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CMakeLists.txt
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8edf0240a1
Migration to Bullet physics underway. Most of physics functionality & examples broken for now.
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CollisionShape.cpp
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248fc3c1b6
Terrain attributes.
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CollisionShape.h
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c846879028
Added terrain collision.
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Constraint.cpp
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51c4336f2f
Moved HashMap & Vector allocations to .cpp files so that they can be more easily tracked.
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Constraint.h
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6ad8b7dd7e
Comments formatting.
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PhysicsEvents.h
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187f179af6
Exposed missing physics enums to script.
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PhysicsUtils.h
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8edf0240a1
Migration to Bullet physics underway. Most of physics functionality & examples broken for now.
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%!s(int64=13) %!d(string=hai) anos |
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PhysicsWorld.cpp
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63054db172
Fixed undefined behavior if rigid body was removed as response to the collision event.
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%!s(int64=13) %!d(string=hai) anos |
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PhysicsWorld.h
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9f331e56db
Changed Constraint API to specify the other body position / axis explicitly, and to specify limits as Vector2.
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Precompiled.cpp
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cc3ee34f58
Increased occlusion buffer depth bias.
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Precompiled.h
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50226cfdb0
Started work toward Unicode compatibility.
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RigidBody.cpp
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51c4336f2f
Moved HashMap & Vector allocations to .cpp files so that they can be more easily tracked.
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%!s(int64=13) %!d(string=hai) anos |
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RigidBody.h
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9f331e56db
Changed Constraint API to specify the other body position / axis explicitly, and to specify limits as Vector2.
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%!s(int64=13) %!d(string=hai) anos |