Lasse Öörni 8a2ddf4971 Fixed D3D build. 13 年之前
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AreaAllocator.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 年之前
AreaAllocator.h cc3ee34f58 Increased occlusion buffer depth bias. 14 年之前
Attribute.h a85817a355 Reverted to joint world space positioning for reliability. 13 年之前
CMakeLists.txt 471d3ec5ff Added libcpuid for improved CPU detection. 14 年之前
Condition.cpp 866cd89546 Started work for experimental Android support. 13 年之前
Condition.h 866cd89546 Started work for experimental Android support. 13 年之前
Context.cpp d3e302f197 Added possibility to remove subsystems in explicit order. 13 年之前
Context.h d3e302f197 Added possibility to remove subsystems in explicit order. 13 年之前
CoreEvents.h cc3ee34f58 Increased occlusion buffer depth bias. 14 年之前
DebugNew.h cc3ee34f58 Increased occlusion buffer depth bias. 14 年之前
MiniDump.cpp e10da28c4b Reverted PrintLine() to use printf() to allow seeing the tools' intermediate output in the MSVC output window. 14 年之前
MiniDump.h e10da28c4b Reverted PrintLine() to use printf() to allow seeing the tools' intermediate output in the MSVC output window. 14 年之前
Mutex.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 年之前
Mutex.h cc3ee34f58 Increased occlusion buffer depth bias. 14 年之前
Object.cpp 8cdc6f69d2 Properly clean up event handlers referring to a deleted object. 13 年之前
Object.h 54c7de95d8 Tidied up Container code. 13 年之前
Precompiled.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 年之前
Precompiled.h 50226cfdb0 Started work toward Unicode compatibility. 14 年之前
ProcessUtils.cpp 8a2ddf4971 Fixed D3D build. 13 年之前
ProcessUtils.h 5bb39d77c4 Added function to return a runtime platform identifier string. 13 年之前
Profiler.cpp ee5c66210e Reworked profiler output. 13 年之前
Profiler.h ee5c66210e Reworked profiler output. 13 年之前
StringHash.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 年之前
StringHash.h 50226cfdb0 Started work toward Unicode compatibility. 14 年之前
StringUtils.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 年之前
StringUtils.h cc3ee34f58 Increased occlusion buffer depth bias. 14 年之前
Thread.cpp 866cd89546 Started work for experimental Android support. 13 年之前
Thread.h 7ec5ec4f6e Added FileWatcher class (for now Windows only) & live resource reloading. 14 年之前
Timer.cpp 5a6dfe6c19 Added missing spaces. 13 年之前
Timer.h ff9df846d1 Fixed physics transform interpolation when physics timestep is lower than framerate. 14 年之前
Variant.cpp c710fb4ef6 Further optimization of network updates. Use a HashMap to store replicated and local nodes and components separately. Query depended on scene nodes only once per network frame, not per user. Cache the network attribute infos to Serializable. 13 年之前
Variant.h cc3ee34f58 Increased occlusion buffer depth bias. 14 年之前
WorkQueue.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 年之前
WorkQueue.h f3f724920c Removed unnecessary include from WorkQueue. 13 年之前