Lasse Öörni 8b28c12ae6 Added instancing to the OpenGL renderer, requires the ARB_instanced_arrays extension. %!s(int64=12) %!d(string=hai) anos
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Direct3D9 8b28c12ae6 Added instancing to the OpenGL renderer, requires the ARB_instanced_arrays extension. %!s(int64=12) %!d(string=hai) anos
OpenGL 8b28c12ae6 Added instancing to the OpenGL renderer, requires the ARB_instanced_arrays extension. %!s(int64=12) %!d(string=hai) anos
AnimatedModel.cpp c0dbf7f545 Generalized the factory category for all objects. %!s(int64=12) %!d(string=hai) anos
AnimatedModel.h 3dac8c7a59 Added setInstanceDefault parameter also to binary serialization. %!s(int64=12) %!d(string=hai) anos
Animation.cpp 8d1c28bc3e Group components into categories. In the Editor app, dynamically create the menu structure based on the component categories. Added new GetCategory() method in Component class and exposed it to script. Reviewed and fixed as necessary the default attributes registration of Component's descendant classes. Removed 'Attenuation' and 'Panning' attributes from SoundSource3D as they are updated constantly in this class. Enhanced Context class to 'register' component category during the component factory registration. %!s(int64=12) %!d(string=hai) anos
Animation.h 2afdf2675a Fixed Windows build. %!s(int64=12) %!d(string=hai) anos
AnimationController.cpp c0dbf7f545 Generalized the factory category for all objects. %!s(int64=12) %!d(string=hai) anos
AnimationController.h 3539fcd26e Improved the final error message printed when an include file is missing. %!s(int64=12) %!d(string=hai) anos
AnimationState.cpp a40fead7dc Updated license for the new year. %!s(int64=13) %!d(string=hai) anos
AnimationState.h a40fead7dc Updated license for the new year. %!s(int64=13) %!d(string=hai) anos
Batch.cpp 85415e5cb3 Fixed 64bit compile on GCC / OS X. %!s(int64=12) %!d(string=hai) anos
Batch.h a40fead7dc Updated license for the new year. %!s(int64=13) %!d(string=hai) anos
BillboardSet.cpp c0dbf7f545 Generalized the factory category for all objects. %!s(int64=12) %!d(string=hai) anos
BillboardSet.h a40fead7dc Updated license for the new year. %!s(int64=13) %!d(string=hai) anos
CMakeLists.txt ff564d3360 Switched to GLEW library for OpenGL extensions. %!s(int64=13) %!d(string=hai) anos
Camera.cpp c0dbf7f545 Generalized the factory category for all objects. %!s(int64=12) %!d(string=hai) anos
Camera.h abae3414ac Applied camera constness patch from Erik Beran. %!s(int64=12) %!d(string=hai) anos
CustomGeometry.cpp c0dbf7f545 Generalized the factory category for all objects. %!s(int64=12) %!d(string=hai) anos
CustomGeometry.h cddaa40080 Fixed ScriptInstance.cpp to compile under GCC and LLVM. Better Eclipse build environment setup. General code cleanup. During Editor startup, resets scene when loading requested scene from file specified by the parameter fails. %!s(int64=13) %!d(string=hai) anos
DebugRenderer.cpp c0dbf7f545 Generalized the factory category for all objects. %!s(int64=12) %!d(string=hai) anos
DebugRenderer.h a40fead7dc Updated license for the new year. %!s(int64=13) %!d(string=hai) anos
DecalSet.cpp c0dbf7f545 Generalized the factory category for all objects. %!s(int64=12) %!d(string=hai) anos
DecalSet.h 1930041147 Optimization: DecalSet & ScriptInstance unsubscribe from scene update when disabled. %!s(int64=12) %!d(string=hai) anos
Drawable.cpp 3f3d63280c Fixed infinite raycast returning results that were not hit by the ray. %!s(int64=12) %!d(string=hai) anos
Drawable.h 606d374936 Added GetWorldBoundingBox() to CollisionShape. %!s(int64=12) %!d(string=hai) anos
