urho3d game engine

Lasse Öörni bc7d96d434 Merge branch 'update-libcpuid' 9 年之前
Android 83e4651e77 Replace Android sample launcher logo. Fix minor typo in script selector. 9 年之前
CMake f77939e7ae For CI - separate MinGW build tree from VS build tree. 9 年之前
Docs 6a490f05f2 Update LibCpuId to 0.4.0. Closes #1819. 9 年之前
Source bc7d96d434 Merge branch 'update-libcpuid' 9 年之前
SourceAssets c17a63dd57 Switched to new icon 9 年之前
bin 4b901d2c05 Editor: F3 also toggle Physics2D debug geometry 9 年之前
.appveyor.yml c017c2e607 For CI - fix the CI builds on AppVeyor to use the build cache. 9 年之前
.bash_helpers.sh ee054a1507 Travis CI: bump copyright to 2017. 9 年之前
.gitattributes 5ad7f4b476 Add .gitattributes to fix the languages breakdown report by GitHub. 10 年之前
.gitignore 3d3ae839a9 Update .gitignore to exclude non out-of-source build trees from Clion. 9 年之前
.travis.yml c017c2e607 For CI - fix the CI builds on AppVeyor to use the build cache. 9 年之前
CMakeLists.txt 862e350b6f Differentiate build artifacts generated between MinGW and VS. 9 年之前
LICENSE ee054a1507 Travis CI: bump copyright to 2017. 9 年之前
README.md 6a490f05f2 Update LibCpuId to 0.4.0. Closes #1819. 9 年之前
Rakefile c017c2e607 For CI - fix the CI builds on AppVeyor to use the build cache. 9 年之前
cmake_android.bat ee054a1507 Travis CI: bump copyright to 2017. 9 年之前
cmake_android.sh ee054a1507 Travis CI: bump copyright to 2017. 9 年之前
cmake_arm.sh ee054a1507 Travis CI: bump copyright to 2017. 9 年之前
cmake_clean.bat ee054a1507 Travis CI: bump copyright to 2017. 9 年之前
cmake_clean.sh ee054a1507 Travis CI: bump copyright to 2017. 9 年之前
cmake_codeblocks.bat ee054a1507 Travis CI: bump copyright to 2017. 9 年之前
cmake_codeblocks.sh ee054a1507 Travis CI: bump copyright to 2017. 9 年之前
cmake_codelite.bat ee054a1507 Travis CI: bump copyright to 2017. 9 年之前
cmake_codelite.sh ee054a1507 Travis CI: bump copyright to 2017. 9 年之前
cmake_eclipse.sh ee054a1507 Travis CI: bump copyright to 2017. 9 年之前
cmake_emscripten.bat ee054a1507 Travis CI: bump copyright to 2017. 9 年之前
cmake_emscripten.sh ee054a1507 Travis CI: bump copyright to 2017. 9 年之前
cmake_generic.bat 8ac70b2ad3 For CI - setup new MinGW CI build on Windows server. 9 年之前
cmake_generic.sh ee054a1507 Travis CI: bump copyright to 2017. 9 年之前
cmake_ios.sh ee054a1507 Travis CI: bump copyright to 2017. 9 年之前
cmake_mingw.bat 8ac70b2ad3 For CI - setup new MinGW CI build on Windows server. 9 年之前
cmake_mingw.sh ee054a1507 Travis CI: bump copyright to 2017. 9 年之前
cmake_ninja.bat ee054a1507 Travis CI: bump copyright to 2017. 9 年之前
cmake_ninja.sh ee054a1507 Travis CI: bump copyright to 2017. 9 年之前
cmake_rpi.sh ee054a1507 Travis CI: bump copyright to 2017. 9 年之前
cmake_vs2008.bat ee054a1507 Travis CI: bump copyright to 2017. 9 年之前
cmake_vs2010.bat ee054a1507 Travis CI: bump copyright to 2017. 9 年之前
cmake_vs2012.bat ee054a1507 Travis CI: bump copyright to 2017. 9 年之前
cmake_vs2013.bat ee054a1507 Travis CI: bump copyright to 2017. 9 年之前
cmake_vs2015.bat ee054a1507 Travis CI: bump copyright to 2017. 9 年之前
cmake_xcode.sh ee054a1507 Travis CI: bump copyright to 2017. 9 年之前

README.md

Urho3D logo

#Urho3D

Urho3D is a free lightweight, cross-platform 2D and 3D game engine implemented in C++ and released under the MIT license. Greatly inspired by OGRE and Horde3D.

Main website: https://urho3d.github.io/

##License Licensed under the MIT license, see LICENSE for details.

