Lasse Öörni 8bfd4f64c8 Less aggressive terrain heightmap smoothing. 12 rokov pred
..
Direct3D9 8b28c12ae6 Added instancing to the OpenGL renderer, requires the ARB_instanced_arrays extension. 12 rokov pred
OpenGL 5f834fe1b1 Fixed GCC 64-bit compiler warning. 12 rokov pred
AnimatedModel.cpp 5be5222cb8 Added ParticleEmitter attributes. 12 rokov pred
AnimatedModel.h 98986d77dc Fixed resource pick fileselector becoming unavailable if a resource pick was cancelled. 12 rokov pred
Animation.cpp 5e5d98581c Concatenate world rotation separately to fix GetWorldRotation() returning erroneous values when parent node has nonuniform scale. 12 rokov pred
Animation.h 2afdf2675a Fixed Windows build. 12 rokov pred
AnimationController.cpp a0a3428de5 Allow using AnimationController also for node animations. 12 rokov pred
AnimationController.h a0a3428de5 Allow using AnimationController also for node animations. 12 rokov pred
AnimationState.cpp 483e07c2e8 Print warning if node is not found for node animation. 12 rokov pred
AnimationState.h 5550246c09 Export node animations from scene. 12 rokov pred
Batch.cpp 5f834fe1b1 Fixed GCC 64-bit compiler warning. 12 rokov pred
Batch.h 185f7833dd Convert a batch group to instancing only when the second batch is added. 12 rokov pred
BillboardSet.cpp 5be5222cb8 Added ParticleEmitter attributes. 12 rokov pred
BillboardSet.h 5be5222cb8 Added ParticleEmitter attributes. 12 rokov pred
CMakeLists.txt ff564d3360 Switched to GLEW library for OpenGL extensions. 13 rokov pred
Camera.cpp 26402a255a Renamed Camera::GetInverseWorldTransform() to Camera::GetView() as world transform includes scale, but camera view matrix should be unaffected by it. 12 rokov pred
Camera.h 26402a255a Renamed Camera::GetInverseWorldTransform() to Camera::GetView() as world transform includes scale, but camera view matrix should be unaffected by it. 12 rokov pred
CustomGeometry.cpp 5e5d98581c Concatenate world rotation separately to fix GetWorldRotation() returning erroneous values when parent node has nonuniform scale. 12 rokov pred
CustomGeometry.h cd88d22e36 Renamed BillboardSet::Updated() to Commit() to match CustomGeometry API. 12 rokov pred
DebugRenderer.cpp 26402a255a Renamed Camera::GetInverseWorldTransform() to Camera::GetView() as world transform includes scale, but camera view matrix should be unaffected by it. 12 rokov pred
DebugRenderer.h a40fead7dc Updated license for the new year. 13 rokov pred
DecalSet.cpp 3c244f9755 Allow live-reload of particle emitter parameters file. 12 rokov pred
DecalSet.h e039330e62 Changed DecalSet to use raw binary buffer serialization for the decal data for more size-optimal and faster load/save. 12 rokov pred
Drawable.cpp b8270df90b Added error logging for cases of components in detached nodes trying to find Octree or PhysicsWorld, or subscribing to update events. 12 rokov pred
Drawable.h 606d374936 Added GetWorldBoundingBox() to CollisionShape. 12 rokov pred
DrawableEvents.h a40fead7dc Updated license for the new year. 13 rokov pred
GPUObject.h a40fead7dc Updated license for the new year. 13 rokov pred
Geometry.cpp 7397399c7c Allow defining draw range without an index buffer if raw index data has been defined. Note: the validity of the draw range cannot be checked in that case. 12 rokov pred
Geometry.h 4a3ec28769 Added point inside StaticModel check from Firegorilla. 12 rokov pred
Graphics.h a40fead7dc Updated license for the new year. 13 rokov pred
GraphicsDefs.cpp a40fead7dc Updated license for the new year. 13 rokov pred
GraphicsDefs.h b2645460ef Refactored view queuing in Renderer. 13 rokov pred
GraphicsEvents.h de3997dcfd Send events for view update begin/end and view render begin/end. 12 rokov pred
GraphicsImpl.h a40fead7dc Updated license for the new year. 13 rokov pred
IndexBuffer.h a40fead7dc Updated license for the new year. 13 rokov pred
Light.cpp d215b745d4 Return light's shape texture ResourceRef as TextureCube type if it's a point light. 12 rokov pred
Light.h d567ef83fc Started work on 3D text component. 12 rokov pred
Material.cpp 4e1e1f9ce6 Converted static const String arrays to const char* arrays where applicable. 12 rokov pred
Material.h 4e1e1f9ce6 Converted static const String arrays to const char* arrays where applicable. 12 rokov pred
Model.cpp 184360dc82 Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work. 12 rokov pred
Model.h 184360dc82 Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work. 12 rokov pred
OcclusionBuffer.cpp 26402a255a Renamed Camera::GetInverseWorldTransform() to Camera::GetView() as world transform includes scale, but camera view matrix should be unaffected by it. 12 rokov pred
