ResourceCache.cpp 34 KB

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  1. //
  2. // Copyright (c) 2008-2015 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #include "../Precompiled.h"
  23. #include "../Core/Context.h"
  24. #include "../Core/CoreEvents.h"
  25. #include "../Core/Profiler.h"
  26. #include "../Core/WorkQueue.h"
  27. #include "../IO/FileSystem.h"
  28. #include "../IO/FileWatcher.h"
  29. #include "../IO/Log.h"
  30. #include "../IO/PackageFile.h"
  31. #include "../Resource/BackgroundLoader.h"
  32. #include "../Resource/Image.h"
  33. #include "../Resource/JSONFile.h"
  34. #include "../Resource/PListFile.h"
  35. #include "../Resource/ResourceCache.h"
  36. #include "../Resource/ResourceEvents.h"
  37. #include "../Resource/XMLFile.h"
  38. #include "../DebugNew.h"
  39. namespace Urho3D
  40. {
  41. static const char* checkDirs[] =
  42. {
  43. "Fonts",
  44. "Materials",
  45. "Models",
  46. "Music",
  47. "Objects",
  48. "Particle",
  49. "PostProcess",
  50. "RenderPaths",
  51. "Scenes",
  52. "Scripts",
  53. "Sounds",
  54. "Shaders",
  55. "Techniques",
  56. "Textures",
  57. "UI",
  58. 0
  59. };
  60. static const SharedPtr<Resource> noResource;
  61. ResourceCache::ResourceCache(Context* context) :
  62. Object(context),
  63. autoReloadResources_(false),
  64. returnFailedResources_(false),
  65. searchPackagesFirst_(true),
  66. isRouting_(false),
  67. finishBackgroundResourcesMs_(5)
  68. {
  69. // Register Resource library object factories
  70. RegisterResourceLibrary(context_);
  71. #ifdef URHO3D_THREADING
  72. // Create resource background loader. Its thread will start on the first background request
  73. backgroundLoader_ = new BackgroundLoader(this);
  74. #endif
  75. // Subscribe BeginFrame for handling directory watchers and background loaded resource finalization
  76. SubscribeToEvent(E_BEGINFRAME, URHO3D_HANDLER(ResourceCache, HandleBeginFrame));
  77. }
  78. ResourceCache::~ResourceCache()
  79. {
  80. #ifdef URHO3D_THREADING
  81. // Shut down the background loader first
  82. backgroundLoader_.Reset();
  83. #endif
  84. }
  85. bool ResourceCache::AddResourceDir(const String& pathName, unsigned priority)
  86. {
  87. MutexLock lock(resourceMutex_);
  88. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  89. if (!fileSystem || !fileSystem->DirExists(pathName))
  90. {
  91. URHO3D_LOGERROR("Could not open directory " + pathName);
  92. return false;
  93. }
  94. // Convert path to absolute
  95. String fixedPath = SanitateResourceDirName(pathName);
  96. // Check that the same path does not already exist
  97. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  98. {
  99. if (!resourceDirs_[i].Compare(fixedPath, false))
  100. return true;
  101. }
  102. if (priority < resourceDirs_.Size())
  103. resourceDirs_.Insert(priority, fixedPath);
  104. else
  105. resourceDirs_.Push(fixedPath);
  106. // If resource auto-reloading active, create a file watcher for the directory
  107. if (autoReloadResources_)
  108. {
  109. SharedPtr<FileWatcher> watcher(new FileWatcher(context_));
  110. watcher->StartWatching(fixedPath, true);
  111. fileWatchers_.Push(watcher);
  112. }
  113. URHO3D_LOGINFO("Added resource path " + fixedPath);
  114. return true;
  115. }
  116. bool ResourceCache::AddPackageFile(PackageFile* package, unsigned priority)
  117. {
  118. MutexLock lock(resourceMutex_);
  119. // Do not add packages that failed to load
  120. if (!package || !package->GetNumFiles())
  121. return false;
  122. if (priority < packages_.Size())
  123. packages_.Insert(priority, SharedPtr<PackageFile>(package));
  124. else
  125. packages_.Push(SharedPtr<PackageFile>(package));
  126. URHO3D_LOGINFO("Added resource package " + package->GetName());
  127. return true;
  128. }
  129. bool ResourceCache::AddPackageFile(const String& fileName, unsigned priority)
  130. {
  131. SharedPtr<PackageFile> package(new PackageFile(context_));
  132. return package->Open(fileName) && AddPackageFile(package);
  133. }
  134. bool ResourceCache::AddManualResource(Resource* resource)
  135. {
  136. if (!resource)
  137. {
  138. URHO3D_LOGERROR("Null manual resource");
  139. return false;
  140. }
  141. const String& name = resource->GetName();
  142. if (name.Empty())
  143. {
  144. URHO3D_LOGERROR("Manual resource with empty name, can not add");
  145. return false;
  146. }
  147. resource->ResetUseTimer();
