Lasse Öörni 8b28c12ae6 Added instancing to the OpenGL renderer, requires the ARB_instanced_arrays extension. há 12 anos atrás
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Direct3D9 8b28c12ae6 Added instancing to the OpenGL renderer, requires the ARB_instanced_arrays extension. há 12 anos atrás
OpenGL 8b28c12ae6 Added instancing to the OpenGL renderer, requires the ARB_instanced_arrays extension. há 12 anos atrás
AnimatedModel.cpp c0dbf7f545 Generalized the factory category for all objects. há 12 anos atrás
AnimatedModel.h 3dac8c7a59 Added setInstanceDefault parameter also to binary serialization. há 12 anos atrás
Animation.cpp 8d1c28bc3e Group components into categories. In the Editor app, dynamically create the menu structure based on the component categories. Added new GetCategory() method in Component class and exposed it to script. Reviewed and fixed as necessary the default attributes registration of Component's descendant classes. Removed 'Attenuation' and 'Panning' attributes from SoundSource3D as they are updated constantly in this class. Enhanced Context class to 'register' component category during the component factory registration. há 12 anos atrás
Animation.h 2afdf2675a Fixed Windows build. há 12 anos atrás
AnimationController.cpp c0dbf7f545 Generalized the factory category for all objects. há 12 anos atrás
AnimationController.h 3539fcd26e Improved the final error message printed when an include file is missing. há 13 anos atrás
AnimationState.cpp a40fead7dc Updated license for the new year. há 13 anos atrás
AnimationState.h a40fead7dc Updated license for the new year. há 13 anos atrás
Batch.cpp 85415e5cb3 Fixed 64bit compile on GCC / OS X. há 12 anos atrás
Batch.h a40fead7dc Updated license for the new year. há 13 anos atrás
BillboardSet.cpp c0dbf7f545 Generalized the factory category for all objects. há 12 anos atrás
BillboardSet.h a40fead7dc Updated license for the new year. há 13 anos atrás
CMakeLists.txt ff564d3360 Switched to GLEW library for OpenGL extensions. há 13 anos atrás
Camera.cpp c0dbf7f545 Generalized the factory category for all objects. há 12 anos atrás
Camera.h abae3414ac Applied camera constness patch from Erik Beran. há 12 anos atrás
CustomGeometry.cpp c0dbf7f545 Generalized the factory category for all objects. há 12 anos atrás
CustomGeometry.h cddaa40080 Fixed ScriptInstance.cpp to compile under GCC and LLVM. Better Eclipse build environment setup. General code cleanup. During Editor startup, resets scene when loading requested scene from file specified by the parameter fails. há 13 anos atrás
DebugRenderer.cpp c0dbf7f545 Generalized the factory category for all objects. há 12 anos atrás
DebugRenderer.h a40fead7dc Updated license for the new year. há 13 anos atrás
DecalSet.cpp c0dbf7f545 Generalized the factory category for all objects. há 12 anos atrás
DecalSet.h 1930041147 Optimization: DecalSet & ScriptInstance unsubscribe from scene update when disabled. há 13 anos atrás
Drawable.cpp 3f3d63280c Fixed infinite raycast returning results that were not hit by the ray. há 12 anos atrás
Drawable.h 606d374936 Added GetWorldBoundingBox() to CollisionShape. há 12 anos atrás
DrawableEvents.h a40fead7dc Updated license for the new year. há 13 anos atrás
GPUObject.h a40fead7dc Updated license for the new year. há 13 anos atrás
Geometry.cpp a40fead7dc Updated license for the new year. há 13 anos atrás
Geometry.h a40fead7dc Updated license for the new year. há 13 anos atrás
Graphics.h a40fead7dc Updated license for the new year. há 13 anos atrás
GraphicsDefs.cpp a40fead7dc Updated license for the new year. há 13 anos atrás
GraphicsDefs.h b2645460ef Refactored view queuing in Renderer. há 13 anos atrás
GraphicsEvents.h de3997dcfd Send events for view update begin/end and view render begin/end. há 12 anos atrás
GraphicsImpl.h a40fead7dc Updated license for the new year. há 13 anos atrás
IndexBuffer.h a40fead7dc Updated license for the new year. há 13 anos atrás
Light.cpp c0dbf7f545 Generalized the factory category for all objects. há 12 anos atrás
Light.h d567ef83fc Started work on 3D text component. há 12 anos atrás
Material.cpp 4e1e1f9ce6 Converted static const String arrays to const char* arrays where applicable. há 12 anos atrás
Material.h 4e1e1f9ce6 Converted static const String arrays to const char* arrays where applicable. há 12 anos atrás
Model.cpp 184360dc82 Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work. há 12 anos atrás
Model.h 184360dc82 Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work. há 12 anos atrás
OcclusionBuffer.cpp a40fead7dc Updated license for the new year. há 13 anos atrás
