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BorderImage.cpp
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 anos atrás |
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BorderImage.h
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 anos atrás |
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Button.cpp
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1eae2e13ab
Split UIElement::OnClick() to OnClickBegin() & OnClickEnd(), added global UIMouseClickEnd event, cleaned up Button & CheckBox click handling, based on Chris Friesen's work.
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12 anos atrás |
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Button.h
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1eae2e13ab
Split UIElement::OnClick() to OnClickBegin() & OnClickEnd(), added global UIMouseClickEnd event, cleaned up Button & CheckBox click handling, based on Chris Friesen's work.
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12 anos atrás |
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CMakeLists.txt
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 anos atrás |
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CheckBox.cpp
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39c8295eb3
Added editable flag to UI elements. When disabled, will not edit the value (eg. LineEdit text) through user input. Fixes #4.
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12 anos atrás |
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CheckBox.h
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e234e9e8b6
Refactored slider page event parameters to be simpler and fixed unintended scrolling while hovering without mouse button pressed.
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12 anos atrás |
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Cursor.cpp
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 anos atrás |
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Cursor.h
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ce9154d545
Added missing URHO3D_API defines to some derived classes.
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12 anos atrás |
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DropDownList.cpp
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39c8295eb3
Added editable flag to UI elements. When disabled, will not edit the value (eg. LineEdit text) through user input. Fixes #4.
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12 anos atrás |
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DropDownList.h
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39c8295eb3
Added editable flag to UI elements. When disabled, will not edit the value (eg. LineEdit text) through user input. Fixes #4.
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12 anos atrás |
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FileSelector.cpp
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1eae2e13ab
Split UIElement::OnClick() to OnClickBegin() & OnClickEnd(), added global UIMouseClickEnd event, cleaned up Button & CheckBox click handling, based on Chris Friesen's work.
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12 anos atrás |
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FileSelector.h
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 anos atrás |
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Font.cpp
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9b037e938d
Mono font rendering fix from Aster Jian's font branch.
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12 anos atrás |
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Font.h
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 anos atrás |
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LineEdit.cpp
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39c8295eb3
Added editable flag to UI elements. When disabled, will not edit the value (eg. LineEdit text) through user input. Fixes #4.
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12 anos atrás |
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LineEdit.h
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1eae2e13ab
Split UIElement::OnClick() to OnClickBegin() & OnClickEnd(), added global UIMouseClickEnd event, cleaned up Button & CheckBox click handling, based on Chris Friesen's work.
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12 anos atrás |
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ListView.cpp
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4186e48b7f
Set internal flag on ListView containers before adding as a child. Fixes #10.
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12 anos atrás |
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ListView.h
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 anos atrás |
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Menu.cpp
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 anos atrás |
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Menu.h
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 anos atrás |
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Precompiled.cpp
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 anos atrás |
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Precompiled.h
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 anos atrás |
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ScrollBar.cpp
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dc2e59af7f
Do not use a layout on a ScrollBar as using it can lead to resizing the ScrollBar itself, which is irreversible. Fixes #11.
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12 anos atrás |
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ScrollBar.h
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39c8295eb3
Added editable flag to UI elements. When disabled, will not edit the value (eg. LineEdit text) through user input. Fixes #4.
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12 anos atrás |
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ScrollView.cpp
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 anos atrás |
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ScrollView.h
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 anos atrás |
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Slider.cpp
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39c8295eb3
Added editable flag to UI elements. When disabled, will not edit the value (eg. LineEdit text) through user input. Fixes #4.
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12 anos atrás |
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Slider.h
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e234e9e8b6
Refactored slider page event parameters to be simpler and fixed unintended scrolling while hovering without mouse button pressed.
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12 anos atrás |
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Sprite.cpp
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 anos atrás |
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Sprite.h
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 anos atrás |
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Text.cpp
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475ddbe99d
Fixed Text Shadow Effect bug.
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12 anos atrás |
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Text.h
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475ddbe99d
Fixed Text Shadow Effect bug.
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12 anos atrás |
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Text3D.cpp
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bb9b3a5871
Disabled depth write from Text3D generated material. Now Z-bias can default to 0.
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12 anos atrás |
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Text3D.h
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dbd7687c56
Added configurable Z bias to Text3D effect.
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12 anos atrás |
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UI.cpp
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b2d356ad5e
Allow using the operating system clipboard in UI.
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12 anos atrás |
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UI.h
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b2d356ad5e
Allow using the operating system clipboard in UI.
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12 anos atrás |
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UIBatch.cpp
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 anos atrás |
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UIBatch.h
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 anos atrás |
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UIElement.cpp
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39c8295eb3
Added editable flag to UI elements. When disabled, will not edit the value (eg. LineEdit text) through user input. Fixes #4.
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12 anos atrás |
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UIElement.h
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36eb726d36
Add the concept of base class type to Object to simplify determining if a ScriptInstance's handle variable is a Node, Component or Resource. Serialize script's resource handles as ResourceRef attributes and allow editing them.
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12 anos atrás |
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UIEvents.h
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04bf45e463
Added support for SDL_DROPFILE event. Input system sends event with filename only, and UI subsystem interprets that to include the element that was dropped onto. The UI variant of the event is only posted when the OS mouse cursor is visible (such as in the editor.)
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12 anos atrás |
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View3D.cpp
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36e165596a
Create a dedicated depth stencil texture in View3D so that temporary depth stencils are not constantly generated when resizing a View3D.
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12 anos atrás |
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View3D.h
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36e165596a
Create a dedicated depth stencil texture in View3D so that temporary depth stencils are not constantly generated when resizing a View3D.
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12 anos atrás |
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Window.cpp
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f7ac7eb713
Applied window fixed resizing patch from Sebastian Delatorre.
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12 anos atrás |
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Window.h
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9ff0247c68
Applied material editor preview patch from primitivewaste, which also adds View3D UI element class.
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12 anos atrás |