Lasse Öörni 64e7b12bd8 Added possibility to add components without going through an object factory. 13 years ago
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CMakeLists.txt 4a35758028 Moved container & string classes to a separate library. 14 years ago
Component.cpp 31e027b354 Maximum amount of sorted instances can be configured in Renderer. By default 1000. 13 years ago
Component.h ef421ef32d Initial Bullet constraint implementation. 13 years ago
Node.cpp 64e7b12bd8 Added possibility to add components without going through an object factory. 13 years ago
Node.h 64e7b12bd8 Added possibility to add components without going through an object factory. 13 years ago
Precompiled.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 years ago
Precompiled.h 50226cfdb0 Started work toward Unicode compatibility. 14 years ago
ReplicationState.h a7494cedc4 Removed NetworkState pointer from Serializable for better class memory layout control. 13 years ago
Scene.cpp a77a685f4c Fixed warnings reported by Xcode. 13 years ago
Scene.h a77a685f4c Fixed warnings reported by Xcode. 13 years ago
SceneEvents.h 1e493ba802 Networked rigidbodies should work now. 13 years ago
SceneResolver.cpp 7ea084bc4b Added missing DebugNew.h includes. 13 years ago
SceneResolver.h cc3ee34f58 Increased occlusion buffer depth bias. 14 years ago
Serializable.cpp 51c4336f2f Moved HashMap & Vector allocations to .cpp files so that they can be more easily tracked. 13 years ago
Serializable.h 31e027b354 Maximum amount of sorted instances can be configured in Renderer. By default 1000. 13 years ago
SmoothedTransform.cpp 00522a44a7 Optimized GetBatch() in StaticModel & AnimatedModel by caching the current LOD geometries into a flat array. 13 years ago
SmoothedTransform.h 00522a44a7 Optimized GetBatch() in StaticModel & AnimatedModel by caching the current LOD geometries into a flat array. 13 years ago