Lasse Öörni 8b28c12ae6 Added instancing to the OpenGL renderer, requires the ARB_instanced_arrays extension. 12 rokov pred
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D3D9GPUObject.cpp a40fead7dc Updated license for the new year. 13 rokov pred
D3D9GPUObject.h a40fead7dc Updated license for the new year. 13 rokov pred
D3D9Graphics.cpp 3ff3be016b Copied pointer cast fixes from the OpenGL code. 12 rokov pred
D3D9Graphics.h 8b28c12ae6 Added instancing to the OpenGL renderer, requires the ARB_instanced_arrays extension. 12 rokov pred
D3D9GraphicsImpl.cpp a40fead7dc Updated license for the new year. 13 rokov pred
D3D9GraphicsImpl.h b4599e046d Hardware sRGB texture support. OpenGL sRGB framebuffer writing implementation still missing. 12 rokov pred
D3D9IndexBuffer.cpp a40fead7dc Updated license for the new year. 13 rokov pred
D3D9IndexBuffer.h a40fead7dc Updated license for the new year. 13 rokov pred
D3D9RenderSurface.cpp b2645460ef Refactored view queuing in Renderer. 13 rokov pred
D3D9RenderSurface.h 12bddee240 Whether to use derived opacity can be configured per UI element. By default true, except for Text. 13 rokov pred
D3D9Shader.cpp 0ef6e3f135 Added profiling blocks to shader loading. 12 rokov pred
D3D9Shader.h a40fead7dc Updated license for the new year. 13 rokov pred
D3D9ShaderVariation.cpp 6a7ffdcd19 Updated to newest AssImp from git repository. 12 rokov pred
D3D9ShaderVariation.h a40fead7dc Updated license for the new year. 13 rokov pred
D3D9Texture.cpp 4e1e1f9ce6 Converted static const String arrays to const char* arrays where applicable. 12 rokov pred
D3D9Texture.h b4599e046d Hardware sRGB texture support. OpenGL sRGB framebuffer writing implementation still missing. 12 rokov pred
D3D9Texture2D.cpp 53d87516b5 Documentation update. 13 rokov pred
D3D9Texture2D.h b2645460ef Refactored view queuing in Renderer. 13 rokov pred
D3D9TextureCube.cpp 53d87516b5 Documentation update. 13 rokov pred
D3D9TextureCube.h b2645460ef Refactored view queuing in Renderer. 13 rokov pred
D3D9VertexBuffer.cpp 4e1e1f9ce6 Converted static const String arrays to const char* arrays where applicable. 12 rokov pred
D3D9VertexBuffer.h 4e1e1f9ce6 Converted static const String arrays to const char* arrays where applicable. 12 rokov pred
D3D9VertexDeclaration.cpp a40fead7dc Updated license for the new year. 13 rokov pred
D3D9VertexDeclaration.h a40fead7dc Updated license for the new year. 13 rokov pred