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- // Copyright (c) 2008-2022 the Urho3D project
- // License: MIT
- #include "../Precompiled.h"
- #include "../AngelScript/APITemplates.h"
- #include "../AngelScript/ScriptAPI.h"
- #include "../AngelScript/ScriptFile.h"
- #include "../Resource/ResourceCache.h"
- //#include "../AngelScript/Generated_Templates.h"
- #include "../AngelScript/Generated_Members.h"
- namespace Urho3D
- {
- static bool ScriptFileExecute(const String& declaration, CScriptArray* srcParams, ScriptFile* ptr)
- {
- VariantVector destParams(srcParams ? srcParams->GetSize() : 0);
- if (srcParams)
- {
- unsigned numParams = srcParams->GetSize();
- for (unsigned i = 0; i < numParams; ++i)
- destParams[i] = *(static_cast<Variant*>(srcParams->At(i)));
- }
- return ptr->Execute(declaration, destParams);
- }
- static void ScriptFileDelayedExecute(float delay, bool repeat, const String& declaration, CScriptArray* srcParams, ScriptFile* ptr)
- {
- VariantVector destParams(srcParams ? srcParams->GetSize() : 0);
- if (srcParams)
- {
- unsigned numParams = srcParams->GetSize();
- for (unsigned i = 0; i < numParams; ++i)
- destParams[i] = *(static_cast<Variant*>(srcParams->At(i)));
- }
- ptr->DelayedExecute(delay, repeat, declaration, destParams);
- }
- static asIScriptObject* NodeCreateScriptObjectWithFile(ScriptFile* file, const String& className, CreateMode mode, Node* ptr)
- {
- if (!file)
- return nullptr;
- // Try first to reuse an existing, empty ScriptInstance
- const Vector<SharedPtr<Component>>& components = ptr->GetComponents();
- for (Vector<SharedPtr<Component>>::ConstIterator i = components.Begin(); i != components.End(); ++i)
- {
- if ((*i)->GetType() == ScriptInstance::GetTypeStatic())
- {
- auto* instance = static_cast<ScriptInstance*>(i->Get());
- asIScriptObject* object = instance->GetScriptObject();
- if (!object)
- {
- instance->CreateObject(file, className);
- return instance->GetScriptObject();
- }
- }
- }
- // Then create a new component if not found
- auto* instance = ptr->CreateComponent<ScriptInstance>(mode);
- instance->CreateObject(file, className);
- return instance->GetScriptObject();
- }
- static ScriptFile* ScriptFile_ScriptFile_Context()
- {
- Context* context = GetScriptContext();
- return new ScriptFile(context);
- }
- static void RegisterScriptFile(asIScriptEngine* engine)
- {
- /*
- RegisterResource<ScriptFile>(engine, "ScriptFile");
- engine->RegisterObjectMethod("ScriptFile", "bool Execute(const String&in, const Array<Variant>@+ params = null)", AS_FUNCTION_OBJLAST(ScriptFileExecute), AS_CALL_CDECL_OBJLAST);
- engine->RegisterObjectMethod("ScriptFile", "void DelayedExecute(float, bool, const String&in, const Array<Variant>@+ params = null)", AS_FUNCTION_OBJLAST(ScriptFileDelayedExecute), AS_CALL_CDECL_OBJLAST);
- engine->RegisterObjectMethod("ScriptFile", "void ClearDelayedExecute(const String&in declaration = String())", AS_METHOD(ScriptFile, ClearDelayedExecute), AS_CALL_THISCALL);
- engine->RegisterObjectMethod("ScriptFile", "bool get_compiled() const", AS_METHOD(ScriptFile, IsCompiled), AS_CALL_THISCALL);