DrawableEvents.h a40fead7dc Updated license for the new year. %!s(int64=13) %!d(string=hai) anos
GPUObject.h a40fead7dc Updated license for the new year. %!s(int64=13) %!d(string=hai) anos
Geometry.cpp a40fead7dc Updated license for the new year. %!s(int64=13) %!d(string=hai) anos
Geometry.h a40fead7dc Updated license for the new year. %!s(int64=13) %!d(string=hai) anos
Graphics.h a40fead7dc Updated license for the new year. %!s(int64=13) %!d(string=hai) anos
GraphicsDefs.cpp a40fead7dc Updated license for the new year. %!s(int64=13) %!d(string=hai) anos
GraphicsDefs.h b2645460ef Refactored view queuing in Renderer. %!s(int64=13) %!d(string=hai) anos
GraphicsEvents.h de3997dcfd Send events for view update begin/end and view render begin/end. %!s(int64=12) %!d(string=hai) anos
GraphicsImpl.h a40fead7dc Updated license for the new year. %!s(int64=13) %!d(string=hai) anos
IndexBuffer.h a40fead7dc Updated license for the new year. %!s(int64=13) %!d(string=hai) anos
Light.cpp c0dbf7f545 Generalized the factory category for all objects. %!s(int64=12) %!d(string=hai) anos
Light.h d567ef83fc Started work on 3D text component. %!s(int64=12) %!d(string=hai) anos
Material.cpp 4e1e1f9ce6 Converted static const String arrays to const char* arrays where applicable. %!s(int64=12) %!d(string=hai) anos
Material.h 4e1e1f9ce6 Converted static const String arrays to const char* arrays where applicable. %!s(int64=12) %!d(string=hai) anos
Model.cpp 184360dc82 Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work. %!s(int64=12) %!d(string=hai) anos
Model.h 184360dc82 Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work. %!s(int64=12) %!d(string=hai) anos
OcclusionBuffer.cpp a40fead7dc Updated license for the new year. %!s(int64=13) %!d(string=hai) anos
OcclusionBuffer.h a40fead7dc Updated license for the new year. %!s(int64=13) %!d(string=hai) anos
Octree.cpp c0dbf7f545 Generalized the factory category for all objects. %!s(int64=12) %!d(string=hai) anos
Octree.h 606d374936 Added GetWorldBoundingBox() to CollisionShape. %!s(int64=12) %!d(string=hai) anos
OctreeQuery.cpp af8825047a Started work on node/component enable & disable. %!s(int64=12) %!d(string=hai) anos
OctreeQuery.h a40fead7dc Updated license for the new year. %!s(int64=13) %!d(string=hai) anos
ParticleEmitter.cpp c0dbf7f545 Generalized the factory category for all objects. %!s(int64=12) %!d(string=hai) anos
ParticleEmitter.h 8f5623d9bb Renamed RenderPath::LoadParameters() to Load() and ParticleEmitter::LoadParameters() to SetParameters() as LoadParameters() is used in other classes to denote loading of optional parameters, not the main asset itself. %!s(int64=12) %!d(string=hai) anos
Precompiled.cpp a40fead7dc Updated license for the new year. %!s(int64=13) %!d(string=hai) anos
Precompiled.h a40fead7dc Updated license for the new year. %!s(int64=13) %!d(string=hai) anos
RenderPath.cpp 7ba580852d Allow custom forward base, lighting and alpha pass names by defining metadata in the render path, and allowing the forwardlights command to specify the pass name to use. %!s(int64=12) %!d(string=hai) anos
RenderPath.h 7ba580852d Allow custom forward base, lighting and alpha pass names by defining metadata in the render path, and allowing the forwardlights command to specify the pass name to use. %!s(int64=12) %!d(string=hai) anos
RenderSurface.h a40fead7dc Updated license for the new year. %!s(int64=13) %!d(string=hai) anos
Renderer.cpp 8b28c12ae6 Added instancing to the OpenGL renderer, requires the ARB_instanced_arrays extension. %!s(int64=12) %!d(string=hai) anos