  148. resourceGroups_[resource->GetType()].resources_[resource->GetNameHash()] = resource;
  149. UpdateResourceGroup(resource->GetType());
  150. return true;
  151. }
  152. void ResourceCache::RemoveResourceDir(const String& pathName)
  153. {
  154. MutexLock lock(resourceMutex_);
  155. String fixedPath = SanitateResourceDirName(pathName);
  156. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  157. {
  158. if (!resourceDirs_[i].Compare(fixedPath, false))
  159. {
  160. resourceDirs_.Erase(i);
  161. // Remove the filewatcher with the matching path
  162. for (unsigned j = 0; j < fileWatchers_.Size(); ++j)
  163. {
  164. if (!fileWatchers_[j]->GetPath().Compare(fixedPath, false))
  165. {
  166. fileWatchers_.Erase(j);
  167. break;
  168. }
  169. }
  170. URHO3D_LOGINFO("Removed resource path " + fixedPath);
  171. return;
  172. }
  173. }
  174. }
  175. void ResourceCache::RemovePackageFile(PackageFile* package, bool releaseResources, bool forceRelease)
  176. {
  177. MutexLock lock(resourceMutex_);
  178. for (Vector<SharedPtr<PackageFile> >::Iterator i = packages_.Begin(); i != packages_.End(); ++i)
  179. {
  180. if (*i == package)
  181. {
  182. if (releaseResources)
  183. ReleasePackageResources(*i, forceRelease);
  184. URHO3D_LOGINFO("Removed resource package " + (*i)->GetName());
  185. packages_.Erase(i);
  186. return;
  187. }
  188. }
  189. }
  190. void ResourceCache::RemovePackageFile(const String& fileName, bool releaseResources, bool forceRelease)
  191. {
  192. MutexLock lock(resourceMutex_);
  193. // Compare the name and extension only, not the path
  194. String fileNameNoPath = GetFileNameAndExtension(fileName);
  195. for (Vector<SharedPtr<PackageFile> >::Iterator i = packages_.Begin(); i != packages_.End(); ++i)
  196. {
  197. if (!GetFileNameAndExtension((*i)->GetName()).Compare(fileNameNoPath, false))
  198. {
  199. if (releaseResources)
  200. ReleasePackageResources(*i, forceRelease);
  201. URHO3D_LOGINFO("Removed resource package " + (*i)->GetName());
  202. packages_.Erase(i);
  203. return;
  204. }
  205. }
  206. }
  207. void ResourceCache::ReleaseResource(StringHash type, const String& name, bool force)
  208. {
  209. StringHash nameHash(name);
  210. const SharedPtr<Resource>& existingRes = FindResource(type, nameHash);
  211. if (!existingRes)
  212. return;
  213. // If other references exist, do not release, unless forced
  214. if ((existingRes.Refs() == 1 && existingRes.WeakRefs() == 0) || force)
  215. {
  216. resourceGroups_[type].resources_.Erase(nameHash);
  217. UpdateResourceGroup(type);
  218. }
  219. }
  220. void ResourceCache::ReleaseResources(StringHash type, bool force)
  221. {
  222. bool released = false;
  223. HashMap<StringHash, ResourceGroup>::Iterator i = resourceGroups_.Find(type);
  224. if (i != resourceGroups_.End())
  225. {
  226. for (HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Begin();
  227. j != i->second_.resources_.End();)
  228. {
  229. HashMap<StringHash, SharedPtr<Resource> >::Iterator current = j++;
  230. // If other references exist, do not release, unless forced
  231. if ((current->second_.Refs() == 1 && current->second_.WeakRefs() == 0) || force)
  232. {
  233. i->second_.resources_.Erase(current);
  234. released = true;
  235. }
  236. }
  237. }
  238. if (released)
  239. UpdateResourceGroup(type);
  240. }
  241. void ResourceCache::ReleaseResources(StringHash type, const String& partialName, bool force)
  242. {
  243. bool released = false;
  244. HashMap<StringHash, ResourceGroup>::Iterator i = resourceGroups_.Find(type);
  245. if (i != resourceGroups_.End())
  246. {
  247. for (HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Begin();
  248. j != i->second_.resources_.End();)
  249. {
  250. HashMap<StringHash, SharedPtr<Resource> >::Iterator current = j++;
  251. if (current->second_->GetName().Contains(partialName))
  252. {
  253. // If other references exist, do not release, unless forced
  254. if ((current->second_.Refs() == 1 && current->second_.WeakRefs() == 0) || force)
  255. {
  256. i->second_.resources_.Erase(current);
  257. released = true;
  258. }
  259. }
  260. }
  261. }
  262. if (released)
  263. UpdateResourceGroup(type);
  264. }
  265. void ResourceCache::ReleaseResources(const String& partialName, bool force)
  266. {
  267. // Some resources refer to others, like materials to textures. Release twice to ensure these get released.
