| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201 |
- //
- // Urho3D Engine
- // Copyright (c) 2008-2011 Lasse Öörni
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #pragma once
- #include "Allocator.h"
- #include "Swap.h"
- /// Pointer hash function
- template <class T> unsigned MakeHash(T* value)
- {
- return ((unsigned)value) / sizeof(T);
- }
- /// Const pointer hash function
- template <class T> unsigned MakeHash(const T* value)
- {
- return ((unsigned)value) / sizeof(T);
- }
- /// Generic hash function
- template <class T> unsigned MakeHash(const T& value)
- {
- return value.ToHash();
- }
- /// Void pointer hash function
- template<> inline unsigned MakeHash(void* value)
- {
- return (unsigned)value;
- }
- /// Const void pointer hash function
- template<> inline unsigned MakeHash(const void* value)
- {
- return (unsigned)value;
- }
- /// Long long hash function
- template<> inline unsigned MakeHash(const long long& value)
- {
- return (value >> 32) | (value & 0xffffffff);
- }
- /// Unsigned long long hash function
- template<> inline unsigned MakeHash(const unsigned long long& value)
- {
- return (value >> 32) | (value & 0xffffffff);
- }
- /// Int hash function
- template<> inline unsigned MakeHash(const int& value)
- {
- return value;
- }
- /// Unsigned hash function
- template<> inline unsigned MakeHash(const unsigned& value)
- {
- return value;
- }
- /// Short hash function
- template<> inline unsigned MakeHash(const short& value)
- {
- return value;
- }
- /// Unsigned short hash function
- template<> inline unsigned MakeHash(const unsigned short& value)
- {
- return value;
- }
- /// Char hash function
- template<> inline unsigned MakeHash(const char& value)
- {
- return value;
- }
- /// Unsigned char hash function
- template<> inline unsigned MakeHash(const unsigned char& value)
- {
- return value;
- }
- /// Hash node base
- struct HashNodeBase
- {
- /// Construct
- HashNodeBase() :
- prev_(0),
- next_(0),
- down_(0)
- {
- }
-
- /// Previous node
- HashNodeBase* prev_;
- /// Next node
- HashNodeBase* next_;
- /// Next node in the bucket
- HashNodeBase* down_;
- };
- /// Hash iterator base class
- class HashIteratorBase
- {
- public:
- /// Construct
- explicit HashIteratorBase(HashNodeBase* ptr) :
- ptr_(ptr)
- {
- }
- /// Test for equality with another iterator
- bool operator == (const HashIteratorBase& rhs) const { return ptr_ == rhs.ptr_; }
- /// Test for inequality with another iterator
- bool operator != (const HashIteratorBase& rhs) const { return ptr_ != rhs.ptr_; }
- /// Go to the next node
- void GotoNext()
- {
- if (ptr_)
- ptr_ = ptr_->next_;
- }
- /// Go to the previous node
- void GotoPrev()
- {
- if (ptr_)
- ptr_ = ptr_->prev_;
- }
- /// Node pointer
- HashNodeBase* ptr_;
- };
- /// Hash set/map base class
- class HashBase
- {
- public:
- /// Initial amount of buckets
- static const unsigned MIN_BUCKETS = 8;
- /// Maximum load factor
- static const unsigned MAX_LOAD_FACTOR = 4;
-
- /// Construct
- HashBase() :
- ptrs_(0),
- allocator_(0),
- size_(0),
- numBuckets_(0)
- {
- }
- /// Swap with another hash set or map
- void Swap(HashBase& rhs)
- {
- ::Swap(head_, rhs.head_);
- ::Swap(tail_, rhs.tail_);
- ::Swap(ptrs_, rhs.ptrs_);
- ::Swap(allocator_, rhs.allocator_);
- ::Swap(size_, rhs.size_);
- ::Swap(numBuckets_, rhs.numBuckets_);
- }
- protected:
- /// List head node pointer
- HashNodeBase* head_;
- /// List tail node pointer
- HashNodeBase* tail_;
- /// Bucket head pointers
- HashNodeBase** ptrs_;
- /// Node allocator
- AllocatorBlock* allocator_;
- /// Number of nodes
- unsigned size_;
- /// Number of buckets
- unsigned numBuckets_;
- };
|