- engine->RegisterGlobalFunction("ScriptFile@+ get_scriptFile()", AS_FUNCTION(GetScriptContextFile), AS_CALL_CDECL);
- */
- engine->RegisterObjectType("ScriptFile", 0, asOBJ_REF);
- RegisterMembers_Resource<ScriptFile>(engine, "ScriptFile");
- engine->RegisterObjectBehaviour("ScriptFile", asBEHAVE_FACTORY, "ScriptFile@+ f()", AS_FUNCTION(ScriptFile_ScriptFile_Context), AS_CALL_CDECL);
- engine->RegisterObjectMethod("ScriptFile", "bool Execute(const String&in, const Array<Variant>@+ params = null)", AS_FUNCTION_OBJLAST(ScriptFileExecute), AS_CALL_CDECL_OBJLAST);
- engine->RegisterObjectMethod("ScriptFile", "void DelayedExecute(float, bool, const String&in, const Array<Variant>@+ params = null)", AS_FUNCTION_OBJLAST(ScriptFileDelayedExecute), AS_CALL_CDECL_OBJLAST);
- engine->RegisterObjectMethod("ScriptFile", "void ClearDelayedExecute(const String&in declaration = String())", AS_METHOD(ScriptFile, ClearDelayedExecute), AS_CALL_THISCALL);
- engine->RegisterObjectMethod("ScriptFile", "bool get_compiled() const", AS_METHOD(ScriptFile, IsCompiled), AS_CALL_THISCALL);
- engine->RegisterGlobalFunction("ScriptFile@+ get_scriptFile()", AS_FUNCTION(GetScriptContextFile), AS_CALL_CDECL);
- // TODO: named constructor, base classes?
- }
- static asIScriptObject* NodeCreateScriptObject(const String& scriptFileName, const String& className, CreateMode mode, Node* ptr)
- {
- auto* cache = GetScriptContext()->GetSubsystem<ResourceCache>();
- return NodeCreateScriptObjectWithFile(cache->GetResource<ScriptFile>(scriptFileName), className, mode, ptr);
- }
- asIScriptObject* NodeGetScriptObject(Node* ptr)
- {
- // Get the first available ScriptInstance with an object
- const Vector<SharedPtr<Component>>& components = ptr->GetComponents();
- for (Vector<SharedPtr<Component>>::ConstIterator i = components.Begin(); i != components.End(); ++i)
- {
- if ((*i)->GetType() == ScriptInstance::GetTypeStatic())
- {
- auto* instance = static_cast<ScriptInstance*>(i->Get());
- asIScriptObject* object = instance->GetScriptObject();
- if (object)
- return object;
- }
- }
- return nullptr;
- }
- asIScriptObject* NodeGetNamedScriptObject(const String& className, Node* ptr)
- {
- const Vector<SharedPtr<Component>>& components = ptr->GetComponents();
- for (Vector<SharedPtr<Component>>::ConstIterator i = components.Begin(); i != components.End(); ++i)
- {
- if ((*i)->GetType() == ScriptInstance::GetTypeStatic())
- {
- auto* instance = static_cast<ScriptInstance*>(i->Get());
- if (instance->IsA(className))
- {
- asIScriptObject* object = instance->GetScriptObject();
- if (object)
- return object;
- }
- }
- }
- return nullptr;
- }
- static bool ScriptInstanceExecute(const String& declaration, CScriptArray* srcParams, ScriptInstance* ptr)
- {
- VariantVector destParams(srcParams ? srcParams->GetSize() : 0);
- if (srcParams)
- {
- unsigned numParams = srcParams->GetSize();
- for (unsigned i = 0; i < numParams; ++i)
- destParams[i] = *(static_cast<Variant*>(srcParams->At(i)));
- }
- return ptr->Execute(declaration, destParams);
- }
- static void ScriptInstanceDelayedExecute(float delay, bool repeat, const String& declaration, CScriptArray* srcParams, ScriptInstance* ptr)
