Lasse Öörni 478a5af9d1 Allow defining depth bias for materials. 13 年之前
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OGLGPUObject.cpp 517030a2be Started work on buffering GPU resource updates while device lost. 13 年之前
OGLGPUObject.h 517030a2be Started work on buffering GPU resource updates while device lost. 13 年之前
OGLGraphics.cpp 478a5af9d1 Allow defining depth bias for materials. 13 年之前
OGLGraphics.h 18e8cb6334 Removed need for anisotropic filter OpenGL extension. 13 年之前
OGLGraphicsImpl.cpp e1a1c974e5 Initial iOS support. 13 年之前
OGLGraphicsImpl.h a77a685f4c Fixed warnings reported by Xcode. 13 年之前
OGLIndexBuffer.cpp bdc150a645 More "success" returns. 13 年之前
OGLIndexBuffer.h fcbd3b493d Moved the data lost flag to GPUObject. 13 年之前
OGLRenderSurface.cpp a4c1924e04 Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling. 13 年之前
OGLRenderSurface.h a4c1924e04 Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling. 13 年之前
OGLShader.cpp 6b14fcbf86 Fixed shader memory use calculation. 13 年之前
OGLShader.h 83487ac88f Further ShaderParser optimization. 13 年之前
OGLShaderProgram.cpp a4c1924e04 Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling. 13 年之前
OGLShaderProgram.h a4c1924e04 Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling. 13 年之前
OGLShaderVariation.cpp 5507b006be Shader load/compile refactoring. Removed shader source code from the SourceAssets directory and moved to Bin/CoreData/Shaders. 13 年之前
OGLShaderVariation.h 5507b006be Shader load/compile refactoring. Removed shader source code from the SourceAssets directory and moved to Bin/CoreData/Shaders. 13 年之前
OGLTexture.cpp 18e8cb6334 Removed need for anisotropic filter OpenGL extension. 13 年之前
OGLTexture.h fcbd3b493d Moved the data lost flag to GPUObject. 13 年之前
OGLTexture2D.cpp bdc150a645 More "success" returns. 13 年之前
OGLTexture2D.h a4c1924e04 Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling. 13 年之前
OGLTextureCube.cpp bdc150a645 More "success" returns. 13 年之前
OGLTextureCube.h a4c1924e04 Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling. 13 年之前
OGLVertexBuffer.cpp 6643bf7717 Started work on skinned decals. 13 年之前
OGLVertexBuffer.h 6643bf7717 Started work on skinned decals. 13 年之前