Lasse Öörni 30c21a3789 Added terrain blend shader and terrain example. 13 éve
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OGLGPUObject.cpp 517030a2be Started work on buffering GPU resource updates while device lost. 13 éve
OGLGPUObject.h 517030a2be Started work on buffering GPU resource updates while device lost. 13 éve
OGLGraphics.cpp 30c21a3789 Added terrain blend shader and terrain example. 13 éve
OGLGraphics.h 18e8cb6334 Removed need for anisotropic filter OpenGL extension. 13 éve
OGLGraphicsImpl.cpp e1a1c974e5 Initial iOS support. 13 éve
OGLGraphicsImpl.h a77a685f4c Fixed warnings reported by Xcode. 13 éve
OGLIndexBuffer.cpp bdc150a645 More "success" returns. 13 éve
OGLIndexBuffer.h fcbd3b493d Moved the data lost flag to GPUObject. 13 éve
OGLRenderSurface.cpp a4c1924e04 Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling. 13 éve
OGLRenderSurface.h a4c1924e04 Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling. 13 éve
OGLShader.cpp 6b14fcbf86 Fixed shader memory use calculation. 13 éve
OGLShader.h 83487ac88f Further ShaderParser optimization. 13 éve
OGLShaderProgram.cpp a4c1924e04 Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling. 13 éve
OGLShaderProgram.h a4c1924e04 Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling. 13 éve
OGLShaderVariation.cpp 5507b006be Shader load/compile refactoring. Removed shader source code from the SourceAssets directory and moved to Bin/CoreData/Shaders. 13 éve
OGLShaderVariation.h 5507b006be Shader load/compile refactoring. Removed shader source code from the SourceAssets directory and moved to Bin/CoreData/Shaders. 13 éve
OGLTexture.cpp 18e8cb6334 Removed need for anisotropic filter OpenGL extension. 13 éve
OGLTexture.h fcbd3b493d Moved the data lost flag to GPUObject. 13 éve
OGLTexture2D.cpp bdc150a645 More "success" returns. 13 éve
OGLTexture2D.h a4c1924e04 Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling. 13 éve
OGLTextureCube.cpp bdc150a645 More "success" returns. 13 éve
OGLTextureCube.h a4c1924e04 Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling. 13 éve
OGLVertexBuffer.cpp 6643bf7717 Started work on skinned decals. 13 éve
OGLVertexBuffer.h 6643bf7717 Started work on skinned decals. 13 éve