Lasse Öörni 4aaec71d20 If node animation has only 1 track, play it in the given root node regardless of whether the track & node name match. 12 lat temu
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Direct3D9 1fdf228359 Move the AngelScript API registration to the Script library and inverted the Script <-> Engine library dependency. 12 lat temu
OpenGL 1fdf228359 Move the AngelScript API registration to the Script library and inverted the Script <-> Engine library dependency. 12 lat temu
AnimatedModel.cpp 5be5222cb8 Added ParticleEmitter attributes. 12 lat temu
AnimatedModel.h 98986d77dc Fixed resource pick fileselector becoming unavailable if a resource pick was cancelled. 12 lat temu
Animation.cpp 5e5d98581c Concatenate world rotation separately to fix GetWorldRotation() returning erroneous values when parent node has nonuniform scale. 12 lat temu
Animation.h 2afdf2675a Fixed Windows build. 12 lat temu
AnimationController.cpp a0a3428de5 Allow using AnimationController also for node animations. 12 lat temu
AnimationController.h a0a3428de5 Allow using AnimationController also for node animations. 12 lat temu
AnimationState.cpp 4aaec71d20 If node animation has only 1 track, play it in the given root node regardless of whether the track & node name match. 12 lat temu
AnimationState.h 5550246c09 Export node animations from scene. 12 lat temu
Batch.cpp 5f834fe1b1 Fixed GCC 64-bit compiler warning. 12 lat temu
Batch.h 185f7833dd Convert a batch group to instancing only when the second batch is added. 12 lat temu
BillboardSet.cpp 5be5222cb8 Added ParticleEmitter attributes. 12 lat temu
BillboardSet.h 5be5222cb8 Added ParticleEmitter attributes. 12 lat temu
CMakeLists.txt ff564d3360 Switched to GLEW library for OpenGL extensions. 13 lat temu
Camera.cpp 26402a255a Renamed Camera::GetInverseWorldTransform() to Camera::GetView() as world transform includes scale, but camera view matrix should be unaffected by it. 12 lat temu
Camera.h 26402a255a Renamed Camera::GetInverseWorldTransform() to Camera::GetView() as world transform includes scale, but camera view matrix should be unaffected by it. 12 lat temu
CustomGeometry.cpp 5e5d98581c Concatenate world rotation separately to fix GetWorldRotation() returning erroneous values when parent node has nonuniform scale. 12 lat temu
CustomGeometry.h cd88d22e36 Renamed BillboardSet::Updated() to Commit() to match CustomGeometry API. 12 lat temu
DebugRenderer.cpp 26402a255a Renamed Camera::GetInverseWorldTransform() to Camera::GetView() as world transform includes scale, but camera view matrix should be unaffected by it. 12 lat temu
DebugRenderer.h a40fead7dc Updated license for the new year. 13 lat temu
DecalSet.cpp 3c244f9755 Allow live-reload of particle emitter parameters file. 12 lat temu
DecalSet.h e039330e62 Changed DecalSet to use raw binary buffer serialization for the decal data for more size-optimal and faster load/save. 12 lat temu
Drawable.cpp b8270df90b Added error logging for cases of components in detached nodes trying to find Octree or PhysicsWorld, or subscribing to update events. 12 lat temu
Drawable.h 606d374936 Added GetWorldBoundingBox() to CollisionShape. 12 lat temu
DrawableEvents.h a40fead7dc Updated license for the new year. 13 lat temu
GPUObject.h a40fead7dc Updated license for the new year. 13 lat temu
Geometry.cpp 7397399c7c Allow defining draw range without an index buffer if raw index data has been defined. Note: the validity of the draw range cannot be checked in that case. 12 lat temu
Geometry.h 4a3ec28769 Added point inside StaticModel check from Firegorilla. 12 lat temu
Graphics.h a40fead7dc Updated license for the new year. 13 lat temu
GraphicsDefs.cpp a40fead7dc Updated license for the new year. 13 lat temu
GraphicsDefs.h b2645460ef Refactored view queuing in Renderer. 13 lat temu
GraphicsEvents.h de3997dcfd Send events for view update begin/end and view render begin/end. 12 lat temu
GraphicsImpl.h a40fead7dc Updated license for the new year. 13 lat temu
IndexBuffer.h a40fead7dc Updated license for the new year. 13 lat temu
Light.cpp d215b745d4 Return light's shape texture ResourceRef as TextureCube type if it's a point light. 12 lat temu
Light.h d567ef83fc Started work on 3D text component. 12 lat temu
Material.cpp 4e1e1f9ce6 Converted static const String arrays to const char* arrays where applicable. 12 lat temu
Material.h 4e1e1f9ce6 Converted static const String arrays to const char* arrays where applicable. 12 lat temu
Model.cpp 184360dc82 Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work. 12 lat temu
Model.h 184360dc82 Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work. 12 lat temu
