Lasse Öörni 7e3be41dfb More fixes to light pre-pass light volume rendering. 14 years ago
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Direct3D9 0fbb02b5b5 Create an INTZ depth buffer on Direct3D9 if possible. 14 years ago
OpenGL 0fbb02b5b5 Create an INTZ depth buffer on Direct3D9 if possible. 14 years ago
AnimatedModel.cpp 5cf7e09324 Added Octree raycast that returns only a single drawable result. 14 years ago
AnimatedModel.h 1b08deec28 Fixed editor gizmo movement in local axes mode. 14 years ago
Animation.cpp aec8534665 Fixed resource dump display. 14 years ago
Animation.h de67af8825 CoreData / Data reorganization. 14 years ago
AnimationController.cpp 787f1d5de0 Code cleanup. 14 years ago
AnimationController.h 215fb04f72 Converted VAR_BUFFER file serialization attributes to VAR_VARIANTVECTOR to make them more readable and/or editable. 14 years ago
AnimationState.cpp 942bf00ca4 Fixed animations not continuing after scene load. 14 years ago
AnimationState.h 700520f320 Further comments and code cleanup. 14 years ago
Batch.cpp 7e3be41dfb More fixes to light pre-pass light volume rendering. 14 years ago
Batch.h c0d05666f8 Initial light volume rendering. 14 years ago
BillboardSet.cpp 721885ba4a Divide geometry updates explicitly into main thread, worker threads, and none. 14 years ago
BillboardSet.h cccb072a3d Threaded light queries. 14 years ago
CMakeLists.txt c3b1d57a17 Fixed VS2008 build. 14 years ago
Camera.cpp 83dbac20fc Fixed Camera's view override flags not exposed to script. 14 years ago
Camera.h 83dbac20fc Fixed Camera's view override flags not exposed to script. 14 years ago
DebugRenderer.cpp a32f0f1c26 Fixed rotation of the axes model. 14 years ago
DebugRenderer.h fbdd44c3b8 Fixed comments. 14 years ago
Drawable.cpp 04a7049bdf Slight optimizations in light-related operations. 14 years ago
Drawable.h bc5dd97e4b Allow 6 vertex lights. 14 years ago
DrawableEvents.h dd131fbd66 Added missing file. 14 years ago
GPUObject.h 1c5e878832 Check that render targets are supported before allowing auxiliary views. 14 years ago
Geometry.cpp 3f7fffbf49 Some renames. CollisionGroup -> CollisionLayer, Scene::GetNodeByID() -> GetNode(), Ray::Distance() -> HitDistance(). 14 years ago
Geometry.h ce5a45d10f Fixed cloned geometries (for morphing) missing raw data. 14 years ago
Graphics.h 1c5e878832 Check that render targets are supported before allowing auxiliary views. 14 years ago
GraphicsDefs.cpp fefa7bf6cd Initial light pre-pass rendering. Lighting not rendered yet. 14 years ago
GraphicsDefs.h c0d05666f8 Initial light volume rendering. 14 years ago
GraphicsEvents.h 80130159ac Cleaned up graphics features change handling. 14 years ago
GraphicsImpl.h 1c5e878832 Check that render targets are supported before allowing auxiliary views. 14 years ago
IndexBuffer.h 1c5e878832 Check that render targets are supported before allowing auxiliary views. 14 years ago
Light.cpp 7e3be41dfb More fixes to light pre-pass light volume rendering. 14 years ago
Light.h c0d05666f8 Initial light volume rendering. 14 years ago
Material.cpp 9d077e78a8 Code cleanup. 14 years ago
Material.h 7be9585861 Fixed erroneous use of local axis movement when more than one node selected. 14 years ago
Model.cpp e7a4fdba41 Removed unnecessary paranoia from writing the model's geometry centers. 14 years ago
Model.h 7f7e8b970d Added subgeometry centers to the model format for proper sorting of transparent geometries. 14 years ago
OcclusionBuffer.cpp 7df7b2eaac Profiling blocks cleanup. 14 years ago
OcclusionBuffer.h 26618f0705 Further optimization of physics trimesh debug geometry drawing. 14 years ago
Octree.cpp 59b855087c Fixed typo. 14 years ago
Octree.h 5cf7e09324 Added Octree raycast that returns only a single drawable result. 14 years ago
OctreeQuery.cpp b204b2031d Removed directional light shadowcaster occlusion for potentially taking much CPU time for relatively little gain, and/or being inaccurate. 14 years ago
OctreeQuery.h 5cf7e09324 Added Octree raycast that returns only a single drawable result. 14 years ago
ParticleEmitter.cpp c8089b1687 Initial work queue & multithreading support. 14 years ago
ParticleEmitter.h c8089b1687 Initial work queue & multithreading support. 14 years ago
Precompiled.cpp 7c45da5588 Import new code. 14 years ago
Precompiled.h 20a2a48ed9 Added hashing support to Pair template class. 14 years ago
RenderSurface.h 1840d21d6f Fixed MinGW build. 14 years ago
Renderer.cpp c0d05666f8 Initial light volume rendering. 14 years ago
Renderer.h fefa7bf6cd Initial light pre-pass rendering. Lighting not rendered yet. 14 years ago
Shader.h 1c5e878832 Check that render targets are supported before allowing auxiliary views. 14 years ago
ShaderProgram.h 1c5e878832 Check that render targets are supported before allowing auxiliary views. 14 years ago
ShaderVariation.h 1c5e878832 Check that render targets are supported before allowing auxiliary views. 14 years ago
Skeleton.cpp b90c1386be Removed unnecessary parentheses. 14 years ago
Skeleton.h 9d077e78a8 Code cleanup. 14 years ago
Skybox.cpp 950e37beb1 Refactored raycast query handling in preparation to threading it. 14 years ago
Skybox.h 950e37beb1 Refactored raycast query handling in preparation to threading it. 14 years ago
StaticModel.cpp 5cf7e09324 Added Octree raycast that returns only a single drawable result. 14 years ago
StaticModel.h 1b08deec28 Fixed editor gizmo movement in local axes mode. 14 years ago
Technique.cpp b90ceaf4d1 Initial preparation for light pre-pass rendering. 14 years ago
Technique.h 589c0ee141 Expanded the lit base pass optimization to cover also the first spot or point light affecting a drawable. 14 years ago
Texture.h 1c5e878832 Check that render targets are supported before allowing auxiliary views. 14 years ago
Texture2D.h 1c5e878832 Check that render targets are supported before allowing auxiliary views. 14 years ago
TextureCube.h 1c5e878832 Check that render targets are supported before allowing auxiliary views. 14 years ago
VertexBuffer.h 1c5e878832 Check that render targets are supported before allowing auxiliary views. 14 years ago
VertexDeclaration.h 1c5e878832 Check that render targets are supported before allowing auxiliary views. 14 years ago
View.cpp 7e3be41dfb More fixes to light pre-pass light volume rendering. 14 years ago
View.h c0d05666f8 Initial light volume rendering. 14 years ago
Zone.cpp 1b08deec28 Fixed editor gizmo movement in local axes mode. 14 years ago
Zone.h 3313a7a66b Updated script API. 14 years ago