OcclusionBuffer.h a40fead7dc Updated license for the new year. há 13 anos atrás
Octree.cpp c0dbf7f545 Generalized the factory category for all objects. há 12 anos atrás
Octree.h 606d374936 Added GetWorldBoundingBox() to CollisionShape. há 12 anos atrás
OctreeQuery.cpp af8825047a Started work on node/component enable & disable. há 13 anos atrás
OctreeQuery.h a40fead7dc Updated license for the new year. há 13 anos atrás
ParticleEmitter.cpp c0dbf7f545 Generalized the factory category for all objects. há 12 anos atrás
ParticleEmitter.h 8f5623d9bb Renamed RenderPath::LoadParameters() to Load() and ParticleEmitter::LoadParameters() to SetParameters() as LoadParameters() is used in other classes to denote loading of optional parameters, not the main asset itself. há 12 anos atrás
Precompiled.cpp a40fead7dc Updated license for the new year. há 13 anos atrás
Precompiled.h a40fead7dc Updated license for the new year. há 13 anos atrás
RenderPath.cpp 7ba580852d Allow custom forward base, lighting and alpha pass names by defining metadata in the render path, and allowing the forwardlights command to specify the pass name to use. há 12 anos atrás
RenderPath.h 7ba580852d Allow custom forward base, lighting and alpha pass names by defining metadata in the render path, and allowing the forwardlights command to specify the pass name to use. há 12 anos atrás
RenderSurface.h a40fead7dc Updated license for the new year. há 13 anos atrás
Renderer.cpp 8b28c12ae6 Added instancing to the OpenGL renderer, requires the ARB_instanced_arrays extension. há 12 anos atrás
Renderer.h 6b6ab3da74 Fixed sRGB flag in renderpath RT definitions not being taken into account. há 13 anos atrás
Shader.h a40fead7dc Updated license for the new year. há 13 anos atrás
ShaderParser.cpp 7d4ee02f53 Compile only Vegatation vertex shaders, combine with LitSolid pixel shaders. há 12 anos atrás
ShaderParser.h a40fead7dc Updated license for the new year. há 13 anos atrás
ShaderProgram.h a40fead7dc Updated license for the new year. há 13 anos atrás
ShaderVariation.h a40fead7dc Updated license for the new year. há 13 anos atrás
Skeleton.cpp 184360dc82 Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work. há 12 anos atrás
Skeleton.h 184360dc82 Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work. há 12 anos atrás
Skybox.cpp c0dbf7f545 Generalized the factory category for all objects. há 12 anos atrás
Skybox.h a40fead7dc Updated license for the new year. há 13 anos atrás
StaticModel.cpp c0dbf7f545 Generalized the factory category for all objects. há 12 anos atrás
StaticModel.h a40fead7dc Updated license for the new year. há 13 anos atrás
Tangent.cpp a40fead7dc Updated license for the new year. há 13 anos atrás
Tangent.h a40fead7dc Updated license for the new year. há 13 anos atrás
Technique.cpp 4e1e1f9ce6 Converted static const String arrays to const char* arrays where applicable. há 12 anos atrás
Technique.h 1ebe4deabd Load shaders per pass when first needed, not to every pass at once. há 13 anos atrás
Terrain.cpp c0dbf7f545 Generalized the factory category for all objects. há 12 anos atrás
Terrain.h 2afdf2675a Fixed Windows build. há 12 anos atrás
TerrainPatch.cpp c0dbf7f545 Generalized the factory category for all objects. há 12 anos atrás
TerrainPatch.h a40fead7dc Updated license for the new year. há 13 anos atrás
Texture.h a40fead7dc Updated license for the new year. há 13 anos atrás
Texture2D.h a40fead7dc Updated license for the new year. há 13 anos atrás
TextureCube.h a40fead7dc Updated license for the new year. há 13 anos atrás
VertexBuffer.h a40fead7dc Updated license for the new year. há 13 anos atrás
VertexDeclaration.h a40fead7dc Updated license for the new year. há 13 anos atrás
View.cpp 4625dc78a2 Applied contact processing threshold patch from primitivewaste. há 12 anos atrás
View.h 7ba580852d Allow custom forward base, lighting and alpha pass names by defining metadata in the render path, and allowing the forwardlights command to specify the pass name to use. há 12 anos atrás
Viewport.cpp 8f5623d9bb Renamed RenderPath::LoadParameters() to Load() and ParticleEmitter::LoadParameters() to SetParameters() as LoadParameters() is used in other classes to denote loading of optional parameters, not the main asset itself. há 12 anos atrás
Viewport.h 2a4fbcdf54 Removed the old postprocess system. Instead renderpath fragments can be appended. há 13 anos atrás
Zone.cpp c0dbf7f545 Generalized the factory category for all objects. há 12 anos atrás
Zone.h af8825047a Started work on node/component enable & disable. há 13 anos atrás