- {
- VariantVector destParams(srcParams ? srcParams->GetSize() : 0);
- if (srcParams)
- {
- unsigned numParams = srcParams->GetSize();
- for (unsigned i = 0; i < numParams; ++i)
- destParams[i] = *(static_cast<Variant*>(srcParams->At(i)));
- }
- ptr->DelayedExecute(delay, repeat, declaration, destParams);
- }
- static ScriptInstance* GetSelf()
- {
- return GetScriptContextInstance();
- }
- static void SelfDelayedExecute(float delay, bool repeat, const String& declaration, CScriptArray* srcParams)
- {
- VariantVector destParams(srcParams ? srcParams->GetSize() : 0);
- if (srcParams)
- {
- unsigned numParams = srcParams->GetSize();
- for (unsigned i = 0; i < numParams; ++i)
- destParams[i] = *(static_cast<Variant*>(srcParams->At(i)));
- }
- ScriptInstance* ptr = GetScriptContextInstance();
- if (ptr)
- ptr->DelayedExecute(delay, repeat, declaration, destParams);
- else
- {
- ScriptFile* file = GetScriptContextFile();
- if (file)
- file->DelayedExecute(delay, repeat, declaration, destParams);
- }
- }
- static void SelfClearDelayedExecute(const String& declaration)
- {
- ScriptInstance* ptr = GetScriptContextInstance();
- if (ptr)
- ptr->ClearDelayedExecute(declaration);
- else
- {
- ScriptFile* file = GetScriptContextFile();
- if (file)
- file->ClearDelayedExecute(declaration);
- }
- }
- static void SelfMarkNetworkUpdate()
- {
- ScriptInstance* ptr = GetScriptContextInstance();
- if (ptr)
- ptr->MarkNetworkUpdate();
- }
- static void SelfRemove()
- {
- ScriptInstance* ptr = GetScriptContextInstance();
- if (ptr)
- ptr->Remove();
- }
- static ScriptInstance* ScriptInstance_ScriptInstance_Context()
- {
- Context* context = GetScriptContext();
- return new ScriptInstance(context);
- }
- static void RegisterScriptInstance(asIScriptEngine* engine)
- {
- engine->RegisterObjectMethod("Node", "ScriptObject@+ CreateScriptObject(ScriptFile@+, const String&in, CreateMode mode = REPLICATED)", AS_FUNCTION_OBJLAST(NodeCreateScriptObjectWithFile), AS_CALL_CDECL_OBJLAST);
- engine->RegisterObjectMethod("Node", "ScriptObject@+ CreateScriptObject(const String&in, const String&in, CreateMode mode = REPLICATED)", AS_FUNCTION_OBJLAST(NodeCreateScriptObject), AS_CALL_CDECL_OBJLAST);
- engine->RegisterObjectMethod("Node", "ScriptObject@+ GetScriptObject() const", AS_FUNCTION_OBJLAST(NodeGetScriptObject), AS_CALL_CDECL_OBJLAST);
- engine->RegisterObjectMethod("Node", "ScriptObject@+ GetScriptObject(const String&in) const", AS_FUNCTION_OBJLAST(NodeGetNamedScriptObject), AS_CALL_CDECL_OBJLAST);
- engine->RegisterObjectMethod("Node", "ScriptObject@+ get_scriptObject() const", AS_FUNCTION_OBJLAST(NodeGetScriptObject), AS_CALL_CDECL_OBJLAST);
- engine->RegisterObjectMethod("Scene", "ScriptObject@+ CreateScriptObject(ScriptFile@+, const String&in, CreateMode mode = REPLICATED)", AS_FUNCTION_OBJLAST(NodeCreateScriptObjectWithFile), AS_CALL_CDECL_OBJLAST);
- engine->RegisterObjectMethod("Scene", "ScriptObject@+ CreateScriptObject(const String&in, const String&in, CreateMode mode = REPLICATED)", AS_FUNCTION_OBJLAST(NodeCreateScriptObject), AS_CALL_CDECL_OBJLAST);
