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- //
- // Copyright (c) 2008-2013 the Urho3D project.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #pragma once
- #include "Animation.h"
- #include "Context.h"
- #include "Font.h"
- #include "Image.h"
- #include "LuaScript.h"
- #include "Material.h"
- #include "Model.h"
- #include "ResourceCache.h"
- #include "Sound.h"
- #include "Technique.h"
- #include "Texture2D.h"
- #include "TextureCube.h"
- #include "XMLFile.h"
- namespace Urho3D
- {
- ResourceCache* GetCache()
- {
- return GetLuaScriptContext()->GetSubsystem<ResourceCache>();
- }
- Animation* ResourceCacheGetAnimation(ResourceCache* cache, const char* fileName)
- {
- return cache->GetResource<Animation>(fileName);
- }
-
- Font* ResourceCacheGetFont(ResourceCache* cache, const char* fileName)
- {
- return cache->GetResource<Font>(fileName);
- }
- Image* ResourceCacheGetImage(ResourceCache* cache, const char* fileName)
- {
- return cache->GetResource<Image>(fileName);
- }
-
- Material* ResourceCacheGetMaterial(ResourceCache* cache, const char* fileName)
- {
- return cache->GetResource<Material>(fileName);
- }
- Model* ResourceCacheGetModel(ResourceCache* cache, const char* fileName)
- {
- return cache->GetResource<Model>(fileName);
- }
- Sound* ResourceCacheGetSound(ResourceCache* cache, const char* fileName)
- {
- return cache->GetResource<Sound>(fileName);
- }
- Technique* ResourceCacheGetTechnique(ResourceCache* cache, const char* fileName)
- {
- return cache->GetResource<Technique>(fileName);
- }
- Texture2D* ResourceCacheGetTexture2D(ResourceCache* cache, const char* fileName)
- {
- return cache->GetResource<Texture2D>(fileName);
- }
- TextureCube* ResourceCacheGetTextureCube(ResourceCache* cache, const char* fileName)
- {
- return cache->GetResource<TextureCube>(fileName);
- }
- XMLFile * ResourceCacheGetXMLFile(ResourceCache* cache, const char* fileName)
- {
- return cache->GetResource<XMLFile>(fileName);
- }
- }
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