Lasse Öörni d4696f92a0 Make sure adding & deleting RigidBody2D fixtures doesn't reset the mass when not wanted (useFixtureMass = false). Fixed some mistaken if statement logic, and improved some RigidBody2D comments. Note that when useFixtureMass = false, you must set nonzero inertia to get rotation. Closes #844. 10 years ago
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Collision 435ccc4f38 Fixed Box2D compile on Android. Added Box2D license to the root License.txt file. 11 years ago
Common 435ccc4f38 Fixed Box2D compile on Android. Added Box2D license to the root License.txt file. 11 years ago
Dynamics d4696f92a0 Make sure adding & deleting RigidBody2D fixtures doesn't reset the mass when not wanted (useFixtureMass = false). Fixed some mistaken if statement logic, and improved some RigidBody2D comments. Note that when useFixtureMass = false, you must set nonzero inertia to get rotation. Closes #844. 10 years ago
Rope 4555aff0c9 Add Box2D. 11 years ago
Box2D.h 4555aff0c9 Add Box2D. 11 years ago