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- //
- // Urho3D Engine
- // Copyright (c) 2008-2011 Lasse Öörni
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #include "Precompiled.h"
- #include "StringHash.h"
- #include "DebugNew.h"
- StringHash VSP_AMBIENTSTARTCOLOR("AmbientStartColor");
- StringHash VSP_AMBIENTENDCOLOR("AmbientEndColor");
- StringHash VSP_CAMERAPOS("CameraPos");
- StringHash VSP_CAMERAROT("CameraRot");
- StringHash VSP_DEPTHMODE("DepthMode");
- StringHash VSP_FRUSTUMSIZE("FrustumSize");
- StringHash VSP_GBUFFEROFFSETS("GBufferOffsets");
- StringHash VSP_LIGHTDIR("LightDir");
- StringHash VSP_LIGHTPOS("LightPos");
- StringHash VSP_MODEL("Model");
- StringHash VSP_VIEWPROJ("ViewProj");
- StringHash VSP_UOFFSET("UOffset");
- StringHash VSP_VOFFSET("VOffset");
- StringHash VSP_VIEWRIGHTVECTOR("ViewRightVector");
- StringHash VSP_VIEWUPVECTOR("ViewUpVector");
- StringHash VSP_ZONE("Zone");
- StringHash VSP_LIGHTMATRICES("LightMatrices");
- StringHash VSP_SKINMATRICES("SkinMatrices");
- StringHash VSP_VERTEXLIGHTS("VertexLights");
- StringHash PSP_AMBIENTCOLOR("AmbientColor");
- StringHash PSP_DEPTHRECONSTRUCT("DepthReconstruct");
- StringHash PSP_EDGEFILTERPARAMS("EdgeFilterParams");
- StringHash PSP_FOGCOLOR("FogColor");
- StringHash PSP_FOGPARAMS("FogParams");
- StringHash PSP_LIGHTCOLOR("LightColor");
- StringHash PSP_LIGHTDIR("LightDirPS");
- StringHash PSP_LIGHTPOS("LightPosPS");
- StringHash PSP_MATDIFFCOLOR("MatDiffColor");
- StringHash PSP_MATEMISSIVECOLOR("MatEmissiveColor");
- StringHash PSP_MATENVMAPECOLOR("MatEnvMapColor");
- StringHash PSP_MATSPECCOLOR("MatSpecColor");
- StringHash PSP_SAMPLEOFFSETS("SampleOffsets");
- StringHash PSP_SHADOWCUBEADJUST("ShadowCubeAdjust");
- StringHash PSP_SHADOWDEPTHFADE("ShadowDepthFade");
- StringHash PSP_SHADOWINTENSITY("ShadowIntensity");
- StringHash PSP_SHADOWSPLITS("ShadowSplits");
- StringHash PSP_LIGHTMATRICES("LightMatricesPS");
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