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Audio
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a06e4238b3
Simplify sound stream code and improve the SoundSynthesis sample. Closes #257.
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11 years ago |
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Container
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f7b99ecdee
Added Matrix types to Variant. Added ToString() to Matrix types. Added Matrix getters/setters to XMLElement. Added ToMatrix string conversion functions. Added possibility to assign shader parameters from Matrix variants. Fixed missing setting of Color variant shader parameter on Direct3D9.
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11 years ago |
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Core
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f7b99ecdee
Added Matrix types to Variant. Added ToString() to Matrix types. Added Matrix getters/setters to XMLElement. Added ToMatrix string conversion functions. Added possibility to assign shader parameters from Matrix variants. Fixed missing setting of Color variant shader parameter on Direct3D9.
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11 years ago |
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Engine
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35195939c1
Exposed allowed screen orientations (effective on iOS only currently) and the flush GPU setting as engine startup parameters.
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11 years ago |
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Graphics
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6be531d66f
Set frustum size shader parameter as Vector3.
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11 years ago |
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IO
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cf4c43d344
Added Serializer / Deserializer functions for reading & writing matrices. Added bool success parameter to Quaternion::FromLookRotation() and Node::LookAt(), as it can potentially give a NaN result (in which case the original rotation is kept). Optimized reading of math objects in Deserializer to avoid default construction.
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11 years ago |
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Input
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1d9d0a5736
Synchronize keycode constants with SDL. This changes some constants, like NUMPAD -> KP_. Added SDL scancode constants. Added polling of keys by scancodes, and scancodes into key events. Added conversion functions from keycode to scancode and vice versa, and functions to get key names. Closes #254.
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11 years ago |
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LuaScript
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8945322476
Fix spelling: ClipBoard -> Clipboard. Use the system clipboard by default in the editor.
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11 years ago |
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Math
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cf4c43d344
Added Serializer / Deserializer functions for reading & writing matrices. Added bool success parameter to Quaternion::FromLookRotation() and Node::LookAt(), as it can potentially give a NaN result (in which case the original rotation is kept). Optimized reading of math objects in Deserializer to avoid default construction.
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11 years ago |
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Navigation
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d25872ca08
Update Recast/Detour to newest. Remove Navigation.cpp / Navigation.h in Navigation library; moved the library registration to NavigationMesh.cpp.
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11 years ago |
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Network
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47836474e2
Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant.
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12 years ago |
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Physics
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d274e71dd7
Fixed Ninja Snow Wars Objects xml to use Is Trigger.
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11 years ago |
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Resource
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f7b99ecdee
Added Matrix types to Variant. Added ToString() to Matrix types. Added Matrix getters/setters to XMLElement. Added ToMatrix string conversion functions. Added possibility to assign shader parameters from Matrix variants. Fixed missing setting of Color variant shader parameter on Direct3D9.
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11 years ago |
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Scene
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e1a2c7a2bf
Update AttributeAnimation.h
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11 years ago |
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Script
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8945322476
Fix spelling: ClipBoard -> Clipboard. Use the system clipboard by default in the editor.
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11 years ago |
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UI
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8945322476
Fix spelling: ClipBoard -> Clipboard. Use the system clipboard by default in the editor.
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11 years ago |
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Urho2D
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1ba3fe00fa
Rename sensor to trigger.
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11 years ago |
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CMakeLists.txt
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b8368401fd
Use alternative way to suppress CMP0022 warning. Closes 287.
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11 years ago |
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Precompiled.cpp
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
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Precompiled.h
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
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Revision.cpp
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f377d56070
Add a new CMake module to retrieve GIT revision number.
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12 years ago |
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Revision.h
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
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Urho3D.h.in
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dd16f85568
Change the copyright for 2014.
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12 years ago |
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Urho3D.pc.in
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4d565aa401
Add new 'package' CMake built-in target for generating binary packages.
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11 years ago |