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- $#include "SoundSource3D.h"
- class SoundSource3D : public SoundSource
- {
- public:
- // Methods:
- void SetDistanceAttenuation(float nearDistance, float farDistance, float rolloffFactor);
-
- void SetNearDistance(float distance);
- float GetNearDistance() const;
-
- void SetFarDistance(float distance);
- float GetFarDistance() const;
- void SetRolloffFactor(float factor);
- float RollAngleoffFactor() const;
- // Properties:
- tolua_property__get_set float nearDistance;
- tolua_property__get_set float farDistance;
- tolua_property__get_set float rolloffFactor;
- };
- $#define GetRolloffFactor RollAngleoffFactor
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