| .. |
|
D3D9GPUObject.cpp
|
02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
|
12 years ago |
|
D3D9GPUObject.h
|
02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
|
12 years ago |
|
D3D9Graphics.cpp
|
b5836237e9
Remove dependency on Lua when LuaJIT is enabled.
|
12 years ago |
|
D3D9Graphics.h
|
25c7aa53c3
Added GetDesktopResolution() to Graphics.
|
12 years ago |
|
D3D9GraphicsImpl.cpp
|
02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
|
12 years ago |
|
D3D9GraphicsImpl.h
|
02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
|
12 years ago |
|
D3D9IndexBuffer.cpp
|
02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
|
12 years ago |
|
D3D9IndexBuffer.h
|
02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
|
12 years ago |
|
D3D9RenderSurface.cpp
|
02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
|
12 years ago |
|
D3D9RenderSurface.h
|
02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
|
12 years ago |
|
D3D9Shader.cpp
|
02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
|
12 years ago |
|
D3D9Shader.h
|
02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
|
12 years ago |
|
D3D9ShaderVariation.cpp
|
02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
|
12 years ago |
|
D3D9ShaderVariation.h
|
02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
|
12 years ago |
|
D3D9Texture.cpp
|
42093ea88c
Allow programmatic control of the mip reduction settings of Texture.
|
12 years ago |
|
D3D9Texture.h
|
42093ea88c
Allow programmatic control of the mip reduction settings of Texture.
|
12 years ago |
|
D3D9Texture2D.cpp
|
5da7d24f94
Fixed bug in D3DTexture2D && D3DTextureCube::SetData() when not setting the whole texture.
|
12 years ago |
|
D3D9Texture2D.h
|
42093ea88c
Allow programmatic control of the mip reduction settings of Texture.
|
12 years ago |
|
D3D9TextureCube.cpp
|
5da7d24f94
Fixed bug in D3DTexture2D && D3DTextureCube::SetData() when not setting the whole texture.
|
12 years ago |
|
D3D9TextureCube.h
|
42093ea88c
Allow programmatic control of the mip reduction settings of Texture.
|
12 years ago |
|
D3D9VertexBuffer.cpp
|
02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
|
12 years ago |
|
D3D9VertexBuffer.h
|
02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
|
12 years ago |
|
D3D9VertexDeclaration.cpp
|
7a20f0ad03
Optimize repeated GetWorldBoundingBox() in Drawable::UpdateBatches() override functions.
|
12 years ago |
|
D3D9VertexDeclaration.h
|
7a20f0ad03
Optimize repeated GetWorldBoundingBox() in Drawable::UpdateBatches() override functions.
|
12 years ago |