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APITemplates.h
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342db6f72b
Fixed indentation calculation for vertically layout UI-element parent. Fixed LineEdit indentation handling on internal objects. Added and exposed functions to determine whether UI-element size is fixed.
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12 роки тому |
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AudioAPI.cpp
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a40fead7dc
Updated license for the new year.
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13 роки тому |
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CMakeLists.txt
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08075f0915
Reversed if's in Variant code to favor the correct type.
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12 роки тому |
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Console.cpp
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5830f0e5d1
Convention change: prefer Enabled instead of Active where possible.
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12 роки тому |
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Console.h
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a40fead7dc
Updated license for the new year.
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13 роки тому |
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CoreAPI.cpp
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2bf7facaa7
Laying the groundwork in the Attribute Inspector for showing the UIElement's attributes (still need more work). Enhanced UI subsystem to support modal element, currently only support modal Window. Exposed a new Variant readonly property to test for 'empty' variant. New UIElement's method to get a child by matching the child's user-defined variant map and exposed it to script, also exposed the existing GetVar() method to script.
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12 роки тому |
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DebugHud.cpp
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da243eb31b
Applied UI & editor related patch from weitjong.
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13 роки тому |
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DebugHud.h
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da243eb31b
Applied UI & editor related patch from weitjong.
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13 роки тому |
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Engine.cpp
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a69999894b
Fixed incorrect default value for WindowResizable (should be false.)
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12 роки тому |
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Engine.h
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ce562fb894
Refactored Engine to use a startup parameters VariantMap.
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12 роки тому |
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EngineAPI.cpp
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0891aa62dc
Applied DebugHud app stats patch from weitjong.
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13 роки тому |
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GraphicsAPI.cpp
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9132ea611c
Removed shadow bias adjustment according to shadow map resolution, as it causes the amount of "peter panning" to change.
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12 роки тому |
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IOAPI.cpp
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a76a3b1ab7
Reordered UIElement's attributes, common attributes got registered first. Enhanced Attribute Inspector to show UIElement's attributes for single selection case. Multiple selection is still WIP.
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12 роки тому |
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InputAPI.cpp
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5830f0e5d1
Convention change: prefer Enabled instead of Active where possible.
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12 роки тому |
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MathAPI.cpp
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712de11c99
Debug draw UI-elements in Editor.
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12 роки тому |
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NavigationAPI.cpp
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379d786da4
Fixed NinjaSnowWar assets to use 1m world unit.
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12 роки тому |
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NetworkAPI.cpp
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34df8b5e82
Fixed headless mode.
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12 роки тому |
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PhysicsAPI.cpp
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606d374936
Added GetWorldBoundingBox() to CollisionShape.
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12 роки тому |
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Precompiled.cpp
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a40fead7dc
Updated license for the new year.
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13 роки тому |
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Precompiled.h
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a40fead7dc
Updated license for the new year.
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13 роки тому |
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ResourceAPI.cpp
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832ef7ddfd
Fixed XPath query result integration with existing XMLElement class (XMLElement constructed from XPath query result should be abled to traverse up/down document tree as if it is a 'normal' XMLElement). Added feature to auto-add variable into XPath variables set based on pre-formatted variable string. Modified 3rd-party PugiXML library to have a proper xpath_node copy-constructor. Fixed UI.h to build under GCC.
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12 роки тому |
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SceneAPI.cpp
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f5b837f460
Exposed recursive SetEnabled() differently, to match convention of the rest of recursive Node functions and eliminate code duplication.
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12 роки тому |
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ScriptAPI.cpp
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af8825047a
Started work on node/component enable & disable.
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12 роки тому |
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ScriptAPI.h
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35c2d83370
Added code to collect navigation mesh geometry.
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12 роки тому |
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UIAPI.cpp
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56fbf5a1e9
Added attributes to Text3D.
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12 роки тому |