new year. 13 лет назад
Light.cpp d215b745d4 Return light's shape texture ResourceRef as TextureCube type if it's a point light. 12 лет назад
Light.h d567ef83fc Started work on 3D text component. 12 лет назад
Material.cpp 4e1e1f9ce6 Converted static const String arrays to const char* arrays where applicable. 12 лет назад
Material.h 4e1e1f9ce6 Converted static const String arrays to const char* arrays where applicable. 12 лет назад
Model.cpp 184360dc82 Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work. 12 лет назад
Model.h 184360dc82 Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work. 12 лет назад
OcclusionBuffer.cpp 26402a255a Renamed Camera::GetInverseWorldTransform() to Camera::GetView() as world transform includes scale, but camera view matrix should be unaffected by it. 12 лет назад
OcclusionBuffer.h a40fead7dc Updated license for the new year. 13 лет назад
Octree.cpp c0dbf7f545 Generalized the factory category for all objects. 12 лет назад
Octree.h 606d374936 Added GetWorldBoundingBox() to CollisionShape. 12 лет назад
OctreeQuery.cpp af8825047a Started work on node/component enable & disable. 12 лет назад
OctreeQuery.h a40fead7dc Updated license for the new year. 13 лет назад
ParticleEmitter.cpp 6899609644 Applied consistency edits to the ParticleEmitter API. Added missing UpdateInvisible attribute & functions. 12 лет назад
ParticleEmitter.h 6899609644 Applied consistency edits to the ParticleEmitter API. Added missing UpdateInvisible attribute & functions. 12 лет назад
Precompiled.cpp a40fead7dc Updated license for the new year. 13 лет назад
Precompiled.h a40fead7dc Updated license for the new year. 13 лет назад
RenderPath.cpp 7ba580852d Allow custom forward base, lighting and alpha pass names by defining metadata in the render path, and allowing the forwardlights command to specify the pass name to use. 12 лет назад
RenderPath.h 7ba580852d Allow custom forward base, lighting and alpha pass names by defining metadata in the render path, and allowing the forwardlights command to specify the pass name to use. 12 лет назад
RenderSurface.h a40fead7dc Updated license for the new year. 13 лет назад
Renderer.cpp ad0d869c51 Cleaned up commented out code. 12 лет назад
Renderer.h 4c2842967e Allow configuring the minimum instances per batch group to actually render as instanced. 12 лет назад
Shader.h a40fead7dc Updated license for the new year. 13 лет назад
ShaderParser.cpp 7d4ee02f53 Compile only Vegatation vertex shaders, combine with LitSolid pixel shaders. 12 лет назад
ShaderParser.h a40fead7dc Updated license for the new year. 13 лет назад
ShaderProgram.h a40fead7dc Updated license for the new year. 13 лет назад
ShaderVariation.h a40fead7dc Updated license for the new year. 13 лет назад
Skeleton.cpp 184360dc82 Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work. 12 лет назад
Skeleton.h 184360dc82 Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work. 12 лет назад
Skybox.cpp 5e5d98581c Concatenate world rotation separately to fix GetWorldRotation() returning erroneous values when parent node has nonuniform scale. 12 лет назад
Skybox.h a40fead7dc Updated license for the new year. 13 лет назад
StaticModel.cpp 5e5d98581c Concatenate world rotation separately to fix GetWorldRotation() returning erroneous values when parent node has nonuniform scale. 12 лет назад
StaticModel.h 4a3ec28769 Added point inside StaticModel check from Firegorilla. 12 лет назад
Tangent.cpp a40fead7dc Updated license for the new year. 13 лет назад
Tangent.h a40fead7dc Updated license for the new year. 13 лет назад
Technique.cpp 4e1e1f9ce6 Converted static const String arrays to const char* arrays where applicable. 12 лет назад
Technique.h 1ebe4deabd Load shaders per pass when first needed, not to every pass at once. 13 лет назад
Terrain.cpp 8bfd4f64c8 Less aggressive terrain heightmap smoothing. 12 лет назад
Terrain.h 27b31af0cf Added RigidBody::ReAddBodyToWorld(). 12 лет назад
TerrainPatch.cpp c6a38db74f Do not show the internal TerrainPatch & SmoothedTransform components in editor creation menu. 12 лет назад
TerrainPatch.h a40fead7dc Updated license for the new year. 13 лет назад
Texture.h a40fead7dc Updated license for the new year. 13 лет назад
Texture2D.h a40fead7dc Updated license for the new year. 13 лет назад
TextureCube.h a40fead7dc Updated license for the new year. 13 лет назад
VertexBuffer.h a40fead7dc Updated license for the new year. 13 лет назад
VertexDeclaration.h a40fead7dc Updated license for the new year. 13 лет назад
View.cpp 4c2842967e Allow configuring the minimum instances per batch group to actually render as instanced. 12 лет назад
View.h 4c2842967e Allow configuring the minimum instances per batch group to actually render as instanced. 12 лет назад
Viewport.cpp 8f5623d9bb Renamed RenderPath::LoadParameters() to Load() and ParticleEmitter::LoadParameters() to SetParameters() as LoadParameters() is used in other classes to denote loading of optional parameters, not the main asset itself. 12 лет назад
Viewport.h 2a4fbcdf54 Removed the old postprocess system. Instead renderpath fragments can be appended. 13 лет назад
Zone.cpp c0dbf7f545 Generalized the factory category for all objects. 12 лет назад
Zone.h af8825047a Started work on node/component enable & disable. 12 лет назад