OcclusionBuffer.cpp 26402a255a Renamed Camera::GetInverseWorldTransform() to Camera::GetView() as world transform includes scale, but camera view matrix should be unaffected by it. 12 lat temu
OcclusionBuffer.h a40fead7dc Updated license for the new year. 13 lat temu
Octree.cpp c0dbf7f545 Generalized the factory category for all objects. 12 lat temu
Octree.h 606d374936 Added GetWorldBoundingBox() to CollisionShape. 12 lat temu
OctreeQuery.cpp af8825047a Started work on node/component enable & disable. 12 lat temu
OctreeQuery.h a40fead7dc Updated license for the new year. 13 lat temu
ParticleEmitter.cpp 6899609644 Applied consistency edits to the ParticleEmitter API. Added missing UpdateInvisible attribute & functions. 12 lat temu
ParticleEmitter.h 6899609644 Applied consistency edits to the ParticleEmitter API. Added missing UpdateInvisible attribute & functions. 12 lat temu
Precompiled.cpp a40fead7dc Updated license for the new year. 13 lat temu
Precompiled.h a40fead7dc Updated license for the new year. 13 lat temu
RenderPath.cpp 7ba580852d Allow custom forward base, lighting and alpha pass names by defining metadata in the render path, and allowing the forwardlights command to specify the pass name to use. 12 lat temu
RenderPath.h 7ba580852d Allow custom forward base, lighting and alpha pass names by defining metadata in the render path, and allowing the forwardlights command to specify the pass name to use. 12 lat temu
RenderSurface.h a40fead7dc Updated license for the new year. 13 lat temu
Renderer.cpp ad0d869c51 Cleaned up commented out code. 12 lat temu
Renderer.h 4c2842967e Allow configuring the minimum instances per batch group to actually render as instanced. 12 lat temu
Shader.h a40fead7dc Updated license for the new year. 13 lat temu
ShaderParser.cpp 7d4ee02f53 Compile only Vegatation vertex shaders, combine with LitSolid pixel shaders. 12 lat temu
ShaderParser.h a40fead7dc Updated license for the new year. 13 lat temu
ShaderProgram.h a40fead7dc Updated license for the new year. 13 lat temu
ShaderVariation.h a40fead7dc Updated license for the new year. 13 lat temu
Skeleton.cpp 184360dc82 Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work. 12 lat temu
Skeleton.h 184360dc82 Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work. 12 lat temu
Skybox.cpp 5e5d98581c Concatenate world rotation separately to fix GetWorldRotation() returning erroneous values when parent node has nonuniform scale. 12 lat temu
Skybox.h a40fead7dc Updated license for the new year. 13 lat temu
StaticModel.cpp 5e5d98581c Concatenate world rotation separately to fix GetWorldRotation() returning erroneous values when parent node has nonuniform scale. 12 lat temu
StaticModel.h 4a3ec28769 Added point inside StaticModel check from Firegorilla. 12 lat temu
Tangent.cpp a40fead7dc Updated license for the new year. 13 lat temu
Tangent.h a40fead7dc Updated license for the new year. 13 lat temu
Technique.cpp 4e1e1f9ce6 Converted static const String arrays to const char* arrays where applicable. 12 lat temu
Technique.h 1ebe4deabd Load shaders per pass when first needed, not to every pass at once. 13 lat temu
Terrain.cpp 8bfd4f64c8 Less aggressive terrain heightmap smoothing. 12 lat temu
Terrain.h 27b31af0cf Added RigidBody::ReAddBodyToWorld(). 12 lat temu
TerrainPatch.cpp c6a38db74f Do not show the internal TerrainPatch & SmoothedTransform components in editor creation menu. 12 lat temu
TerrainPatch.h a40fead7dc Updated license for the new year. 13 lat temu
Texture.h a40fead7dc Updated license for the new year. 13 lat temu
Texture2D.h a40fead7dc Updated license for the new year. 13 lat temu
TextureCube.h a40fead7dc Updated license for the new year. 13 lat temu
VertexBuffer.h a40fead7dc Updated license for the new year. 13 lat temu
VertexDeclaration.h a40fead7dc Updated license for the new year. 13 lat temu
View.cpp 4c2842967e Allow configuring the minimum instances per batch group to actually render as instanced. 12 lat temu
View.h 4c2842967e Allow configuring the minimum instances per batch group to actually render as instanced. 12 lat temu
Viewport.cpp 8f5623d9bb Renamed RenderPath::LoadParameters() to Load() and ParticleEmitter::LoadParameters() to SetParameters() as LoadParameters() is used in other classes to denote loading of optional parameters, not the main asset itself. 12 lat temu
Viewport.h 2a4fbcdf54 Removed the old postprocess system. Instead renderpath fragments can be appended. 13 lat temu
Zone.cpp c0dbf7f545 Generalized the factory category for all objects. 12 lat temu
Zone.h af8825047a Started work on node/component enable & disable. 12 lat temu