  268. // This is not necessary if forcing release
  269. unsigned repeat = force ? 1 : 2;
  270. while (repeat--)
  271. {
  272. for (HashMap<StringHash, ResourceGroup>::Iterator i = resourceGroups_.Begin(); i != resourceGroups_.End(); ++i)
  273. {
  274. bool released = false;
  275. for (HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Begin();
  276. j != i->second_.resources_.End();)
  277. {
  278. HashMap<StringHash, SharedPtr<Resource> >::Iterator current = j++;
  279. if (current->second_->GetName().Contains(partialName))
  280. {
  281. // If other references exist, do not release, unless forced
  282. if ((current->second_.Refs() == 1 && current->second_.WeakRefs() == 0) || force)
  283. {
  284. i->second_.resources_.Erase(current);
  285. released = true;
  286. }
  287. }
  288. }
  289. if (released)
  290. UpdateResourceGroup(i->first_);
  291. }
  292. }
  293. }
  294. void ResourceCache::ReleaseAllResources(bool force)
  295. {
  296. unsigned repeat = force ? 1 : 2;
  297. while (repeat--)
  298. {
  299. for (HashMap<StringHash, ResourceGroup>::Iterator i = resourceGroups_.Begin();
  300. i != resourceGroups_.End(); ++i)
  301. {
  302. bool released = false;
  303. for (HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Begin();
  304. j != i->second_.resources_.End();)
  305. {
  306. HashMap<StringHash, SharedPtr<Resource> >::Iterator current = j++;
  307. // If other references exist, do not release, unless forced
  308. if ((current->second_.Refs() == 1 && current->second_.WeakRefs() == 0) || force)
  309. {
  310. i->second_.resources_.Erase(current);
  311. released = true;
  312. }
  313. }
  314. if (released)
  315. UpdateResourceGroup(i->first_);
  316. }
  317. }
  318. }
  319. bool ResourceCache::ReloadResource(Resource* resource)
  320. {
  321. if (!resource)
  322. return false;
  323. resource->SendEvent(E_RELOADSTARTED);
  324. bool success = false;
  325. SharedPtr<File> file = GetFile(resource->GetName());
  326. if (file)
  327. success = resource->Load(*(file.Get()));
  328. if (success)
  329. {
  330. resource->ResetUseTimer();
  331. UpdateResourceGroup(resource->GetType());
  332. resource->SendEvent(E_RELOADFINISHED);
  333. return true;
  334. }
  335. // If reloading failed, do not remove the resource from cache, to allow for a new live edit to
  336. // attempt loading again
  337. resource->SendEvent(E_RELOADFAILED);
  338. return false;
  339. }
  340. void ResourceCache::ReloadResourceWithDependencies(const String& fileName)
  341. {
  342. StringHash fileNameHash(fileName);
  343. // If the filename is a resource we keep track of, reload it
  344. const SharedPtr<Resource>& resource = FindResource(fileNameHash);
  345. if (resource)
  346. {
  347. URHO3D_LOGDEBUG("Reloading changed resource " + fileName);
  348. ReloadResource(resource);
  349. }
  350. // Always perform dependency resource check for resource loaded from XML file as it could be used in inheritance
  351. if (!resource || GetExtension(resource->GetName()) == ".xml")
  352. {
  353. // Check if this is a dependency resource, reload dependents
  354. HashMap<StringHash, HashSet<StringHash> >::ConstIterator j = dependentResources_.Find(fileNameHash);
  355. if (j != dependentResources_.End())
  356. {
  357. // Reloading a resource may modify the dependency tracking structure. Therefore collect the
  358. // resources we need to reload first
  359. Vector<SharedPtr<Resource> > dependents;
  360. dependents.Reserve(j->second_.Size());
  361. for (HashSet<StringHash>::ConstIterator k = j->second_.Begin(); k != j->second_.End(); ++k)
  362. {
  363. const SharedPtr<Resource>& dependent = FindResource(*k);
  364. if (dependent)
  365. dependents.Push(dependent);
  366. }
  367. for (unsigned k = 0; k < dependents.Size(); ++k)
  368. {
  369. URHO3D_LOGDEBUG("Reloading resource " + dependents[k]->GetName() + " depending on " + fileName);
  370. ReloadResource(dependents[k]);
