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- $#include "Texture2D.h"
- enum TextureUsage{};
- class Texture2D : public Texture
- {
- Texture2D(Context* context);
- ~Texture2D();
-
- bool SetSize(int width, int height, unsigned format, TextureUsage usage = TEXTURE_STATIC);
-
- RenderSurface* GetRenderSurface() const;
-
- tolua_readonly tolua_property__get_set RenderSurface* renderSurface;
- };
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