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AutoExposure.hlsl
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df3d93ce8f
Remove half-pixel offsets | Remove unused D3D9 code from shaders
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3 سال پیش |
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BRDF.hlsl
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46299cf38c
Remove end-line spaces
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3 سال پیش |
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Basic.hlsl
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df3d93ce8f
Remove half-pixel offsets | Remove unused D3D9 code from shaders
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3 سال پیش |
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Bloom.hlsl
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df3d93ce8f
Remove half-pixel offsets | Remove unused D3D9 code from shaders
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3 سال پیش |
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BloomHDR.hlsl
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df3d93ce8f
Remove half-pixel offsets | Remove unused D3D9 code from shaders
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3 سال پیش |
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Blur.hlsl
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df3d93ce8f
Remove half-pixel offsets | Remove unused D3D9 code from shaders
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3 سال پیش |
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ClearFramebuffer.hlsl
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b9278e0a94
Implement partial rendertarget clear on D3D11. Implement Graphics::ResolveToTexture() on D3D11. Fix most post-process shaders on D3D11. Readded the custom constant buffer slot. Update documentation.
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11 سال پیش |
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ColorCorrection.hlsl
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df3d93ce8f
Remove half-pixel offsets | Remove unused D3D9 code from shaders
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3 سال پیش |
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Constants.hlsl
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bf40c8c7c4
Changed the diffuse and fresnel models
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8 سال پیش |
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CopyFramebuffer.hlsl
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b9278e0a94
Implement partial rendertarget clear on D3D11. Implement Graphics::ResolveToTexture() on D3D11. Fix most post-process shaders on D3D11. Readded the custom constant buffer slot. Update documentation.
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11 سال پیش |
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DeferredLight.hlsl
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7160a0ab7c
Normal offset shadow support for HLSL. Fix deferred specular calculation on HLSL.
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9 سال پیش |
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Depth.hlsl
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46299cf38c
Remove end-line spaces
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3 سال پیش |
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FXAA2.hlsl
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df3d93ce8f
Remove half-pixel offsets | Remove unused D3D9 code from shaders
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3 سال پیش |
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FXAA3.hlsl
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df3d93ce8f
Remove half-pixel offsets | Remove unused D3D9 code from shaders
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3 سال پیش |
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Fog.hlsl
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 سال پیش |
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GammaCorrection.hlsl
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b9278e0a94
Implement partial rendertarget clear on D3D11. Implement Graphics::ResolveToTexture() on D3D11. Fix most post-process shaders on D3D11. Readded the custom constant buffer slot. Update documentation.
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11 سال پیش |
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GreyScale.hlsl
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b9278e0a94
Implement partial rendertarget clear on D3D11. Implement Graphics::ResolveToTexture() on D3D11. Fix most post-process shaders on D3D11. Readded the custom constant buffer slot. Update documentation.
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11 سال پیش |
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IBL.hlsl
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46299cf38c
Remove end-line spaces
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3 سال پیش |
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Lighting.hlsl
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df3d93ce8f
Remove half-pixel offsets | Remove unused D3D9 code from shaders
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3 سال پیش |
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LitParticle.hlsl
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df3d93ce8f
Remove half-pixel offsets | Remove unused D3D9 code from shaders
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3 سال پیش |
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LitSolid.hlsl
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df3d93ce8f
Remove half-pixel offsets | Remove unused D3D9 code from shaders
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3 سال پیش |
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PBR.hlsl
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46299cf38c
Remove end-line spaces
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3 سال پیش |
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PBRDeferred.hlsl
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b8d55583f7
Squashed commit of the following:
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9 سال پیش |
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PBRLitSolid.hlsl
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df3d93ce8f
Remove half-pixel offsets | Remove unused D3D9 code from shaders
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3 سال پیش |
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PBRTerrainBlend.hlsl
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df3d93ce8f
Remove half-pixel offsets | Remove unused D3D9 code from shaders
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3 سال پیش |
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PBRVegetation.hlsl
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df3d93ce8f
Remove half-pixel offsets | Remove unused D3D9 code from shaders
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3 سال پیش |
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PostProcess.hlsl
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df3d93ce8f
Remove half-pixel offsets | Remove unused D3D9 code from shaders
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3 سال پیش |
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PrepassLight.hlsl
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7160a0ab7c
Normal offset shadow support for HLSL. Fix deferred specular calculation on HLSL.
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9 سال پیش |
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Samplers.hlsl
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df3d93ce8f
Remove half-pixel offsets | Remove unused D3D9 code from shaders
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3 سال پیش |
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ScreenPos.hlsl
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ed8740428c
Remove cCameraRot uniform. Instead derive from cViewInv as necessary. Closes #1163.
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9 سال پیش |
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Shadow.hlsl
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3e4ca7ae33
Move VSM shadow z/w divide to pixel shader so that e.g. shadowed point lights will work much better. Related to #1716.
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9 سال پیش |
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ShadowBlur.hlsl
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df3d93ce8f
Remove half-pixel offsets | Remove unused D3D9 code from shaders
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3 سال پیش |
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Skybox.hlsl
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609f7de618
New PBR techniques. New PBR terrain shader. Skybox shader fixed. (#2655)
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5 سال پیش |
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Skydome.hlsl
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46299cf38c
Remove end-line spaces
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3 سال پیش |
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Stencil.hlsl
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e919935abd
Merge back D3D9 & D3D11 shaders using macros. Removed the "custom" constant buffer slot; rather allow to prevent the default material CB from being defined.
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11 سال پیش |
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TerrainBlend.hlsl
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df3d93ce8f
Remove half-pixel offsets | Remove unused D3D9 code from shaders
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3 سال پیش |
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Text.hlsl
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df3d93ce8f
Remove half-pixel offsets | Remove unused D3D9 code from shaders
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3 سال پیش |
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Tonemap.hlsl
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df3d93ce8f
Remove half-pixel offsets | Remove unused D3D9 code from shaders
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3 سال پیش |
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Transform.hlsl
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df3d93ce8f
Remove half-pixel offsets | Remove unused D3D9 code from shaders
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3 سال پیش |
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Uniforms.hlsl
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df3d93ce8f
Remove half-pixel offsets | Remove unused D3D9 code from shaders
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3 سال پیش |
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Unlit.hlsl
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df3d93ce8f
Remove half-pixel offsets | Remove unused D3D9 code from shaders
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3 سال پیش |
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UnlitParticle.hlsl
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df3d93ce8f
Remove half-pixel offsets | Remove unused D3D9 code from shaders
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3 سال پیش |
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Urho2D.hlsl
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e106f1b389
D3D11 clip plane support. Check that multisample level is supported. Various shader fixes.
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11 سال پیش |
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Vegetation.hlsl
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df3d93ce8f
Remove half-pixel offsets | Remove unused D3D9 code from shaders
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3 سال پیش |
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VegetationDepth.hlsl
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df3d93ce8f
Remove half-pixel offsets | Remove unused D3D9 code from shaders
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3 سال پیش |
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VegetationShadow.hlsl
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df3d93ce8f
Remove half-pixel offsets | Remove unused D3D9 code from shaders
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3 سال پیش |
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Water.hlsl
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df3d93ce8f
Remove half-pixel offsets | Remove unused D3D9 code from shaders
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3 سال پیش |