  371. }
  372. }
  373. }
  374. }
  375. void ResourceCache::SetMemoryBudget(StringHash type, unsigned budget)
  376. {
  377. resourceGroups_[type].memoryBudget_ = budget;
  378. }
  379. void ResourceCache::SetAutoReloadResources(bool enable)
  380. {
  381. if (enable != autoReloadResources_)
  382. {
  383. if (enable)
  384. {
  385. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  386. {
  387. SharedPtr<FileWatcher> watcher(new FileWatcher(context_));
  388. watcher->StartWatching(resourceDirs_[i], true);
  389. fileWatchers_.Push(watcher);
  390. }
  391. }
  392. else
  393. fileWatchers_.Clear();
  394. autoReloadResources_ = enable;
  395. }
  396. }
  397. void ResourceCache::AddResourceRouter(ResourceRouter* router, bool addAsFirst)
  398. {
  399. // Check for duplicate
  400. for (unsigned i = 0; i < resourceRouters_.Size(); ++i)
  401. {
  402. if (resourceRouters_[i] == router)
  403. return;
  404. }
  405. if (addAsFirst)
  406. resourceRouters_.Insert(0, SharedPtr<ResourceRouter>(router));
  407. else
  408. resourceRouters_.Push(SharedPtr<ResourceRouter>(router));
  409. }
  410. void ResourceCache::RemoveResourceRouter(ResourceRouter* router)
  411. {
  412. for (unsigned i = 0; i < resourceRouters_.Size(); ++i)
  413. {
  414. if (resourceRouters_[i] == router)
  415. {
  416. resourceRouters_.Erase(i);
  417. return;
  418. }
  419. }
  420. }
  421. SharedPtr<File> ResourceCache::GetFile(const String& nameIn, bool sendEventOnFailure)
  422. {
  423. MutexLock lock(resourceMutex_);
  424. String name = SanitateResourceName(nameIn);
  425. if (!isRouting_)
  426. {
  427. isRouting_ = true;
  428. for (unsigned i = 0; i < resourceRouters_.Size(); ++i)
  429. resourceRouters_[i]->Route(name, RESOURCE_GETFILE);
  430. isRouting_ = false;
  431. }
  432. if (name.Length())
  433. {
  434. File* file = 0;
  435. if (searchPackagesFirst_)
  436. {
  437. file = SearchPackages(name);
  438. if (!file)
  439. file = SearchResourceDirs(name);
  440. }
  441. else
  442. {
  443. file = SearchResourceDirs(name);
  444. if (!file)
  445. file = SearchPackages(name);
  446. }
  447. if (file)
  448. return SharedPtr<File>(file);
  449. }
  450. if (sendEventOnFailure)
  451. {
  452. if (resourceRouters_.Size() && name.Empty() && !nameIn.Empty())
  453. URHO3D_LOGERROR("Resource request " + nameIn + " was blocked");
  454. else
  455. URHO3D_LOGERROR("Could not find resource " + name);
  456. if (Thread::IsMainThread())
  457. {
  458. using namespace ResourceNotFound;
  459. VariantMap& eventData = GetEventDataMap();
  460. eventData[P_RESOURCENAME] = name.Length() ? name : nameIn;
  461. SendEvent(E_RESOURCENOTFOUND, eventData);
  462. }
  463. }
  464. return SharedPtr<File>();
  465. }
  466. Resource* ResourceCache::GetExistingResource(StringHash type, const String& nameIn)
  467. {
  468. String name = SanitateResourceName(nameIn);
  469. if (!Thread::IsMainThread())
  470. {
  471. URHO3D_LOGERROR("Attempted to get resource " + name + " from outside the main thread");
  472. return 0;
  473. }
  474. // If empty name, return null pointer immediately
  475. if (name.Empty())
  476. return 0;
  477. StringHash nameHash(name);
  478. const SharedPtr<Resource>& existing = FindResource(type, nameHash);
  479. return existing;
  480. }
  481. Resource* ResourceCache::GetResource(StringHash type, const String& nameIn, bool sendEventOnFailure)
  482. {
  483. String name = SanitateResourceName(nameIn);
  484. if (!Thread::IsMainThread())
  485. {
  486. URHO3D_LOGERROR("Attempted to get resource " + name + " from outside the main thread");
  487. return 0;
  488. }
  489. // If empty name, return null pointer immediately
  490. if (name.Empty())
  491. return 0;
  492. StringHash nameHash(name);
  493. #ifdef URHO3D_THREADING
  494. // Check if the resource is being background loaded but is now needed immediately
  495. backgroundLoader_->WaitForResource(type, nameHash);
  496. #endif
