Lasse Öörni 4e1e1f9ce6 Converted static const String arrays to const char* arrays where applicable. %!s(int64=12) %!d(string=hai) anos
..
OGLGPUObject.cpp a40fead7dc Updated license for the new year. %!s(int64=13) %!d(string=hai) anos
OGLGPUObject.h a40fead7dc Updated license for the new year. %!s(int64=13) %!d(string=hai) anos
OGLGraphics.cpp 0ef6e3f135 Added profiling blocks to shader loading. %!s(int64=12) %!d(string=hai) anos
OGLGraphics.h a3c66ca360 Detect sRGB capability also on Direct3D9. %!s(int64=12) %!d(string=hai) anos
OGLGraphicsImpl.cpp a40fead7dc Updated license for the new year. %!s(int64=13) %!d(string=hai) anos
OGLGraphicsImpl.h 5cda61c090 OpenGL sRGB framebuffer write mode. %!s(int64=12) %!d(string=hai) anos
OGLIndexBuffer.cpp a40fead7dc Updated license for the new year. %!s(int64=13) %!d(string=hai) anos
OGLIndexBuffer.h a40fead7dc Updated license for the new year. %!s(int64=13) %!d(string=hai) anos
OGLRenderSurface.cpp b2645460ef Refactored view queuing in Renderer. %!s(int64=12) %!d(string=hai) anos
OGLRenderSurface.h 12bddee240 Whether to use derived opacity can be configured per UI element. By default true, except for Text. %!s(int64=12) %!d(string=hai) anos
OGLShader.cpp 0ef6e3f135 Added profiling blocks to shader loading. %!s(int64=12) %!d(string=hai) anos
OGLShader.h a40fead7dc Updated license for the new year. %!s(int64=13) %!d(string=hai) anos
OGLShaderProgram.cpp a40fead7dc Updated license for the new year. %!s(int64=13) %!d(string=hai) anos
OGLShaderProgram.h a40fead7dc Updated license for the new year. %!s(int64=13) %!d(string=hai) anos
OGLShaderVariation.cpp a40fead7dc Updated license for the new year. %!s(int64=13) %!d(string=hai) anos
OGLShaderVariation.h a40fead7dc Updated license for the new year. %!s(int64=13) %!d(string=hai) anos
OGLTexture.cpp 4e1e1f9ce6 Converted static const String arrays to const char* arrays where applicable. %!s(int64=12) %!d(string=hai) anos
OGLTexture.h 5cda61c090 OpenGL sRGB framebuffer write mode. %!s(int64=12) %!d(string=hai) anos
OGLTexture2D.cpp b4599e046d Hardware sRGB texture support. OpenGL sRGB framebuffer writing implementation still missing. %!s(int64=12) %!d(string=hai) anos
OGLTexture2D.h 5cda61c090 OpenGL sRGB framebuffer write mode. %!s(int64=12) %!d(string=hai) anos
OGLTextureCube.cpp b4599e046d Hardware sRGB texture support. OpenGL sRGB framebuffer writing implementation still missing. %!s(int64=12) %!d(string=hai) anos
OGLTextureCube.h 5cda61c090 OpenGL sRGB framebuffer write mode. %!s(int64=12) %!d(string=hai) anos
OGLVertexBuffer.cpp 4e1e1f9ce6 Converted static const String arrays to const char* arrays where applicable. %!s(int64=12) %!d(string=hai) anos
OGLVertexBuffer.h 4e1e1f9ce6 Converted static const String arrays to const char* arrays where applicable. %!s(int64=12) %!d(string=hai) anos