GraphicsEvents.h 2.0 KB

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  1. //
  2. // Urho3D Engine
  3. // Copyright (c) 2008-2012 Lasse Oorni
  4. //
  5. // Permission is hereby granted, free of charge, to any person obtaining a copy
  6. // of this software and associated documentation files (the "Software"), to deal
  7. // in the Software without restriction, including without limitation the rights
  8. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  9. // copies of the Software, and to permit persons to whom the Software is
  10. // furnished to do so, subject to the following conditions:
  11. //
  12. // The above copyright notice and this permission notice shall be included in
  13. // all copies or substantial portions of the Software.
  14. //
  15. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  18. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  20. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  21. // THE SOFTWARE.
  22. //
  23. #pragma once
  24. #include "Object.h"
  25. namespace Urho3D
  26. {
  27. /// Operating system window message.
  28. EVENT(E_WINDOWMESSAGE, WindowMessage)
  29. {
  30. PARAM(P_WINDOW, Window); // int
  31. PARAM(P_MSG, Msg); // int
  32. PARAM(P_WPARAM, WParam); // int
  33. PARAM(P_LPARAM, LParam); // int
  34. PARAM(P_HANDLED, Handled); // bool
  35. }
  36. /// New screen mode set.
  37. EVENT(E_SCREENMODE, ScreenMode)
  38. {
  39. PARAM(P_WIDTH, Width); // int
  40. PARAM(P_HEIGHT, Height); // int
  41. PARAM(P_FULLSCREEN, Fullscreen); // bool
  42. }
  43. /// Graphics features checked.
  44. EVENT(E_GRAPHICSFEATURES, GraphicsFeatures)
  45. {
  46. }
  47. /// Frame rendering started.
  48. EVENT(E_BEGINRENDERING, BeginRendering)
  49. {
  50. }
  51. /// Frame rendering ended.
  52. EVENT(E_ENDRENDERING, EndRendering)
  53. {
  54. }
  55. }