  497. const SharedPtr<Resource>& existing = FindResource(type, nameHash);
  498. if (existing)
  499. return existing;
  500. SharedPtr<Resource> resource;
  501. // Make sure the pointer is non-null and is a Resource subclass
  502. resource = DynamicCast<Resource>(context_->CreateObject(type));
  503. if (!resource)
  504. {
  505. URHO3D_LOGERROR("Could not load unknown resource type " + String(type));
  506. if (sendEventOnFailure)
  507. {
  508. using namespace UnknownResourceType;
  509. VariantMap& eventData = GetEventDataMap();
  510. eventData[P_RESOURCETYPE] = type;
  511. SendEvent(E_UNKNOWNRESOURCETYPE, eventData);
  512. }
  513. return 0;
  514. }
  515. // Attempt to load the resource
  516. SharedPtr<File> file = GetFile(name, sendEventOnFailure);
  517. if (!file)
  518. return 0; // Error is already logged
  519. URHO3D_LOGDEBUG("Loading resource " + name);
  520. resource->SetName(name);
  521. if (!resource->Load(*(file.Get())))
  522. {
  523. // Error should already been logged by corresponding resource descendant class
  524. if (sendEventOnFailure)
  525. {
  526. using namespace LoadFailed;
  527. VariantMap& eventData = GetEventDataMap();
  528. eventData[P_RESOURCENAME] = name;
  529. SendEvent(E_LOADFAILED, eventData);
  530. }
  531. if (!returnFailedResources_)
  532. return 0;
  533. }
  534. // Store to cache
  535. resource->ResetUseTimer();
  536. resourceGroups_[type].resources_[nameHash] = resource;
  537. UpdateResourceGroup(type);
  538. return resource;
  539. }
  540. bool ResourceCache::BackgroundLoadResource(StringHash type, const String& nameIn, bool sendEventOnFailure, Resource* caller)
  541. {
  542. #ifdef URHO3D_THREADING
  543. // If empty name, fail immediately
  544. String name = SanitateResourceName(nameIn);
  545. if (name.Empty())
  546. return false;
  547. // First check if already exists as a loaded resource
  548. StringHash nameHash(name);
  549. if (FindResource(type, nameHash) != noResource)
  550. return false;
  551. return backgroundLoader_->QueueResource(type, name, sendEventOnFailure, caller);
  552. #else
  553. // When threading not supported, fall back to synchronous loading
  554. return GetResource(type, nameIn, sendEventOnFailure);
  555. #endif
  556. }
  557. SharedPtr<Resource> ResourceCache::GetTempResource(StringHash type, const String& nameIn, bool sendEventOnFailure)
  558. {
  559. String name = SanitateResourceName(nameIn);
  560. // If empty name, return null pointer immediately
  561. if (name.Empty())
  562. return SharedPtr<Resource>();
  563. SharedPtr<Resource> resource;
  564. // Make sure the pointer is non-null and is a Resource subclass
  565. resource = DynamicCast<Resource>(context_->CreateObject(type));
  566. if (!resource)
  567. {
  568. URHO3D_LOGERROR("Could not load unknown resource type " + String(type));
  569. if (sendEventOnFailure)
  570. {
  571. using namespace UnknownResourceType;
  572. VariantMap& eventData = GetEventDataMap();
  573. eventData[P_RESOURCETYPE] = type;
  574. SendEvent(E_UNKNOWNRESOURCETYPE, eventData);
  575. }
  576. return SharedPtr<Resource>();
  577. }
  578. // Attempt to load the resource
  579. SharedPtr<File> file = GetFile(name, sendEventOnFailure);
  580. if (!file)
  581. return SharedPtr<Resource>(); // Error is already logged
  582. URHO3D_LOGDEBUG("Loading temporary resource " + name);
  583. resource->SetName(file->GetName());
  584. if (!resource->Load(*(file.Get())))
  585. {
  586. // Error should already been logged by corresponding resource descendant class
  587. if (sendEventOnFailure)
  588. {
  589. using namespace LoadFailed;
  590. VariantMap& eventData = GetEventDataMap();
  591. eventData[P_RESOURCENAME] = name;
  592. SendEvent(E_LOADFAILED, eventData);
  593. }
  594. return SharedPtr<Resource>();
  595. }
  596. return resource;
  597. }
  598. unsigned ResourceCache::GetNumBackgroundLoadResources() const
  599. {
  600. #ifdef URHO3D_THREADING
