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Audio
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6d5ddc23e0
Bump the copyright for 2014.
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12 лет назад |
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Container
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5bc98f68d3
Exposed Texture2D::Load() to Lua. Added Detach() function to SharedPtr which will safely detach the pointer without destroying the object. To only be used in scripting integration. Fixed loading of texture with compressed data first and then uncompressed.
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12 лет назад |
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Core
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6d5ddc23e0
Bump the copyright for 2014.
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12 лет назад |
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Engine
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6d5ddc23e0
Bump the copyright for 2014.
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12 лет назад |
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Graphics
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8018a1f0f0
Do not comment out samplers in GLSL vertex shaders, as it's not necessary for correct compilation.
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12 лет назад |
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IO
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6d5ddc23e0
Bump the copyright for 2014.
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12 лет назад |
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Input
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db713bdba2
Avoid string allocations during View::Define() and Renderer::GetShader().
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12 лет назад |
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LuaScript
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97eab8ecf5
Update Lua API, convert SharePtr to raw pointer.
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12 лет назад |
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Math
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6d5ddc23e0
Bump the copyright for 2014.
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12 лет назад |
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Navigation
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6d5ddc23e0
Bump the copyright for 2014.
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12 лет назад |
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Network
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6d5ddc23e0
Bump the copyright for 2014.
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12 лет назад |
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Physics
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6d5ddc23e0
Bump the copyright for 2014.
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12 лет назад |
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Resource
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3237ab3f85
Fixed image bilinear resampling.
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12 лет назад |
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Scene
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6d5ddc23e0
Bump the copyright for 2014.
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12 лет назад |
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Script
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381e9a04c3
Merge branch 'shader-refactor'
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12 лет назад |
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UI
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07f06563bc
Optimized Renderer::GetShader() so that caching shader variation pointers becomes unnecessary for the most part.
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12 лет назад |
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CMakeLists.txt
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46440b55fc
Do not use the sh variant of getting the git revision on MSVC, even if sh is in path, as MSVC uses cmd internally.
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12 лет назад |
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Precompiled.cpp
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6d5ddc23e0
Bump the copyright for 2014.
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12 лет назад |
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Precompiled.h
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6d5ddc23e0
Bump the copyright for 2014.
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12 лет назад |
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Revision.cpp
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6d5ddc23e0
Bump the copyright for 2014.
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12 лет назад |
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Revision.h
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6d5ddc23e0
Bump the copyright for 2014.
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12 лет назад |
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Urho3D.h.in
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09ba853aba
Keep CMakeCache.txt in between build script invocation to speed things up. Correct typo error.
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12 лет назад |
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Urho3D.pc.in
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48eb0497df
Rename var name from <package>_INCLUDE_DIR to <package>_INCLUDE_DIRS.
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12 лет назад |