- engine->RegisterObjectMethod("Scene", "ScriptObject@+ GetScriptObject() const", AS_FUNCTION_OBJLAST(NodeGetScriptObject), AS_CALL_CDECL_OBJLAST);
- engine->RegisterObjectMethod("Scene", "ScriptObject@+ GetScriptObject(const String&in) const", AS_FUNCTION_OBJLAST(NodeGetNamedScriptObject), AS_CALL_CDECL_OBJLAST);
- engine->RegisterObjectMethod("Scene", "ScriptObject@+ get_scriptObject() const", AS_FUNCTION_OBJLAST(NodeGetScriptObject), AS_CALL_CDECL_OBJLAST);
- engine->RegisterObjectType("ScriptInstance", 0, asOBJ_REF);
- engine->RegisterObjectBehaviour("ScriptInstance", asBEHAVE_FACTORY, "ScriptInstance@+ f()", AS_FUNCTION(ScriptInstance_ScriptInstance_Context), AS_CALL_CDECL);
- RegisterMembers_Component<ScriptInstance>(engine, "ScriptInstance");
- RegisterSubclass<Component, ScriptInstance>(engine, "Component", "ScriptInstance");
- RegisterSubclass<Animatable, ScriptInstance>(engine, "Animatable", "ScriptInstance");
- RegisterSubclass<Serializable, ScriptInstance>(engine, "Serializable", "ScriptInstance");
- RegisterSubclass<Object, ScriptInstance>(engine, "Object", "ScriptInstance");
- RegisterSubclass<RefCounted, ScriptInstance>(engine, "RefCounted", "ScriptInstance");
- engine->RegisterObjectMethod("ScriptInstance", "bool CreateObject(ScriptFile@+, const String&in)", AS_METHODPR(ScriptInstance, CreateObject, (ScriptFile*, const String&), bool), AS_CALL_THISCALL);
- engine->RegisterObjectMethod("ScriptInstance", "bool Execute(const String&in, const Array<Variant>@+ params = null)", AS_FUNCTION_OBJLAST(ScriptInstanceExecute), AS_CALL_CDECL_OBJLAST);
- engine->RegisterObjectMethod("ScriptInstance", "void DelayedExecute(float, bool, const String&in, const Array<Variant>@+ params = null)", AS_FUNCTION(ScriptInstanceDelayedExecute), AS_CALL_CDECL_OBJLAST);
- engine->RegisterObjectMethod("ScriptInstance", "void ClearDelayedExecute(const String&in declaration = String())", AS_METHOD(ScriptInstance, ClearDelayedExecute), AS_CALL_THISCALL);
- engine->RegisterObjectMethod("ScriptInstance", "bool IsA(const String&in declaration) const", AS_METHOD(ScriptInstance, IsA), AS_CALL_THISCALL);
- engine->RegisterObjectMethod("ScriptInstance", "bool HasMethod(const String&in declaration) const", AS_METHOD(ScriptInstance, HasMethod), AS_CALL_THISCALL);
- engine->RegisterObjectMethod("ScriptInstance", "void set_scriptFile(ScriptFile@+)", AS_METHOD(ScriptInstance, SetScriptFile), AS_CALL_THISCALL);
- engine->RegisterObjectMethod("ScriptInstance", "ScriptFile@+ get_scriptFile() const", AS_METHOD(ScriptInstance, GetScriptFile), AS_CALL_THISCALL);
- engine->RegisterObjectMethod("ScriptInstance", "ScriptObject@+ get_scriptObject() const", AS_METHOD(ScriptInstance, GetScriptObject), AS_CALL_THISCALL);
- engine->RegisterObjectMethod("ScriptInstance", "void set_className(const String&in)", AS_METHOD(ScriptInstance, SetClassName), AS_CALL_THISCALL);
- engine->RegisterObjectMethod("ScriptInstance", "const String& get_className() const", AS_METHOD(ScriptInstance, GetClassName), AS_CALL_THISCALL);
- engine->RegisterGlobalFunction("ScriptInstance@+ get_self()", AS_FUNCTION(GetSelf), AS_CALL_CDECL);
- /*
- RegisterComponent<ScriptInstance>(engine, "ScriptInstance");