  601. return backgroundLoader_->GetNumQueuedResources();
  602. #else
  603. return 0;
  604. #endif
  605. }
  606. void ResourceCache::GetResources(PODVector<Resource*>& result, StringHash type) const
  607. {
  608. result.Clear();
  609. HashMap<StringHash, ResourceGroup>::ConstIterator i = resourceGroups_.Find(type);
  610. if (i != resourceGroups_.End())
  611. {
  612. for (HashMap<StringHash, SharedPtr<Resource> >::ConstIterator j = i->second_.resources_.Begin();
  613. j != i->second_.resources_.End(); ++j)
  614. result.Push(j->second_);
  615. }
  616. }
  617. bool ResourceCache::Exists(const String& nameIn) const
  618. {
  619. MutexLock lock(resourceMutex_);
  620. String name = SanitateResourceName(nameIn);
  621. if (!isRouting_)
  622. {
  623. isRouting_ = true;
  624. for (unsigned i = 0; i < resourceRouters_.Size(); ++i)
  625. resourceRouters_[i]->Route(name, RESOURCE_CHECKEXISTS);
  626. isRouting_ = false;
  627. }
  628. if (name.Empty())
  629. return false;
  630. for (unsigned i = 0; i < packages_.Size(); ++i)
  631. {
  632. if (packages_[i]->Exists(name))
  633. return true;
  634. }
  635. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  636. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  637. {
  638. if (fileSystem->FileExists(resourceDirs_[i] + name))
  639. return true;
  640. }
  641. // Fallback using absolute path
  642. return fileSystem->FileExists(name);
  643. }
  644. unsigned ResourceCache::GetMemoryBudget(StringHash type) const
  645. {
  646. HashMap<StringHash, ResourceGroup>::ConstIterator i = resourceGroups_.Find(type);
  647. return i != resourceGroups_.End() ? i->second_.memoryBudget_ : 0;
  648. }
  649. unsigned ResourceCache::GetMemoryUse(StringHash type) const
  650. {
  651. HashMap<StringHash, ResourceGroup>::ConstIterator i = resourceGroups_.Find(type);
  652. return i != resourceGroups_.End() ? i->second_.memoryUse_ : 0;
  653. }
  654. unsigned ResourceCache::GetTotalMemoryUse() const
  655. {
  656. unsigned total = 0;
  657. for (HashMap<StringHash, ResourceGroup>::ConstIterator i = resourceGroups_.Begin(); i != resourceGroups_.End(); ++i)
  658. total += i->second_.memoryUse_;
  659. return total;
  660. }
  661. String ResourceCache::GetResourceFileName(const String& name) const
  662. {
  663. MutexLock lock(resourceMutex_);
  664. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  665. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  666. {
  667. if (fileSystem->FileExists(resourceDirs_[i] + name))
  668. return resourceDirs_[i] + name;
  669. }
  670. return String();
  671. }
  672. ResourceRouter* ResourceCache::GetResourceRouter(unsigned index) const
  673. {
  674. return index < resourceRouters_.Size() ? resourceRouters_[index] : (ResourceRouter*)0;
  675. }
  676. String ResourceCache::GetPreferredResourceDir(const String& path) const
  677. {
  678. String fixedPath = AddTrailingSlash(path);
  679. bool pathHasKnownDirs = false;
  680. bool parentHasKnownDirs = false;
  681. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  682. for (unsigned i = 0; checkDirs[i] != 0; ++i)
  683. {
  684. if (fileSystem->DirExists(fixedPath + checkDirs[i]))
  685. {
  686. pathHasKnownDirs = true;
  687. break;
  688. }
  689. }
  690. if (!pathHasKnownDirs)
  691. {
  692. String parentPath = GetParentPath(fixedPath);
  693. for (unsigned i = 0; checkDirs[i] != 0; ++i)
  694. {
  695. if (fileSystem->DirExists(parentPath + checkDirs[i]))
  696. {
  697. parentHasKnownDirs = true;
  698. break;
  699. }
  700. }
  701. // If path does not have known subdirectories, but the parent path has, use the parent instead
  702. if (parentHasKnownDirs)
  703. fixedPath = parentPath;
  704. }
  705. return fixedPath;
  706. }
  707. String ResourceCache::SanitateResourceName(const String& nameIn) const
  708. {
  709. // Sanitate unsupported constructs from the resource name
  710. String name = GetInternalPath(nameIn);