OcclusionBuffer.h a40fead7dc Updated license for the new year. 13 rokov pred
Octree.cpp c0dbf7f545 Generalized the factory category for all objects. 12 rokov pred
Octree.h 606d374936 Added GetWorldBoundingBox() to CollisionShape. 12 rokov pred
OctreeQuery.cpp af8825047a Started work on node/component enable & disable. 12 rokov pred
OctreeQuery.h a40fead7dc Updated license for the new year. 13 rokov pred
ParticleEmitter.cpp 6899609644 Applied consistency edits to the ParticleEmitter API. Added missing UpdateInvisible attribute & functions. 12 rokov pred
ParticleEmitter.h 6899609644 Applied consistency edits to the ParticleEmitter API. Added missing UpdateInvisible attribute & functions. 12 rokov pred
Precompiled.cpp a40fead7dc Updated license for the new year. 13 rokov pred
Precompiled.h a40fead7dc Updated license for the new year. 13 rokov pred
RenderPath.cpp 7ba580852d Allow custom forward base, lighting and alpha pass names by defining metadata in the render path, and allowing the forwardlights command to specify the pass name to use. 12 rokov pred
RenderPath.h 7ba580852d Allow custom forward base, lighting and alpha pass names by defining metadata in the render path, and allowing the forwardlights command to specify the pass name to use. 12 rokov pred
RenderSurface.h a40fead7dc Updated license for the new year. 13 rokov pred
Renderer.cpp ad0d869c51 Cleaned up commented out code. 12 rokov pred
Renderer.h 4c2842967e Allow configuring the minimum instances per batch group to actually render as instanced. 12 rokov pred
Shader.h a40fead7dc Updated license for the new year. 13 rokov pred
ShaderParser.cpp 7d4ee02f53 Compile only Vegatation vertex shaders, combine with LitSolid pixel shaders. 12 rokov pred
ShaderParser.h a40fead7dc Updated license for the new year. 13 rokov pred
ShaderProgram.h a40fead7dc Updated license for the new year. 13 rokov pred
ShaderVariation.h a40fead7dc Updated license for the new year. 13 rokov pred
Skeleton.cpp 184360dc82 Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work. 12 rokov pred
Skeleton.h 184360dc82 Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work. 12 rokov pred
Skybox.cpp 5e5d98581c Concatenate world rotation separately to fix GetWorldRotation() returning erroneous values when parent node has nonuniform scale. 12 rokov pred
Skybox.h a40fead7dc Updated license for the new year. 13 rokov pred
StaticModel.cpp 5e5d98581c Concatenate world rotation separately to fix GetWorldRotation() returning erroneous values when parent node has nonuniform scale. 12 rokov pred
StaticModel.h 4a3ec28769 Added point inside StaticModel check from Firegorilla. 12 rokov pred
Tangent.cpp a40fead7dc Updated license for the new year. 13 rokov pred
Tangent.h a40fead7dc Updated license for the new year. 13 rokov pred
Technique.cpp 4e1e1f9ce6 Converted static const String arrays to const char* arrays where applicable. 12 rokov pred
Technique.h 1ebe4deabd Load shaders per pass when first needed, not to every pass at once. 13 rokov pred
Terrain.cpp 8bfd4f64c8 Less aggressive terrain heightmap smoothing. 12 rokov pred
Terrain.h 27b31af0cf Added RigidBody::ReAddBodyToWorld(). 12 rokov pred
TerrainPatch.cpp c6a38db74f Do not show the internal TerrainPatch & SmoothedTransform components in editor creation menu. 12 rokov pred
TerrainPatch.h a40fead7dc Updated license for the new year. 13 rokov pred
Texture.h a40fead7dc Updated license for the new year. 13 rokov pred
Texture2D.h a40fead7dc Updated license for the new year. 13 rokov pred
TextureCube.h a40fead7dc Updated license for the new year. 13 rokov pred
VertexBuffer.h a40fead7dc Updated license for the new year. 13 rokov pred
VertexDeclaration.h a40fead7dc Updated license for the new year. 13 rokov pred
View.cpp 4c2842967e Allow configuring the minimum instances per batch group to actually render as instanced. 12 rokov pred
View.h 4c2842967e Allow configuring the minimum instances per batch group to actually render as instanced. 12 rokov pred
Viewport.cpp 8f5623d9bb Renamed RenderPath::LoadParameters() to Load() and ParticleEmitter::LoadParameters() to SetParameters() as LoadParameters() is used in other classes to denote loading of optional parameters, not the main asset itself. 12 rokov pred
Viewport.h 2a4fbcdf54 Removed the old postprocess system. Instead renderpath fragments can be appended. 13 rokov pred
Zone.cpp c0dbf7f545 Generalized the factory category for all objects. 12 rokov pred
Zone.h af8825047a Started work on node/component enable & disable. 12 rokov pred