Lasse Öörni 64e7b12bd8 Added possibility to add components without going through an object factory. 13 éve
..
CMakeLists.txt 4a35758028 Moved container & string classes to a separate library. 14 éve
Component.cpp 31e027b354 Maximum amount of sorted instances can be configured in Renderer. By default 1000. 13 éve
Component.h ef421ef32d Initial Bullet constraint implementation. 13 éve
Node.cpp 64e7b12bd8 Added possibility to add components without going through an object factory. 13 éve
Node.h 64e7b12bd8 Added possibility to add components without going through an object factory. 13 éve
Precompiled.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 éve
Precompiled.h 50226cfdb0 Started work toward Unicode compatibility. 14 éve
ReplicationState.h a7494cedc4 Removed NetworkState pointer from Serializable for better class memory layout control. 13 éve
Scene.cpp a77a685f4c Fixed warnings reported by Xcode. 13 éve
Scene.h a77a685f4c Fixed warnings reported by Xcode. 13 éve
SceneEvents.h 1e493ba802 Networked rigidbodies should work now. 13 éve
SceneResolver.cpp 7ea084bc4b Added missing DebugNew.h includes. 13 éve
SceneResolver.h cc3ee34f58 Increased occlusion buffer depth bias. 14 éve
Serializable.cpp 51c4336f2f Moved HashMap & Vector allocations to .cpp files so that they can be more easily tracked. 13 éve
Serializable.h 31e027b354 Maximum amount of sorted instances can be configured in Renderer. By default 1000. 13 éve
SmoothedTransform.cpp 00522a44a7 Optimized GetBatch() in StaticModel & AnimatedModel by caching the current LOD geometries into a flat array. 13 éve
SmoothedTransform.h 00522a44a7 Optimized GetBatch() in StaticModel & AnimatedModel by caching the current LOD geometries into a flat array. 13 éve