  711. name.Replace("../", "");
  712. name.Replace("./", "");
  713. // If the path refers to one of the resource directories, normalize the resource name
  714. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  715. if (resourceDirs_.Size())
  716. {
  717. String namePath = GetPath(name);
  718. String exePath = fileSystem->GetProgramDir();
  719. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  720. {
  721. String relativeResourcePath = resourceDirs_[i];
  722. if (relativeResourcePath.StartsWith(exePath))
  723. relativeResourcePath = relativeResourcePath.Substring(exePath.Length());
  724. if (namePath.StartsWith(resourceDirs_[i], false))
  725. namePath = namePath.Substring(resourceDirs_[i].Length());
  726. else if (namePath.StartsWith(relativeResourcePath, false))
  727. namePath = namePath.Substring(relativeResourcePath.Length());
  728. }
  729. name = namePath + GetFileNameAndExtension(name);
  730. }
  731. return name.Trimmed();
  732. }
  733. String ResourceCache::SanitateResourceDirName(const String& nameIn) const
  734. {
  735. String fixedPath = AddTrailingSlash(nameIn);
  736. if (!IsAbsolutePath(fixedPath))
  737. fixedPath = GetSubsystem<FileSystem>()->GetCurrentDir() + fixedPath;
  738. // Sanitate away /./ construct
  739. fixedPath.Replace("/./", "/");
  740. return fixedPath.Trimmed();
  741. }
  742. void ResourceCache::StoreResourceDependency(Resource* resource, const String& dependency)
  743. {
  744. if (!resource)
  745. return;
  746. MutexLock lock(resourceMutex_);
  747. StringHash nameHash(resource->GetName());
  748. HashSet<StringHash>& dependents = dependentResources_[dependency];
  749. dependents.Insert(nameHash);
  750. }
  751. void ResourceCache::ResetDependencies(Resource* resource)
  752. {
  753. if (!resource)
  754. return;
  755. MutexLock lock(resourceMutex_);
  756. StringHash nameHash(resource->GetName());
  757. for (HashMap<StringHash, HashSet<StringHash> >::Iterator i = dependentResources_.Begin(); i != dependentResources_.End();)
  758. {
  759. HashSet<StringHash>& dependents = i->second_;
  760. dependents.Erase(nameHash);
  761. if (dependents.Empty())
  762. i = dependentResources_.Erase(i);
  763. else
  764. ++i;
  765. }
  766. }
  767. const SharedPtr<Resource>& ResourceCache::FindResource(StringHash type, StringHash nameHash)
  768. {
  769. MutexLock lock(resourceMutex_);
  770. HashMap<StringHash, ResourceGroup>::Iterator i = resourceGroups_.Find(type);
  771. if (i == resourceGroups_.End())
  772. return noResource;
  773. HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Find(nameHash);
  774. if (j == i->second_.resources_.End())
  775. return noResource;
  776. return j->second_;
  777. }
  778. const SharedPtr<Resource>& ResourceCache::FindResource(StringHash nameHash)
  779. {
  780. MutexLock lock(resourceMutex_);
  781. for (HashMap<StringHash, ResourceGroup>::Iterator i = resourceGroups_.Begin(); i != resourceGroups_.End(); ++i)
  782. {
  783. HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Find(nameHash);
  784. if (j != i->second_.resources_.End())
  785. return j->second_;
  786. }
  787. return noResource;
  788. }
  789. void ResourceCache::ReleasePackageResources(PackageFile* package, bool force)
  790. {
  791. HashSet<StringHash> affectedGroups;
  792. const HashMap<String, PackageEntry>& entries = package->GetEntries();
  793. for (HashMap<String, PackageEntry>::ConstIterator i = entries.Begin(); i != entries.End(); ++i)
  794. {
  795. StringHash nameHash(i->first_);
  796. // We do not know the actual resource type, so search all type containers
  797. for (HashMap<StringHash, ResourceGroup>::Iterator j = resourceGroups_.Begin(); j != resourceGroups_.End(); ++j)
  798. {
  799. HashMap<StringHash, SharedPtr<Resource> >::Iterator k = j->second_.resources_.Find(nameHash);
  800. if (k != j->second_.resources_.End())
  801. {
  802. // If other references exist, do not release, unless forced