- engine->RegisterObjectMethod("ScriptInstance", "bool CreateObject(ScriptFile@+, const String&in)", AS_METHODPR(ScriptInstance, CreateObject, (ScriptFile*, const String&), bool), AS_CALL_THISCALL);
- engine->RegisterObjectMethod("ScriptInstance", "bool Execute(const String&in, const Array<Variant>@+ params = null)", AS_FUNCTION_OBJLAST(ScriptInstanceExecute), AS_CALL_CDECL_OBJLAST);
- engine->RegisterObjectMethod("ScriptInstance", "void DelayedExecute(float, bool, const String&in, const Array<Variant>@+ params = null)", AS_FUNCTION(ScriptInstanceDelayedExecute), AS_CALL_CDECL_OBJLAST);
- engine->RegisterObjectMethod("ScriptInstance", "void ClearDelayedExecute(const String&in declaration = String())", AS_METHOD(ScriptInstance, ClearDelayedExecute), AS_CALL_THISCALL);
- engine->RegisterObjectMethod("ScriptInstance", "bool IsA(const String&in declaration) const", AS_METHOD(ScriptInstance, IsA), AS_CALL_THISCALL);
- engine->RegisterObjectMethod("ScriptInstance", "bool HasMethod(const String&in declaration) const", AS_METHOD(ScriptInstance, HasMethod), AS_CALL_THISCALL);
- engine->RegisterObjectMethod("ScriptInstance", "void set_scriptFile(ScriptFile@+)", AS_METHOD(ScriptInstance, SetScriptFile), AS_CALL_THISCALL);
- engine->RegisterObjectMethod("ScriptInstance", "ScriptFile@+ get_scriptFile() const", AS_METHOD(ScriptInstance, GetScriptFile), AS_CALL_THISCALL);
- engine->RegisterObjectMethod("ScriptInstance", "ScriptObject@+ get_scriptObject() const", AS_METHOD(ScriptInstance, GetScriptObject), AS_CALL_THISCALL);
- engine->RegisterObjectMethod("ScriptInstance", "void set_className(const String&in)", AS_METHOD(ScriptInstance, SetClassName), AS_CALL_THISCALL);
- engine->RegisterObjectMethod("ScriptInstance", "const String& get_className() const", AS_METHOD(ScriptInstance, GetClassName), AS_CALL_THISCALL);
- engine->RegisterGlobalFunction("ScriptInstance@+ get_self()", AS_FUNCTION(GetSelf), AS_CALL_CDECL);
- */
- // Register convenience functions for controlling self, similar to event sending
- engine->RegisterGlobalFunction("void MarkNetworkUpdate()", AS_FUNCTION(SelfMarkNetworkUpdate), AS_CALL_CDECL);
- engine->RegisterGlobalFunction("void DelayedExecute(float, bool, const String&in, const Array<Variant>@+ params = null)", AS_FUNCTION(SelfDelayedExecute), AS_CALL_CDECL);
- engine->RegisterGlobalFunction("void ClearDelayedExecute(const String&in declaration = String())", AS_FUNCTION(SelfClearDelayedExecute), AS_CALL_CDECL);
- engine->RegisterGlobalFunction("void Remove()", AS_FUNCTION(SelfRemove), AS_CALL_CDECL);
- }
- static Script* GetScript()
- {
- return GetScriptContext()->GetSubsystem<Script>();
- }
- static Script* Script_Script_Context()
- {
- Context* context = GetScriptContext();
- return new Script(context);
- }
- static void RegisterScript(asIScriptEngine* engine)
- {
- engine->RegisterEnum("DumpMode");
- engine->RegisterEnumValue("DumpMode", "DOXYGEN", DOXYGEN);
- engine->RegisterEnumValue("DumpMode", "C_HEADER", C_HEADER);
- engine->RegisterObjectType("Script", 0, asOBJ_REF);
- engine->RegisterObjectBehaviour("Script", asBEHAVE_FACTORY, "Script@+ f()", AS_FUNCTION(Script_Script_Context), AS_CALL_CDECL);