##Contributing Before making pull requests, please read the Contribution checklist and Coding conventions pages from the documentation.

##Credits Urho3D development, contributions and bugfixes by:

  • Lasse Öörni ([email protected], AgentC at GameDev.net)
  • Wei Tjong Yao
  • Aster Jian
  • Vivienne Anthony
  • Colin Barrett
  • Erik Beran
  • Gauthier Billot
  • Loic Blot
  • Danny Boisvert
  • Sergey Bosko
  • Lisandro Bruzzo
  • Carlo Carollo
  • Pete Chown
  • Christian Clavet
  • Sebastian Delatorre (primitivewaste)
  • Josh Engebretson
  • Chris Friesen
  • Alex Fuller
  • Henrik Heino
  • Mika Heinonen
  • Victor Holt
  • Johnathan Jenkins
  • Jukka Jylänki
  • Graham King
  • Jason Kinzer
  • Jan Korous
  • Eugene Kozlov
  • Gunnar Kriik
  • Aliaksandr Kryvashein
  • Artem Kulyk
  • Rokas Kupstys
  • Ali Kämäräinen
  • Pete Leigh
  • Arnis Lielturks
  • Frode 'Modanung' Lindeijer
  • Thorbjørn Lindeijer
  • Nathanial Lydick
  • Xavier Maupeu
  • Jonne Nauha
  • Paul Noome
  • David Palacios
  • Alex Parlett
  • Jordan Patterson
  • Anton Petrov
  • Vladimir Pobedinsky
  • Franck Poulain
  • Pranjal Raihan
  • Mariusz Richtscheid
  • Nick Royer
  • Jonathan Sandusky
  • Miika Santala
  • Anatoly Sennov
  • Matan Shukry
  • Bengt Soderstrom
  • Hualin Song
  • James Thomas
  • Joshua Tippetts
  • Konstantin Tomashevich
  • Yusuf Umar
  • Mateus Vendramini
  • Daniel Wiberg
  • Steven Zhang
  • AGreatFish
  • BlueMagnificent
  • Enhex
  • Fastran
  • Firegorilla
  • Gordon-F
  • Lumak
  • Magic.Lixin
  • Mike3D
  • MonkeyFirst
  • Ner'zhul
  • Newb I the Newbd
  • OvermindDL1
  • Scellow
  • Skrylar
  • TheComet93
  • Y-way
  • 1vanK
  • andmar1x
  • amadeus_osa
  • atship
  • att
  • celeron55
  • cosmy1
  • damu
  • dragonCASTjosh
  • feltech
  • fredakilla
  • gleblebedev
  • hdunderscore
  • lvshiling
  • marynate
  • mightyCelu
  • neat3d
  • nemerle
  • ninjastone
  • proller
  • raould
  • rasteron
  • reattiva
  • rifai
  • rikorin
  • skaiware
  • ssinai1
  • svifylabs
  • szamq
  • thebluefish
  • tommy3
  • yushli

Urho3D is greatly inspired by OGRE (http://www.ogre3d.org) and Horde3D (http://www.horde3d.org). Additional inspiration & research used:

Urho3D uses the following third-party libraries:

DXT / ETC1 / PVRTC decompression code based on the Squish library and the Oolong Engine. Jack and mushroom models from the realXtend project. (https://www.realxtend.org) Ninja model and terrain, water, smoke, flare and status bar textures from OGRE. BlueHighway font from Larabie Fonts. Anonymous Pro font by Mark Simonson. NinjaSnowWar sounds by Veli-Pekka Tätilä. PBR textures from Substance Share. (https://share.allegorithmic.com) IBL textures from HDRLab's sIBL Archive. Dieselpunk Moto model by allexandr007. Mutant & Kachujin models from Mixamo.

##Documentation Urho3D classes have been sparsely documented using Doxygen notation. To generate documentation into the "Docs" subdirectory, open the Doxyfile in the "Docs" subdirectory with doxywizard and click "Run doxygen" from the "Run" tab. Get Doxygen from http://www.doxygen.org & Graphviz from http://www.graphviz.org. See section "Documentation build" below on how to automate documentation generation as part of the build process.

The documentation is also available online at https://urho3d.github.io/documentation/HEAD/index.html

Documentation on how to build Urho3D: https://urho3d.github.io/documentation/HEAD/_building.html Documentation on how to use Urho3D as external library https://urho3d.github.io/documentation/HEAD/_using_library.html

Replace HEAD with a specific release version in the above links to obtain the documentation pertinent to the specified release. Alternatively, use the document-switcher in the documentation website to do so.

##History The change history is available online at https://urho3d.github.io/documentation/HEAD/_history.html