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Audio
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2a4a089fc1
Detached component is considered as not enabled effectively regardless of its own enabled flag. Tweaked the 'expansion triangle' icon.
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12 лет назад |
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Container
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184360dc82
Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work.
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12 лет назад |
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Core
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184360dc82
Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work.
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12 лет назад |
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Engine
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f5aa8898da
Fixed UIElement's SetParent() method which was exposed to the Script API with wrong signature previously. Added drag-and-drop support for UI-element in Editor app.
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12 лет назад |
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Graphics
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a1cd90dff6
Fixed Zone's override-mode and ambient-gradient attribute default value registration. Fixed Editor's hierarchy auto expansion when selecting item via view raycast.
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12 лет назад |
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IO
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b28621a3a4
Documented engine initialization parameters.
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12 лет назад |
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Input
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1930041147
Optimization: DecalSet & ScriptInstance unsubscribe from scene update when disabled.
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12 лет назад |
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Math
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34df8b5e82
Fixed headless mode.
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12 лет назад |
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Navigation
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38498ab24c
Completed the OffMeshConnection implementation.
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12 лет назад |
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Network
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08075f0915
Reversed if's in Variant code to favor the correct type.
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12 лет назад |
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Physics
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ae9ff0d8df
Store colliding bodies first as weak pointers to allow safe deleting of them during collision event handling.
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12 лет назад |
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Resource
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184360dc82
Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work.
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12 лет назад |
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Scene
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184360dc82
Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work.
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12 лет назад |
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Script
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a76a3b1ab7
Reordered UIElement's attributes, common attributes got registered first. Enhanced Attribute Inspector to show UIElement's attributes for single selection case. Multiple selection is still WIP.
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12 лет назад |
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UI
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79b2fc726c
Added option in UI-element editor to show/hide the internal UI-elements, configurable in the editor's preferences window. Adjusted CheckBox UI-element to have fixed size by default.
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12 лет назад |