urho3d game engine

Yao Wei Tjong 姚伟忠 93a7ae4352 Bind original Variant::GetBuffer() to Lua as GetRawBuffer(). 10 年 前
Android cfff44873f Bump missed out files. [ci skip] 11 年 前
CMake 842de2fe48 Exposed the database subsystem API to scripting. 10 年 前
Docs d949b19b8d Travis CI: API documentation update at 2015-08-11 17:29:55 UTC. 10 年 前
Source 93a7ae4352 Bind original Variant::GetBuffer() to Lua as GetRawBuffer(). 10 年 前
SourceAssets 3a749bd889 fixed Dome rotation (Y-up) in blend file 11 年 前
bin 55e68f4e0e Code cleanup and bug fixes for DB subsystem and ToluaUtils refactoring. 10 年 前
.bash_helpers.sh fb097bac5a Minor fix and code clean up on build scripts. 10 年 前
.gitattributes 5ad7f4b476 Add .gitattributes to fix the languages breakdown report by GitHub. 10 年 前
.gitignore 41009a8358 Ignore custom rake tasks directory. 10 年 前
.travis.yml 11ae5e0602 Another attempt to workaround #743 by keeping the preinstalled version. 10 年 前
CMakeLists.txt c93327bf00 For Travis CI - wrap the 'make package' inside 'setarch' command. 10 年 前
DbConnection.h 560ef3bb37 Add Database subsystem. Add new build option to enable it. 10 年 前
License.txt 560ef3bb37 Add Database subsystem. Add new build option to enable it. 10 年 前
README.md d8181e0b5b Update to nanodbc release 2.2.2. 10 年 前
Rakefile e0068c5c9d For Travis CI - initial attempt to switch on the database subsystem. 10 年 前
cmake_android.bat cfff44873f Bump missed out files. [ci skip] 11 年 前
cmake_android.sh cfff44873f Bump missed out files. [ci skip] 11 年 前
cmake_clean.bat 808c79412f Just show the usage instruction when the script is invoked wrongly. 10 年 前
cmake_clean.sh 808c79412f Just show the usage instruction when the script is invoked wrongly. 10 年 前
cmake_codeblocks.bat cfff44873f Bump missed out files. [ci skip] 11 年 前
cmake_codeblocks.sh cfff44873f Bump missed out files. [ci skip] 11 年 前
cmake_eclipse.sh cfff44873f Bump missed out files. [ci skip] 11 年 前
cmake_emscripten.bat 19ab396e74 Add new Emscripten/CMake toolchain file based on Urho3D convention. 11 年 前
cmake_emscripten.sh 19ab396e74 Add new Emscripten/CMake toolchain file based on Urho3D convention. 11 年 前
cmake_generic.bat 808c79412f Just show the usage instruction when the script is invoked wrongly. 10 年 前
cmake_generic.sh 808c79412f Just show the usage instruction when the script is invoked wrongly. 10 年 前
cmake_ios.sh fb097bac5a Minor fix and code clean up on build scripts. 10 年 前
cmake_macosx.sh cfff44873f Bump missed out files. [ci skip] 11 年 前
cmake_mingw.bat cfff44873f Bump missed out files. [ci skip] 11 年 前
cmake_mingw.sh cfff44873f Bump missed out files. [ci skip] 11 年 前
cmake_ninja.bat 564b77c39f Fix Ninja build by adding directory containing PCH to its search path. 11 年 前
cmake_ninja.sh 564b77c39f Fix Ninja build by adding directory containing PCH to its search path. 11 年 前
cmake_rpi.sh cfff44873f Bump missed out files. [ci skip] 11 年 前
cmake_vs2008.bat cfff44873f Bump missed out files. [ci skip] 11 年 前
cmake_vs2010.bat cfff44873f Bump missed out files. [ci skip] 11 年 前
cmake_vs2012.bat cfff44873f Bump missed out files. [ci skip] 11 年 前
cmake_vs2013.bat cfff44873f Bump missed out files. [ci skip] 11 年 前
cmake_vs2015.bat f660213930 Fix AngelScript API compile on VS2015. Add CMake bat file for VS2015. 10 年 前

README.md

Urho3D logo

#Urho3D

Urho3D is a free lightweight, cross-platform 2D and 3D game engine implemented in C++ and released under the MIT license. Greatly inspired by OGRE and Horde3D.

Main website: http://urho3d.github.io/

##License Licensed under the MIT license, see License.txt for details.

##Credits Urho3D development, contributions and bugfixes by:

  • Lasse Öörni ([email protected], AgentC at GameDev.net)
  • Wei Tjong Yao
  • Aster Jian
  • Colin Barrett
  • Erik Beran
  • Danny Boisvert
  • Carlo Carollo
  • Pete Chown
  • Christian Clavet
  • Sebastian Delatorre (primitivewaste)
  • Josh Engebretson
  • Chris Friesen
  • Alex Fuller
  • Mika Heinonen
  • Graham King
  • Jason Kinzer
  • Gunnar Kriik
  • Ali Kämäräinen
  • Pete Leigh
  • Jonne Nauha
  • Paul Noome
  • David Palacios
  • Alex Parlett
  • Jordan Patterson
  • Vladimir Pobedinsky
  • Nick Royer
  • Jonathan Sandusky
  • Miika Santala
  • James Thomas
  • Joshua Tippetts
  • Daniel Wiberg
  • Steven Zhang
  • AGreatFish
  • Enhex
  • Firegorilla
  • Magic.Lixin
  • Mike3D
  • Modanung
  • MonkeyFirst
  • OvermindDL1
  • Skrylar
  • 1vanK
  • andmar1x
  • amadeus_osa
  • atship
  • att
  • celeron55
  • cosmy1
  • feltech
  • hdunderscore
  • marynate
  • mightyCelu
  • nemerle
  • ninjastone
  • raould
  • rasteron
  • reattiva
  • rifai
  • skaiware
  • szamq
  • thebluefish

Urho3D is greatly inspired by OGRE (http://www.ogre3d.org) and Horde3D (http://www.horde3d.org). Additional inspiration & research used:

Urho3D uses the following third-party libraries:

DXT / ETC1 / PVRTC decompression code based on the Squish library and the Oolong Engine. Jack and mushroom models from the realXtend project. (http://www.realxtend.org) Ninja model and terrain, water, smoke, flare and status bar textures from OGRE. BlueHighway font from Larabie Fonts. Anonymous Pro font by Mark Simonson. NinjaSnowWar sounds by Veli-Pekka Tätilä.

##Documentation Urho3D classes have been sparsely documented using Doxygen notation. To generate documentation into the "Docs" subdirectory, open the Doxyfile in the "Docs" subdirectory with doxywizard and click "Run doxygen" from the "Run" tab. Get Doxygen from http://www.doxygen.org & Graphviz from http://www.graphviz.org. See section "Documentation build" below on how to automate documentation generation as part of the build process.

The documentation is also available online at http://urho3d.github.io/documentation/HEAD/index.html

Documentation on how to build Urho3D: http://urho3d.github.io/documentation/HEAD/_building.html Documentation on how to use Urho3D as external library http://urho3d.github.io/documentation/HEAD/_using_library.html

Replace HEAD with a specific release version in the above links to obtain the documentation pertinent to the specified release. Alternatively, use the document-switcher in the documentation website to do so.

##History The change history is available online at http://urho3d.github.io/documentation/HEAD/_history.html