Lasse Öörni 51c1dd3575 Demonstrate Text3D usage in NinjaSnowWar (nametags shown for players other than you.) 12 ani în urmă
..
Audio 2a4a089fc1 Detached component is considered as not enabled effectively regardless of its own enabled flag. Tweaked the 'expansion triangle' icon. 12 ani în urmă
Container 6a7ffdcd19 Updated to newest AssImp from git repository. 12 ani în urmă
Core 08075f0915 Reversed if's in Variant code to favor the correct type. 12 ani în urmă
Engine 56fbf5a1e9 Added attributes to Text3D. 12 ani în urmă
Graphics d567ef83fc Started work on 3D text component. 12 ani în urmă
IO b28621a3a4 Documented engine initialization parameters. 12 ani în urmă
Input 1930041147 Optimization: DecalSet & ScriptInstance unsubscribe from scene update when disabled. 12 ani în urmă
Math 34df8b5e82 Fixed headless mode. 12 ani în urmă
Navigation 5bd757850f Added functionality to Text3D. Attributes yet missing. 12 ani în urmă
Network 08075f0915 Reversed if's in Variant code to favor the correct type. 12 ani în urmă
Physics ae9ff0d8df Store colliding bodies first as weak pointers to allow safe deleting of them during collision event handling. 12 ani în urmă
Resource 832ef7ddfd Fixed XPath query result integration with existing XMLElement class (XMLElement constructed from XPath query result should be abled to traverse up/down document tree as if it is a 'normal' XMLElement). Added feature to auto-add variable into XPath variables set based on pre-formatted variable string. Modified 3rd-party PugiXML library to have a proper xpath_node copy-constructor. Fixed UI.h to build under GCC. 12 ani în urmă
Scene e57bc3987b Serialized UI-element's user variable names in its own UI-element file instead of in scene file. Automatically determine the right UI-element level to perform the serialization when it is being requested. Fixed a bug in Scene class to unregister all the scene variable names when the scene is being cleared. 12 ani în urmă
Script a76a3b1ab7 Reordered UIElement's attributes, common attributes got registered first. Enhanced Attribute Inspector to show UIElement's attributes for single selection case. Multiple selection is still WIP. 12 ani în urmă
UI 51c1dd3575 Demonstrate Text3D usage in NinjaSnowWar (nametags shown for players other than you.) 12 ani în urmă