- RegisterMembers_Object<Script>(engine, "Script");
- engine->RegisterObjectMethod("Script", "bool Execute(const String&in)", AS_METHOD(Script, Execute), AS_CALL_THISCALL);
- engine->RegisterObjectMethod("Script", "void DumpAPI(DumpMode mode = DOXYGEN, const String&in sourceTree = String())", AS_METHOD(Script, DumpAPI), AS_CALL_THISCALL);
- engine->RegisterObjectMethod("Script", "void set_defaultScriptFile(ScriptFile@+)", AS_METHOD(Script, SetDefaultScriptFile), AS_CALL_THISCALL);
- engine->RegisterObjectMethod("Script", "ScriptFile@+ get_defaultScriptFile() const", AS_METHOD(Script, GetDefaultScriptFile), AS_CALL_THISCALL);
- engine->RegisterObjectMethod("Script", "void set_defaultScene(Scene@+)", AS_METHOD(Script, SetDefaultScene), AS_CALL_THISCALL);
- engine->RegisterObjectMethod("Script", "Scene@+ get_defaultScene() const", AS_METHOD(Script, GetDefaultScene), AS_CALL_THISCALL);
- engine->RegisterObjectMethod("Script", "void set_executeConsoleCommands(bool)", AS_METHOD(Script, SetExecuteConsoleCommands), AS_CALL_THISCALL);
- engine->RegisterObjectMethod("Script", "bool get_executeConsoleCommands() const", AS_METHOD(Script, GetExecuteConsoleCommands), AS_CALL_THISCALL);
- engine->RegisterGlobalFunction("Script@+ get_script()", AS_FUNCTION(GetScript), AS_CALL_CDECL);
- /*
- RegisterObject<Script>(engine, "Script");
- engine->RegisterObjectMethod("Script", "bool Execute(const String&in)", AS_METHOD(Script, Execute), AS_CALL_THISCALL);
- engine->RegisterObjectMethod("Script", "void DumpAPI(DumpMode mode = DOXYGEN, const String&in sourceTree = String())", AS_METHOD(Script, DumpAPI), AS_CALL_THISCALL);
- engine->RegisterObjectMethod("Script", "void set_defaultScriptFile(ScriptFile@+)", AS_METHOD(Script, SetDefaultScriptFile), AS_CALL_THISCALL);
- engine->RegisterObjectMethod("Script", "ScriptFile@+ get_defaultScriptFile() const", AS_METHOD(Script, GetDefaultScriptFile), AS_CALL_THISCALL);
- engine->RegisterObjectMethod("Script", "void set_defaultScene(Scene@+)", AS_METHOD(Script, SetDefaultScene), AS_CALL_THISCALL);
- engine->RegisterObjectMethod("Script", "Scene@+ get_defaultScene() const", AS_METHOD(Script, GetDefaultScene), AS_CALL_THISCALL);
- engine->RegisterObjectMethod("Script", "void set_executeConsoleCommands(bool)", AS_METHOD(Script, SetExecuteConsoleCommands), AS_CALL_THISCALL);
- engine->RegisterObjectMethod("Script", "bool get_executeConsoleCommands() const", AS_METHOD(Script, GetExecuteConsoleCommands), AS_CALL_THISCALL);
- engine->RegisterGlobalFunction("Script@+ get_script()", AS_FUNCTION(GetScript), AS_CALL_CDECL);
- */
- }
- static void RegisterScriptObject(asIScriptEngine* engine)
- {
- engine->RegisterInterface("ScriptObject");
- engine->SetTypeInfoUserDataCleanupCallback(CleanupTypeInfoScriptInstance, eAttrMapUserIdx);
- }
- void RegisterScriptInterfaceAPI(asIScriptEngine* engine)
- {
- RegisterScriptObject(engine);
- }
- void RegisterScriptAPI(asIScriptEngine* engine)
- {
- RegisterScriptFile(engine);
- RegisterScriptInstance(engine);
- RegisterScript(engine);
- }
- }
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