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Audio
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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hace 12 años |
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Container
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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hace 12 años |
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Core
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ee0e3aa663
Removed the mechanism of binary-serializing resource name hashes instead of resource names. This is to allow correct resource loading from binary scene files on platforms that cannot iterate the resources in the application installation (eg. Android). This also affects networking, downside is increased network payload size when resource attributes are transferred. All binary scenes saved with old Urho versions are also invalidated.
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hace 12 años |
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Engine
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e34e26d068
Merge branch 'library-build'.
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hace 12 años |
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Graphics
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35b59e897f
Allow setting AnimationState bone weights recursively. Added GetAnimationState() to public API of AnimationController.
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hace 12 años |
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IO
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a27560c719
Enhance ScriptCompiler to also dump API as C Header file.
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hace 12 años |
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Input
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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hace 12 años |
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LuaScript
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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hace 12 años |
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Math
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a022430876
Added Random() & RandomInt() script functions with min & max range parameters. Similar to the RandomInt(range) overload, in RandomInt(min, max) the max value is exclusive. Note that the corresponding C++ functions are simply called Random for both int and float versions. Closes #48.
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hace 12 años |
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Navigation
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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hace 12 años |
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Network
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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hace 12 años |
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Physics
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9eb7d92301
Fix minor typo error.
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hace 12 años |
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Resource
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ee0e3aa663
Removed the mechanism of binary-serializing resource name hashes instead of resource names. This is to allow correct resource loading from binary scene files on platforms that cannot iterate the resources in the application installation (eg. Android). This also affects networking, downside is increased network payload size when resource attributes are transferred. All binary scenes saved with old Urho versions are also invalidated.
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hace 12 años |
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Scene
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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hace 12 años |
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UI
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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hace 12 años |
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AudioLuaAPI.pkg
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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hace 12 años |
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ContainerLuaAPI.pkg
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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hace 12 años |
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CoreLuaAPI.pkg
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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hace 12 años |
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EngineLuaAPI.pkg
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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hace 12 años |
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GraphicsLuaAPI.pkg
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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hace 12 años |
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IOLuaAPI.pkg
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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hace 12 años |
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InputLuaAPI.pkg
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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hace 12 años |
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LuaScriptLuaAPI.pkg
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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hace 12 años |
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MathLuaAPI.pkg
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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hace 12 años |
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NavigationLuaAPI.pkg
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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hace 12 años |
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NetworkLuaAPI.pkg
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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hace 12 años |
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PhysicsLuaAPI.pkg
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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hace 12 años |
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ResourceLuaAPI.pkg
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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hace 12 años |
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SceneLuaAPI.pkg
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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hace 12 años |
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UILuaAPI.pkg
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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hace 12 años |
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basic.lua
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7785640904
Fixed Lua/LuaJIT compilation issue.
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hace 12 años |
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pkgToDox.lua
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a022430876
Added Random() & RandomInt() script functions with min & max range parameters. Similar to the RandomInt(range) overload, in RandomInt(min, max) the max value is exclusive. Note that the corresponding C++ functions are simply called Random for both int and float versions. Closes #48.
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hace 12 años |