- $#include "Animation2D.h"
- class Animation2D : public Resource
- {
- float GetTotalTime() const;
- unsigned GetNumFrames() const;
- Sprite2D* GetFrameSprite(unsigned index) const;
- Sprite2D* GetFrameSpriteByTime(float time) const;
-
- tolua_readonly tolua_property__get_set float totalTime;
- tolua_readonly tolua_property__get_set unsigned numFrames;
- };
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