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OGLGPUObject.cpp
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
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OGLGPUObject.h
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
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OGLGraphics.cpp
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f7b99ecdee
Added Matrix types to Variant. Added ToString() to Matrix types. Added Matrix getters/setters to XMLElement. Added ToMatrix string conversion functions. Added possibility to assign shader parameters from Matrix variants. Fixed missing setting of Color variant shader parameter on Direct3D9.
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11 years ago |
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OGLGraphics.h
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35195939c1
Exposed allowed screen orientations (effective on iOS only currently) and the flush GPU setting as engine startup parameters.
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11 years ago |
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OGLGraphicsImpl.cpp
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
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OGLGraphicsImpl.h
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
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OGLIndexBuffer.cpp
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
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OGLIndexBuffer.h
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
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OGLRenderSurface.cpp
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
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OGLRenderSurface.h
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
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OGLShaderProgram.cpp
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abc6fcd8b8
Shader precaching mechanism. Call Graphics::BeginDumpShaders() or use the engine command line parameter -ds <file> to create a shader dump file of the variations that are loaded during program run, and Graphics::PrecacheShaders() to load the dump file.
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12 years ago |
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OGLShaderProgram.h
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abc6fcd8b8
Shader precaching mechanism. Call Graphics::BeginDumpShaders() or use the engine command line parameter -ds <file> to create a shader dump file of the variations that are loaded during program run, and Graphics::PrecacheShaders() to load the dump file.
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12 years ago |
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OGLShaderVariation.cpp
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9b17bc6328
Remove fullName_ member variance.
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12 years ago |
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OGLShaderVariation.h
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9b17bc6328
Remove fullName_ member variance.
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12 years ago |
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OGLTexture.cpp
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ffe7a7699f
Minor enhancement on getting optional resources and error handling.
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12 years ago |
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OGLTexture.h
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
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OGLTexture2D.cpp
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af9905a891
Fixed the check to reset Texture's requested levels when loading uncompressed. Fixes uncompressed images always having mipmaps.
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12 years ago |
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OGLTexture2D.h
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
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OGLTexture3D.cpp
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af9905a891
Fixed the check to reset Texture's requested levels when loading uncompressed. Fixes uncompressed images always having mipmaps.
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12 years ago |
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OGLTexture3D.h
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
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OGLTextureCube.cpp
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af9905a891
Fixed the check to reset Texture's requested levels when loading uncompressed. Fixes uncompressed images always having mipmaps.
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12 years ago |
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OGLTextureCube.h
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
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OGLVertexBuffer.cpp
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
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OGLVertexBuffer.h
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |