| .. |
|
OGLGPUObject.cpp
|
02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
|
%!s(int64=12) %!d(string=hai) anos |
|
OGLGPUObject.h
|
02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
|
%!s(int64=12) %!d(string=hai) anos |
|
OGLGraphics.cpp
|
679007d1b5
Normalize whitespace, update documentation.
|
%!s(int64=12) %!d(string=hai) anos |
|
OGLGraphics.h
|
679007d1b5
Normalize whitespace, update documentation.
|
%!s(int64=12) %!d(string=hai) anos |
|
OGLGraphicsImpl.cpp
|
02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
|
%!s(int64=12) %!d(string=hai) anos |
|
OGLGraphicsImpl.h
|
02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
|
%!s(int64=12) %!d(string=hai) anos |
|
OGLIndexBuffer.cpp
|
f299c0d815
Fixed Android GL context destroy / restore. Removed project.properties file, as it's generated by the command "android update project".
|
%!s(int64=12) %!d(string=hai) anos |
|
OGLIndexBuffer.h
|
02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
|
%!s(int64=12) %!d(string=hai) anos |
|
OGLRenderSurface.cpp
|
f299c0d815
Fixed Android GL context destroy / restore. Removed project.properties file, as it's generated by the command "android update project".
|
%!s(int64=12) %!d(string=hai) anos |
|
OGLRenderSurface.h
|
02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
|
%!s(int64=12) %!d(string=hai) anos |
|
OGLShader.cpp
|
02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
|
%!s(int64=12) %!d(string=hai) anos |
|
OGLShader.h
|
02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
|
%!s(int64=12) %!d(string=hai) anos |
|
OGLShaderProgram.cpp
|
f299c0d815
Fixed Android GL context destroy / restore. Removed project.properties file, as it's generated by the command "android update project".
|
%!s(int64=12) %!d(string=hai) anos |
|
OGLShaderProgram.h
|
02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
|
%!s(int64=12) %!d(string=hai) anos |
|
OGLShaderVariation.cpp
|
f299c0d815
Fixed Android GL context destroy / restore. Removed project.properties file, as it's generated by the command "android update project".
|
%!s(int64=12) %!d(string=hai) anos |
|
OGLShaderVariation.h
|
02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
|
%!s(int64=12) %!d(string=hai) anos |
|
OGLTexture.cpp
|
42093ea88c
Allow programmatic control of the mip reduction settings of Texture.
|
%!s(int64=12) %!d(string=hai) anos |
|
OGLTexture.h
|
42093ea88c
Allow programmatic control of the mip reduction settings of Texture.
|
%!s(int64=12) %!d(string=hai) anos |
|
OGLTexture2D.cpp
|
f299c0d815
Fixed Android GL context destroy / restore. Removed project.properties file, as it's generated by the command "android update project".
|
%!s(int64=12) %!d(string=hai) anos |
|
OGLTexture2D.h
|
42093ea88c
Allow programmatic control of the mip reduction settings of Texture.
|
%!s(int64=12) %!d(string=hai) anos |
|
OGLTextureCube.cpp
|
f299c0d815
Fixed Android GL context destroy / restore. Removed project.properties file, as it's generated by the command "android update project".
|
%!s(int64=12) %!d(string=hai) anos |
|
OGLTextureCube.h
|
42093ea88c
Allow programmatic control of the mip reduction settings of Texture.
|
%!s(int64=12) %!d(string=hai) anos |
|
OGLVertexBuffer.cpp
|
f299c0d815
Fixed Android GL context destroy / restore. Removed project.properties file, as it's generated by the command "android update project".
|
%!s(int64=12) %!d(string=hai) anos |
|
OGLVertexBuffer.h
|
02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
|
%!s(int64=12) %!d(string=hai) anos |