Lasse Öörni e1a1c974e5 Initial iOS support. 13 år sedan
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BoundingBox.cpp 25fa4a2926 Optimized drawables' view space Z range calculation. 13 år sedan
BoundingBox.h cc3ee34f58 Increased occlusion buffer depth bias. 14 år sedan
CMakeLists.txt 516b532a8f Refactored StringUtils as member functions of String & the classes to be converted. 14 år sedan
Color.cpp 50226cfdb0 Started work toward Unicode compatibility. 14 år sedan
Color.h 58d7858839 Optimized storage of specific event senders. 13 år sedan
Frustum.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 år sedan
Frustum.h cc3ee34f58 Increased occlusion buffer depth bias. 14 år sedan
MathDefs.h cc3ee34f58 Increased occlusion buffer depth bias. 14 år sedan
Matrix3.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 år sedan
Matrix3.h e1a1c974e5 Initial iOS support. 13 år sedan
Matrix3x4.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 år sedan
Matrix3x4.h 58feefc858 Transpose matrices manually for OpenGL ES. 13 år sedan
Matrix4.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 år sedan
Matrix4.h e1a1c974e5 Initial iOS support. 13 år sedan
Plane.h cc3ee34f58 Increased occlusion buffer depth bias. 14 år sedan
Polyhedron.cpp 66a860144a Added separate Equals() function to Vector & Quaternion classes to perform comparison with epsilon. Equality operator does not use epsilon. This optimizes network sync somewhat. 13 år sedan
Polyhedron.h c48f640a18 Changed several structures to HashMap / HashSet for better performance. 13 år sedan
Precompiled.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 år sedan
Precompiled.h 50226cfdb0 Started work toward Unicode compatibility. 14 år sedan
Quaternion.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 år sedan
Quaternion.h 66a860144a Added separate Equals() function to Vector & Quaternion classes to perform comparison with epsilon. Equality operator does not use epsilon. This optimizes network sync somewhat. 13 år sedan
Random.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 år sedan
Random.h 139ef6d6e2 Removed the light to light queue map. Instead store the light queue pointer directly to the light. 14 år sedan
Ray.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 år sedan
Ray.h cc3ee34f58 Increased occlusion buffer depth bias. 14 år sedan
Rect.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 år sedan
Rect.h af7c5a53fb Renamed GetData() to Data() in the Math library. 14 år sedan
Sphere.cpp c48f640a18 Changed several structures to HashMap / HashSet for better performance. 13 år sedan
Sphere.h cc3ee34f58 Increased occlusion buffer depth bias. 14 år sedan
Vector2.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 år sedan
Vector2.h 66a860144a Added separate Equals() function to Vector & Quaternion classes to perform comparison with epsilon. Equality operator does not use epsilon. This optimizes network sync somewhat. 13 år sedan
Vector3.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 år sedan
Vector3.h 66a860144a Added separate Equals() function to Vector & Quaternion classes to perform comparison with epsilon. Equality operator does not use epsilon. This optimizes network sync somewhat. 13 år sedan
Vector4.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 år sedan
Vector4.h 66a860144a Added separate Equals() function to Vector & Quaternion classes to perform comparison with epsilon. Equality operator does not use epsilon. This optimizes network sync somewhat. 13 år sedan