Lasse Öörni d1df925013 Added Image::GetSDLSurface() to avoid code duplication. Fixed crash from null image pointer in Graphics::CreateWindowIcon(). 12 лет назад
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D3D9GPUObject.cpp 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 лет назад
D3D9GPUObject.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 лет назад
D3D9Graphics.cpp d1df925013 Added Image::GetSDLSurface() to avoid code duplication. Fixed crash from null image pointer in Graphics::CreateWindowIcon(). 12 лет назад
D3D9Graphics.h 679007d1b5 Normalize whitespace, update documentation. 12 лет назад
D3D9GraphicsImpl.cpp 5fb42a277c Re-added "flush GPU command buffer" -feature for controlling timestep variance and input lag. Direct3D only for now. Default off, as can decrease performance. 12 лет назад
D3D9GraphicsImpl.h 5fb42a277c Re-added "flush GPU command buffer" -feature for controlling timestep variance and input lag. Direct3D only for now. Default off, as can decrease performance. 12 лет назад
D3D9IndexBuffer.cpp 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 лет назад
D3D9IndexBuffer.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 лет назад
D3D9RenderSurface.cpp 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 лет назад
D3D9RenderSurface.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 лет назад
D3D9Shader.cpp ee8e8031d2 Rework command line options that need a parameter value to have a space in between. Fixes #44. 12 лет назад
D3D9Shader.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 лет назад
D3D9ShaderVariation.cpp 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 лет назад
D3D9ShaderVariation.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 лет назад
D3D9Texture.cpp 42093ea88c Allow programmatic control of the mip reduction settings of Texture. 12 лет назад
D3D9Texture.h 42093ea88c Allow programmatic control of the mip reduction settings of Texture. 12 лет назад
D3D9Texture2D.cpp 5da7d24f94 Fixed bug in D3DTexture2D && D3DTextureCube::SetData() when not setting the whole texture. 12 лет назад
D3D9Texture2D.h 42093ea88c Allow programmatic control of the mip reduction settings of Texture. 12 лет назад
D3D9TextureCube.cpp 5da7d24f94 Fixed bug in D3DTexture2D && D3DTextureCube::SetData() when not setting the whole texture. 12 лет назад
D3D9TextureCube.h 42093ea88c Allow programmatic control of the mip reduction settings of Texture. 12 лет назад
D3D9VertexBuffer.cpp 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 лет назад
D3D9VertexBuffer.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 лет назад
D3D9VertexDeclaration.cpp 7a20f0ad03 Optimize repeated GetWorldBoundingBox() in Drawable::UpdateBatches() override functions. 12 лет назад
D3D9VertexDeclaration.h 7a20f0ad03 Optimize repeated GetWorldBoundingBox() in Drawable::UpdateBatches() override functions. 12 лет назад