| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196 |
- //
- // Urho3D Engine
- // Copyright (c) 2008-2011 Lasse Öörni
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #pragma once
- #include "BillboardSet.h"
- /// Determines the emitter shape.
- enum EmitterType
- {
- EMITTER_POINT,
- EMITTER_SPHERE,
- EMITTER_BOX
- };
- /// One particle in the particle system.
- struct Particle
- {
- /// Velocity.
- Vector3 velocity_;
- /// Original billboard size.
- Vector2 size_;
- /// Time elapsed from creation.
- float timer_;
- /// Lifetime.
- float timeToLive_;
- /// Size scaling value.
- float scale_;
- /// Rotation speed.
- float rotationSpeed_;
- /// Current color fade index.
- unsigned colorIndex_;
- /// Current texture animation index.
- unsigned texIndex_;
- };
- /// %Texture animation definition.
- struct TextureAnimation
- {
- /// UV coordinates.
- Rect uv_;
- /// Time.
- float time_;
- };
- class ResourceCache;
- class XMLFile;
- class XMLElement;
- /// %Particle emitter component.
- class ParticleEmitter : public BillboardSet
- {
- OBJECT(ParticleEmitter);
-
- public:
- /// Construct.
- ParticleEmitter(Context* context);
- /// Destruct.
- virtual ~ParticleEmitter();
- /// Register object factory.
- static void RegisterObject(Context* context);
-
- /// Update before octree reinsertion. Is called from a worker thread. Needs to be requested with MarkForUpdate().
- virtual void Update(const FrameInfo& frame);
-
- /// Load emitter parameters from an XML file. Return true if successful.
- bool LoadParameters(XMLFile* file);
- /// %Set emitter active/inactive state and optionally reset active/inactive timer.
- void SetActive(bool enable, bool resetPeriod = false);
-
- /// Return parameter XML file.
- XMLFile* GetParameters() const { return parameterSource_; }
- /// Return number of particles.
- unsigned GetNumParticles() const { return particles_.Size(); }
- /// Return whether emitter is active.
- bool IsActive() const { return active_; }
-
- /// %Set parameter source attribute.
- void SetParameterSourceAttr(ResourceRef value);
- /// %Set particles attribute.
- void SetParticlesAttr(VariantVector value);
- /// Return parameter source attribute.
- ResourceRef GetParameterSourceAttr() const;
- /// Return particles attribute.
- VariantVector GetParticlesAttr() const;
-
- protected:
- /// Handle node being assigned.
- virtual void OnNodeSet(Node* node);
-
- /// %Set number of particles.
- void SetNumParticles(int num);
- /// %Set color of particles.
- void SetParticleColor(const Color& color);
- /// %Set color fade of particles.
- void SetParticleColors(const Vector<ColorFade>& colors);
- /// Create a new particle. Return true if there was room.
- bool EmitNewParticle();
- /// Return a free particle index.
- unsigned GetFreeParticle() const;
- /// Read a float range from an XML element.
- void GetFloatMinMax(const XMLElement& element, float& minValue, float& maxValue);
- /// Read a Vector2 range from an XML element.
- void GetVector2MinMax(const XMLElement& element, Vector2& minValue, Vector2& maxValue);
- /// Read a Vector3 from an XML element.
- void GetVector3MinMax(const XMLElement& element, Vector3& minValue, Vector3& maxValue);
-
- private:
- /// Handle scene post-update event.
- void HandleScenePostUpdate(StringHash eventType, VariantMap& eventData);
-
- /// Parameter XML file.
- SharedPtr<XMLFile> parameterSource_;
- /// Particles.
- PODVector<Particle> particles_;
- /// Color fade range.
- Vector<ColorFade> colors_;
- /// Texture animation.
- Vector<TextureAnimation> textureAnimation_;
- /// Emitter shape.
- EmitterType emitterType_;
- /// Emitter size.
- Vector3 emitterSize_;
- /// Particle direction minimum.
- Vector3 directionMin_;
- /// Particle direction maximum.
- Vector3 directionMax_;
- /// Particle constant force.
- Vector3 constanceForce_;
- /// Particle size minimum.
- Vector2 sizeMin_;
- /// Particle size maximum.
- Vector2 sizeMax_;
- /// Particle velocity damping force.
- float dampingForce_;
- /// Emitter radius if spherical.
- float emitterRadius_;
- /// Active/inactive period timer.
- float periodTimer_;
- /// New particle emission timer.
- float emissionTimer_;
- /// Active period.
- float activeTime_;
- /// Inactive period.
- float inactiveTime_;
- /// Emission interval minimum.
- float intervalMin_;
- /// Emission interval maximum.
- float intervalMax_;
- /// Particle time to live minimum.
- float timeToLiveMin_;
- /// Particle time to live maximum.
- float timeToLiveMax_;
- /// Particle velocity minimum.
- float velocityMin_;
- /// Particle velocityy maximum.
- float velocityMax_;
- /// Particle rotation angle minimum.
- float rotationMin_;
- /// Particle rotation angle maximum.
- float rotationMax_;
- /// Particle rotation speed minimum.
- float rotationSpeedMin_;
- /// Particle rotation speed maximum.
- float rotationSpeedMax_;
- /// Particle size additive parameter.
- float sizeAdd_;
- /// Particle size multiplicative parameter.
- float sizeMul_;
- /// Emitter active/inactive state.
- bool active_;
- /// Update when invisible flag.
- bool updateInvisible_;
- /// Rendering renderer framenumber on which was last updated.
- unsigned lastUpdateFrameNumber_;
- };
|