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- //
- // Urho3D Engine
- // Copyright (c) 2008-2011 Lasse Öörni
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #include "Precompiled.h"
- #include "Button.h"
- #include "InputEvents.h"
- #include "ResourceCache.h"
- #include "Texture.h"
- #include "UIEvents.h"
- #include "DebugNew.h"
- Button::Button(const std::string& name) :
- BorderImage(name),
- mInactiveRect(0, 0, 0, 0),
- mHoverRect(0, 0, 0, 0),
- mPressedRect(0, 0, 0, 0),
- mLabelOffset(0, 0),
- mState(BUTTON_INACTIVE),
- mHoveringThisFrame(false)
- {
- mClipChildren = true;
- mEnabled = true;
- }
- Button::~Button()
- {
- }
- XMLElement Button::loadParameters(XMLFile* file, const std::string& elementName, ResourceCache* cache)
- {
- XMLElement paramElem = BorderImage::loadParameters(file, elementName, cache);
-
- if (paramElem.hasChildElement("inactiverect"))
- setInactiveRect(paramElem.getChildElement("inactiverect").getIntRect("value"));
- if (paramElem.hasChildElement("hoverrect"))
- setHoverRect(paramElem.getChildElement("hoverrect").getIntRect("value"));
- if (paramElem.hasChildElement("pressedrect"))
- setPressedRect(paramElem.getChildElement("pressedrect").getIntRect("value"));
- if (paramElem.hasChildElement("labeloffset"))
- setLabelOffset(paramElem.getChildElement("labeloffset").getIntVector2("value"));
-
- return paramElem;
- }
- void Button::update(float timeStep)
- {
- if (!mHoveringThisFrame)
- setState(BUTTON_INACTIVE);
-
- mHoveringThisFrame = false;
- }
- void Button::getBatches(std::vector<UIBatch>& batches, std::vector<UIQuad>& quads, const IntRect& currentScissor)
- {
- switch (mState)
- {
- default:
- mImageRect = mInactiveRect;
- break;
-
- case BUTTON_HOVER:
- mImageRect = mHoverRect;
- break;
-
- case BUTTON_PRESSED:
- mImageRect = mPressedRect;
- break;
- }
-
- BorderImage::getBatches(batches, quads, currentScissor);
- }
- void Button::onHover(const IntVector2& position, const IntVector2& screenPosition, unsigned buttons)
- {
- if (buttons & MOUSEB_LEFT)
- setState(BUTTON_PRESSED);
- else
- setState(BUTTON_HOVER);
-
- mHoveringThisFrame = true;
- }
- void Button::onClick(const IntVector2& position, const IntVector2& screenPosition, unsigned buttons)
- {
- if (buttons & MOUSEB_LEFT)
- {
- setState(BUTTON_PRESSED);
- mHoveringThisFrame = true;
-
- using namespace Pressed;
-
- VariantMap eventData;
- eventData[P_ELEMENT] = (void*)this;
- sendEvent(EVENT_PRESSED, eventData);
- }
- }
- void Button::setInactiveRect(const IntRect& rect)
- {
- mInactiveRect = rect;
- }
- void Button::setInactiveRect(int left, int top, int right, int bottom)
- {
- mInactiveRect = IntRect(left, top, right, bottom);
- }
- void Button::setHoverRect(const IntRect& rect)
- {
- mHoverRect = rect;
- }
- void Button::setHoverRect(int left, int top, int right, int bottom)
- {
- mHoverRect = IntRect(left, top, right, bottom);
- }
- void Button::setPressedRect(const IntRect& rect)
- {
- mPressedRect = rect;
- }
- void Button::setPressedRect(int left, int top, int right, int bottom)
- {
- mPressedRect = IntRect(left, top, right, bottom);
- }
- void Button::setLabel(UIElement* label)
- {
- removeChild(mLabel);
- mLabel = label;
- if (mLabel)
- {
- addChild(mLabel);
- // Center the label element on the button forcibly
- mLabel->setAlignment(HA_CENTER, VA_CENTER);
- updateLabelOffset();
- }
- }
- void Button::setLabelOffset(const IntVector2& offset)
- {
- mLabelOffset = offset;
- }
- void Button::setLabelOffset(int x, int y)
- {
- mLabelOffset = IntVector2(x, y);
- }
- void Button::setState(ButtonState state)
- {
- if (state != mState)
- {
- mState = state;
- updateLabelOffset();
- }
- }
- void Button::updateLabelOffset()
- {
- if (!mLabel)
- return;
-
- if (mState == BUTTON_PRESSED)
- mLabel->setPosition(mLabelOffset);
- else
- mLabel->setPosition(IntVector2::sZero);
- }
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