Renderer.h 6b6ab3da74 Fixed sRGB flag in renderpath RT definitions not being taken into account. %!s(int64=12) %!d(string=hai) anos
Shader.h a40fead7dc Updated license for the new year. %!s(int64=13) %!d(string=hai) anos
ShaderParser.cpp 7d4ee02f53 Compile only Vegatation vertex shaders, combine with LitSolid pixel shaders. %!s(int64=12) %!d(string=hai) anos
ShaderParser.h a40fead7dc Updated license for the new year. %!s(int64=13) %!d(string=hai) anos
ShaderProgram.h a40fead7dc Updated license for the new year. %!s(int64=13) %!d(string=hai) anos
ShaderVariation.h a40fead7dc Updated license for the new year. %!s(int64=13) %!d(string=hai) anos
Skeleton.cpp 184360dc82 Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work. %!s(int64=12) %!d(string=hai) anos
Skeleton.h 184360dc82 Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work. %!s(int64=12) %!d(string=hai) anos
Skybox.cpp c0dbf7f545 Generalized the factory category for all objects. %!s(int64=12) %!d(string=hai) anos
Skybox.h a40fead7dc Updated license for the new year. %!s(int64=13) %!d(string=hai) anos
StaticModel.cpp c0dbf7f545 Generalized the factory category for all objects. %!s(int64=12) %!d(string=hai) anos
StaticModel.h a40fead7dc Updated license for the new year. %!s(int64=13) %!d(string=hai) anos
Tangent.cpp a40fead7dc Updated license for the new year. %!s(int64=13) %!d(string=hai) anos
Tangent.h a40fead7dc Updated license for the new year. %!s(int64=13) %!d(string=hai) anos
Technique.cpp 4e1e1f9ce6 Converted static const String arrays to const char* arrays where applicable. %!s(int64=12) %!d(string=hai) anos
Technique.h 1ebe4deabd Load shaders per pass when first needed, not to every pass at once. %!s(int64=13) %!d(string=hai) anos
Terrain.cpp c0dbf7f545 Generalized the factory category for all objects. %!s(int64=12) %!d(string=hai) anos
Terrain.h 2afdf2675a Fixed Windows build. %!s(int64=12) %!d(string=hai) anos
TerrainPatch.cpp c0dbf7f545 Generalized the factory category for all objects. %!s(int64=12) %!d(string=hai) anos
TerrainPatch.h a40fead7dc Updated license for the new year. %!s(int64=13) %!d(string=hai) anos
Texture.h a40fead7dc Updated license for the new year. %!s(int64=13) %!d(string=hai) anos
Texture2D.h a40fead7dc Updated license for the new year. %!s(int64=13) %!d(string=hai) anos
TextureCube.h a40fead7dc Updated license for the new year. %!s(int64=13) %!d(string=hai) anos
VertexBuffer.h a40fead7dc Updated license for the new year. %!s(int64=13) %!d(string=hai) anos
VertexDeclaration.h a40fead7dc Updated license for the new year. %!s(int64=13) %!d(string=hai) anos
View.cpp 4625dc78a2 Applied contact processing threshold patch from primitivewaste. %!s(int64=12) %!d(string=hai) anos
View.h 7ba580852d Allow custom forward base, lighting and alpha pass names by defining metadata in the render path, and allowing the forwardlights command to specify the pass name to use. %!s(int64=12) %!d(string=hai) anos
Viewport.cpp 8f5623d9bb Renamed RenderPath::LoadParameters() to Load() and ParticleEmitter::LoadParameters() to SetParameters() as LoadParameters() is used in other classes to denote loading of optional parameters, not the main asset itself. %!s(int64=12) %!d(string=hai) anos
Viewport.h 2a4fbcdf54 Removed the old postprocess system. Instead renderpath fragments can be appended. %!s(int64=13) %!d(string=hai) anos
Zone.cpp c0dbf7f545 Generalized the factory category for all objects. %!s(int64=12) %!d(string=hai) anos
Zone.h af8825047a Started work on node/component enable & disable. %!s(int64=12) %!d(string=hai) anos