Lasse Öörni 6be531d66f Set frustum size shader parameter as Vector3. 11 years ago
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Audio a06e4238b3 Simplify sound stream code and improve the SoundSynthesis sample. Closes #257. 11 years ago
Container f7b99ecdee Added Matrix types to Variant. Added ToString() to Matrix types. Added Matrix getters/setters to XMLElement. Added ToMatrix string conversion functions. Added possibility to assign shader parameters from Matrix variants. Fixed missing setting of Color variant shader parameter on Direct3D9. 11 years ago
Core f7b99ecdee Added Matrix types to Variant. Added ToString() to Matrix types. Added Matrix getters/setters to XMLElement. Added ToMatrix string conversion functions. Added possibility to assign shader parameters from Matrix variants. Fixed missing setting of Color variant shader parameter on Direct3D9. 11 years ago
Engine 35195939c1 Exposed allowed screen orientations (effective on iOS only currently) and the flush GPU setting as engine startup parameters. 11 years ago
Graphics 6be531d66f Set frustum size shader parameter as Vector3. 11 years ago
IO cf4c43d344 Added Serializer / Deserializer functions for reading & writing matrices. Added bool success parameter to Quaternion::FromLookRotation() and Node::LookAt(), as it can potentially give a NaN result (in which case the original rotation is kept). Optimized reading of math objects in Deserializer to avoid default construction. 11 years ago
Input 1d9d0a5736 Synchronize keycode constants with SDL. This changes some constants, like NUMPAD -> KP_. Added SDL scancode constants. Added polling of keys by scancodes, and scancodes into key events. Added conversion functions from keycode to scancode and vice versa, and functions to get key names. Closes #254. 11 years ago
LuaScript 8945322476 Fix spelling: ClipBoard -> Clipboard. Use the system clipboard by default in the editor. 11 years ago
Math cf4c43d344 Added Serializer / Deserializer functions for reading & writing matrices. Added bool success parameter to Quaternion::FromLookRotation() and Node::LookAt(), as it can potentially give a NaN result (in which case the original rotation is kept). Optimized reading of math objects in Deserializer to avoid default construction. 11 years ago
Navigation d25872ca08 Update Recast/Detour to newest. Remove Navigation.cpp / Navigation.h in Navigation library; moved the library registration to NavigationMesh.cpp. 11 years ago
Network 47836474e2 Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant. 12 years ago
Physics d274e71dd7 Fixed Ninja Snow Wars Objects xml to use Is Trigger. 11 years ago
Resource f7b99ecdee Added Matrix types to Variant. Added ToString() to Matrix types. Added Matrix getters/setters to XMLElement. Added ToMatrix string conversion functions. Added possibility to assign shader parameters from Matrix variants. Fixed missing setting of Color variant shader parameter on Direct3D9. 11 years ago
Scene e1a2c7a2bf Update AttributeAnimation.h 11 years ago
Script 8945322476 Fix spelling: ClipBoard -> Clipboard. Use the system clipboard by default in the editor. 11 years ago
UI 8945322476 Fix spelling: ClipBoard -> Clipboard. Use the system clipboard by default in the editor. 11 years ago
Urho2D 1ba3fe00fa Rename sensor to trigger. 11 years ago
CMakeLists.txt b8368401fd Use alternative way to suppress CMP0022 warning. Closes 287. 11 years ago
Precompiled.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
Precompiled.h 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
Revision.cpp f377d56070 Add a new CMake module to retrieve GIT revision number. 12 years ago
Revision.h 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
Urho3D.h.in dd16f85568 Change the copyright for 2014. 12 years ago
Urho3D.pc.in 4d565aa401 Add new 'package' CMake built-in target for generating binary packages. 11 years ago