Lasse Öörni b8d8f9f78f Add uncompressed DDS support. Supports all bit configurations by a generic conversion to 8bit-per-pixel RGBA. Unify Image bindings between Lua & AngelScript. Closes #537. 11 年 前
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OGLGPUObject.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 年 前
OGLGPUObject.h 6d5ddc23e0 Bump the copyright for 2014. 12 年 前
OGLGraphics.cpp b8d8f9f78f Add uncompressed DDS support. Supports all bit configurations by a generic conversion to 8bit-per-pixel RGBA. Unify Image bindings between Lua & AngelScript. Closes #537. 11 年 前
OGLGraphics.h 2ae415939f E_WINDOWPOS and initial window position OGLGraphics implementation. 11 年 前
OGLGraphicsImpl.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 年 前
OGLGraphicsImpl.h 6d5ddc23e0 Bump the copyright for 2014. 12 年 前
OGLIndexBuffer.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 年 前
OGLIndexBuffer.h 6d5ddc23e0 Bump the copyright for 2014. 12 年 前
OGLRenderSurface.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 年 前
OGLRenderSurface.h 6d5ddc23e0 Bump the copyright for 2014. 12 年 前
OGLShaderProgram.cpp abc6fcd8b8 Shader precaching mechanism. Call Graphics::BeginDumpShaders() or use the engine command line parameter -ds <file> to create a shader dump file of the variations that are loaded during program run, and Graphics::PrecacheShaders() to load the dump file. 12 年 前
OGLShaderProgram.h abc6fcd8b8 Shader precaching mechanism. Call Graphics::BeginDumpShaders() or use the engine command line parameter -ds <file> to create a shader dump file of the variations that are loaded during program run, and Graphics::PrecacheShaders() to load the dump file. 12 年 前
OGLShaderVariation.cpp 98c09ac614 Insert GLSL version define before other defines if found from the shader code. Closes #398. 11 年 前
OGLShaderVariation.h 9b17bc6328 Remove fullName_ member variance. 12 年 前
OGLTexture.cpp 62fbdeee59 Fix uninitialized read of Texture::_format 11 年 前
OGLTexture.h 8463393377 Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo. 11 年 前
OGLTexture2D.cpp d93fdb5aa4 Fix texture reload when device is initially lost. 11 年 前
OGLTexture2D.h 8463393377 Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo. 11 年 前
OGLTexture3D.cpp 7f3ff1a561 Fix Texture3D load failing always without an error message. Closes #513. 11 年 前
OGLTexture3D.h 8463393377 Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo. 11 年 前
OGLTextureCube.cpp 5ce05d4cb6 Fixed missing horizontal flip from the vertical cross cubemap layout. 11 年 前
OGLTextureCube.h 8463393377 Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo. 11 年 前
OGLVertexBuffer.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 年 前
OGLVertexBuffer.h 6d5ddc23e0 Bump the copyright for 2014. 12 年 前