2
0

Manual_Scene.cpp 2.7 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576
  1. //
  2. // Copyright (c) 2008-2020 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #include "../Precompiled.h"
  23. #include "../AngelScript/APITemplates.h"
  24. #include "../AngelScript/Manual_Scene.h"
  25. #ifdef URHO3D_PHYSICS
  26. #include "../Physics/PhysicsWorld.h"
  27. #endif
  28. #ifdef URHO3D_URHO2D
  29. #include "../Urho2D/PhysicsWorld2D.h"
  30. #endif
  31. namespace Urho3D
  32. {
  33. // This function is called before ASRegisterGenerated()
  34. void ASRegisterManualFirst_Scene(asIScriptEngine* engine)
  35. {
  36. }
  37. // ========================================================================================
  38. #ifdef URHO3D_PHYSICS
  39. // template<class T> T * Node::GetComponent(bool recursive=false) const | File: ../Scene/Node.h
  40. static PhysicsWorld* SceneGetPhysicsWorld(Scene* ptr)
  41. {
  42. return ptr->GetComponent<PhysicsWorld>();
  43. }
  44. #endif
  45. #ifdef URHO3D_URHO2D
  46. // template<class T> T * Node::GetComponent(bool recursive=false) const | File: ../Scene/Node.h
  47. static PhysicsWorld2D* SceneGetPhysicsWorld2D(Scene* ptr)
  48. {
  49. return ptr->GetComponent<PhysicsWorld2D>();
  50. }
  51. #endif
  52. // This function is called after ASRegisterGenerated()
  53. void ASRegisterManualLast_Scene(asIScriptEngine* engine)
  54. {
  55. #ifdef URHO3D_PHYSICS
  56. // template<class T> T * Node::GetComponent(bool recursive=false) const | File: ../Scene/Node.h
  57. engine->RegisterObjectMethod("Scene", "PhysicsWorld@+ get_physicsWorld() const", AS_FUNCTION_OBJLAST(SceneGetPhysicsWorld), AS_CALL_CDECL_OBJLAST);
  58. #endif
  59. #ifdef URHO3D_URHO2D
  60. // template<class T> T * Node::GetComponent(bool recursive=false) const | File: ../Scene/Node.h
  61. engine->RegisterObjectMethod("Scene", "PhysicsWorld2D@+ get_physicsWorld2D() const", AS_FUNCTION_OBJLAST(SceneGetPhysicsWorld2D), AS_CALL_CDECL_OBJLAST);
  62. #endif
  63. }
  64. }