Yao Wei Tjong 姚伟忠 e97eedb771 Close Windows gap. No pun intended. 12 ani în urmă
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APITemplates.h b957f60143 Added ApplyMaterialList() function to StaticModel so that the feature can be used outside the editor as well. Refactored editor to use that function instead of its own implementation. 12 ani în urmă
Addons.cpp c96200b53b Fix AngelScript compilation due to a wrong letter case. 12 ani în urmă
Addons.h 3168019a5f Updated to AngelScript 2.28.0. Added dictionary addon from AngelScript SDK. Closes #46. 12 ani în urmă
AudioAPI.cpp a37ea5bb6e Added inner and outer angle parameters to SoundSource3D, which makes it possible to do cone-like directional sounds. Fixed sound attenuation if near and far distance are the same. Closes #49. 12 ani în urmă
CMakeLists.txt d7942132f1 Configure and install Urho3D.pc file for pkg-config tool. 12 ani în urmă
CoreAPI.cpp 460a119e16 Use WeakPtr<RefCounted> consistently for the script WeakHandle type. 12 ani în urmă
EngineAPI.cpp db3bf3fbf9 Added timestep smoothing to Engine. By default the previous 2 frames' timesteps are averaged. 12 ani în urmă
GraphicsAPI.cpp 7e542be196 Added Save function to ParticleEmitter, which dumps the parameters as XML. Added menu items to editor to load/save ParticleEmitter parameters. Closes #51. 12 ani în urmă
IOAPI.cpp a27560c719 Enhance ScriptCompiler to also dump API as C Header file. 12 ani în urmă
InputAPI.cpp 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 ani în urmă
MathAPI.cpp a022430876 Added Random() & RandomInt() script functions with min & max range parameters. Similar to the RandomInt(range) overload, in RandomInt(min, max) the max value is exclusive. Note that the corresponding C++ functions are simply called Random for both int and float versions. Closes #48. 12 ani în urmă
NavigationAPI.cpp fc1c2e6f13 Initial Navigation sample. 12 ani în urmă
NetworkAPI.cpp 347b840b7c Read HttpRequest in a background thread to prevent blocking. Always check all triangle mesh geometries for the closest hit in the RAY_TRIANGLE raycast mode. 12 ani în urmă
PhysicsAPI.cpp aa0f72cf65 Added world position & normal to RayQueryResult. 12 ani în urmă
ResourceAPI.cpp 0fe2469957 Improved resource unloading. Make it possible to unload all resource types by partial name at once. Editor unloads unnecessary resources after scene load or clear. Add weak ref check to all resource unloading to avoid shader programs being left without their parent shader. 12 ani în urmă
SceneAPI.cpp 247158b7d8 Added node IDs attribute to StaticModelGroup. 12 ani în urmă
Script.cpp e97eedb771 Close Windows gap. No pun intended. 12 ani în urmă
Script.h a27560c719 Enhance ScriptCompiler to also dump API as C Header file. 12 ani în urmă
ScriptAPI.cpp bb56ee95d2 Added support for DelayedExecute() from free script functions. This allows calling free functions in the same script module as delayed. 12 ani în urmă
ScriptAPI.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 ani în urmă
ScriptEventListener.h bb56ee95d2 Added support for DelayedExecute() from free script functions. This allows calling free functions in the same script module as delayed. 12 ani în urmă
ScriptFile.cpp bb56ee95d2 Added support for DelayedExecute() from free script functions. This allows calling free functions in the same script module as delayed. 12 ani în urmă
ScriptFile.h bb56ee95d2 Added support for DelayedExecute() from free script functions. This allows calling free functions in the same script module as delayed. 12 ani în urmă
ScriptInstance.cpp ee0e3aa663 Removed the mechanism of binary-serializing resource name hashes instead of resource names. This is to allow correct resource loading from binary scene files on platforms that cannot iterate the resources in the application installation (eg. Android). This also affects networking, downside is increased network payload size when resource attributes are transferred. All binary scenes saved with old Urho versions are also invalidated. 12 ani în urmă
ScriptInstance.h bb56ee95d2 Added support for DelayedExecute() from free script functions. This allows calling free functions in the same script module as delayed. 12 ani în urmă
UIAPI.cpp 0859375510 Fixed erroneously removed script API function. 12 ani în urmă