Lasse Öörni 248fc3c1b6 Terrain attributes. %!s(int64=13) %!d(string=hai) anos
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CMakeLists.txt 8edf0240a1 Migration to Bullet physics underway. Most of physics functionality & examples broken for now. %!s(int64=13) %!d(string=hai) anos
CollisionShape.cpp 248fc3c1b6 Terrain attributes. %!s(int64=13) %!d(string=hai) anos
CollisionShape.h c846879028 Added terrain collision. %!s(int64=13) %!d(string=hai) anos
Constraint.cpp 51c4336f2f Moved HashMap & Vector allocations to .cpp files so that they can be more easily tracked. %!s(int64=13) %!d(string=hai) anos
Constraint.h 6ad8b7dd7e Comments formatting. %!s(int64=13) %!d(string=hai) anos
PhysicsEvents.h 187f179af6 Exposed missing physics enums to script. %!s(int64=13) %!d(string=hai) anos
PhysicsUtils.h 8edf0240a1 Migration to Bullet physics underway. Most of physics functionality & examples broken for now. %!s(int64=13) %!d(string=hai) anos
PhysicsWorld.cpp 63054db172 Fixed undefined behavior if rigid body was removed as response to the collision event. %!s(int64=13) %!d(string=hai) anos
PhysicsWorld.h 9f331e56db Changed Constraint API to specify the other body position / axis explicitly, and to specify limits as Vector2. %!s(int64=13) %!d(string=hai) anos
Precompiled.cpp cc3ee34f58 Increased occlusion buffer depth bias. %!s(int64=14) %!d(string=hai) anos
Precompiled.h 50226cfdb0 Started work toward Unicode compatibility. %!s(int64=14) %!d(string=hai) anos
RigidBody.cpp 51c4336f2f Moved HashMap & Vector allocations to .cpp files so that they can be more easily tracked. %!s(int64=13) %!d(string=hai) anos
RigidBody.h 9f331e56db Changed Constraint API to specify the other body position / axis explicitly, and to specify limits as Vector2. %!s(int64=13) %!d(string=hai) anos