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- //
- // Urho3D Engine
- // Copyright (c) 2008-2012 Lasse Öörni
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #include "Precompiled.h"
- #include "ConeShape.h"
- #include "Context.h"
- #include "Node.h"
- #include "PhysicsUtils.h"
- #include <BulletCollision/CollisionShapes/btConeShape.h>
- OBJECTTYPESTATIC(ConeShape);
- static const float DEFAULT_RADIUS = 0.5f;
- static const float DEFAULT_HEIGHT = 1.0f;
- ConeShape::ConeShape(Context* context) :
- CollisionShape(context),
- radius_(DEFAULT_RADIUS),
- height_(DEFAULT_HEIGHT)
- {
- }
- void ConeShape::RegisterObject(Context* context)
- {
- context->RegisterFactory<ConeShape>();
-
- ATTRIBUTE(ConeShape, VAR_VECTOR3, "Offset Position", position_, Vector3::ZERO, AM_DEFAULT);
- ATTRIBUTE(ConeShape, VAR_QUATERNION, "Offset Rotation", rotation_, Quaternion::IDENTITY, AM_DEFAULT);
- ATTRIBUTE(ConeShape, VAR_FLOAT, "Radius", radius_, DEFAULT_RADIUS, AM_DEFAULT);
- ATTRIBUTE(ConeShape, VAR_FLOAT, "Height", height_, DEFAULT_HEIGHT, AM_DEFAULT);
- }
- void ConeShape::SetRadius(float radius)
- {
- if (radius != radius_)
- {
- radius_ = radius;
- UpdateCollisionShape();
- NotifyRigidBody();
- }
- }
- void ConeShape::SetHeight(float height)
- {
- if (height != height_)
- {
- height_ = height;
- UpdateCollisionShape();
- NotifyRigidBody();
- }
- }
- void ConeShape::UpdateCollisionShape()
- {
- if (node_)
- {
- delete shape_;
- shape_ = 0;
-
- shape_ = new btConeShape(radius_, height_);
- shape_->setLocalScaling(ToBtVector3(node_->GetWorldScale()));
- }
- }
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