  803. if ((k->second_.Refs() == 1 && k->second_.WeakRefs() == 0) || force)
  804. {
  805. j->second_.resources_.Erase(k);
  806. affectedGroups.Insert(j->first_);
  807. }
  808. break;
  809. }
  810. }
  811. }
  812. for (HashSet<StringHash>::Iterator i = affectedGroups.Begin(); i != affectedGroups.End(); ++i)
  813. UpdateResourceGroup(*i);
  814. }
  815. void ResourceCache::UpdateResourceGroup(StringHash type)
  816. {
  817. HashMap<StringHash, ResourceGroup>::Iterator i = resourceGroups_.Find(type);
  818. if (i == resourceGroups_.End())
  819. return;
  820. for (;;)
  821. {
  822. unsigned totalSize = 0;
  823. unsigned oldestTimer = 0;
  824. HashMap<StringHash, SharedPtr<Resource> >::Iterator oldestResource = i->second_.resources_.End();
  825. for (HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Begin();
  826. j != i->second_.resources_.End(); ++j)
  827. {
  828. totalSize += j->second_->GetMemoryUse();
  829. unsigned useTimer = j->second_->GetUseTimer();
  830. if (useTimer > oldestTimer)
  831. {
  832. oldestTimer = useTimer;
  833. oldestResource = j;
  834. }
  835. }
  836. i->second_.memoryUse_ = totalSize;
  837. // If memory budget defined and is exceeded, remove the oldest resource and loop again
  838. // (resources in use always return a zero timer and can not be removed)
  839. if (i->second_.memoryBudget_ && i->second_.memoryUse_ > i->second_.memoryBudget_ &&
  840. oldestResource != i->second_.resources_.End())
  841. {
  842. URHO3D_LOGDEBUG("Resource group " + oldestResource->second_->GetTypeName() + " over memory budget, releasing resource " +
  843. oldestResource->second_->GetName());
  844. i->second_.resources_.Erase(oldestResource);
  845. }
  846. else
  847. break;
  848. }
  849. }
  850. void ResourceCache::HandleBeginFrame(StringHash eventType, VariantMap& eventData)
  851. {
  852. for (unsigned i = 0; i < fileWatchers_.Size(); ++i)
  853. {
  854. String fileName;
  855. while (fileWatchers_[i]->GetNextChange(fileName))
  856. {
  857. ReloadResourceWithDependencies(fileName);
  858. // Finally send a general file changed event even if the file was not a tracked resource
  859. using namespace FileChanged;
  860. VariantMap& eventData = GetEventDataMap();
  861. eventData[P_FILENAME] = fileWatchers_[i]->GetPath() + fileName;
  862. eventData[P_RESOURCENAME] = fileName;
  863. SendEvent(E_FILECHANGED, eventData);
  864. }
  865. }
  866. // Check for background loaded resources that can be finished
  867. #ifdef URHO3D_THREADING
  868. {
  869. URHO3D_PROFILE(FinishBackgroundResources);
  870. backgroundLoader_->FinishResources(finishBackgroundResourcesMs_);
  871. }
  872. #endif
  873. }
  874. File* ResourceCache::SearchResourceDirs(const String& nameIn)
  875. {
  876. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  877. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  878. {
  879. if (fileSystem->FileExists(resourceDirs_[i] + nameIn))
  880. {
  881. // Construct the file first with full path, then rename it to not contain the resource path,
  882. // so that the file's name can be used in further GetFile() calls (for example over the network)
  883. File* file(new File(context_, resourceDirs_[i] + nameIn));
  884. file->SetName(nameIn);
  885. return file;
  886. }
  887. }
  888. // Fallback using absolute path
  889. if (fileSystem->FileExists(nameIn))
  890. return new File(context_, nameIn);
  891. return 0;
  892. }
  893. File* ResourceCache::SearchPackages(const String& nameIn)
  894. {
  895. for (unsigned i = 0; i < packages_.Size(); ++i)
  896. {
  897. if (packages_[i]->Exists(nameIn))
  898. return new File(context_, packages_[i], nameIn);
  899. }
  900. return 0;
  901. }
  902. void RegisterResourceLibrary(Context* context)
  903. {
  904. Image::RegisterObject(context);
  905. JSONFile::RegisterObject(context);
  906. PListFile::RegisterObject(context);
  907. XMLFile::RegisterObject(context);
  908. }
  909. }